mirror of
https://github.com/firewalkwithm3/qmk_firmware.git
synced 2024-11-22 11:30:30 +08:00
[Keyboard] Add Rune Vaengr Keyboard (#13945)
* initial commit * fixed layout * enabled NKRO * removed qmkbest * changed the pins and bootloader to the mcu version * updated readme * Apply suggestions from code review thank you @drashna Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
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147
keyboards/runes/vaengr/config.h
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147
keyboards/runes/vaengr/config.h
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/*
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Copyright 2021 Vicktor
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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||||
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||||
This program is distributed in the hope that it will be useful,
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||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x726E
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#define PRODUCT_ID 0x7661
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Rune
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#define PRODUCT Vængr
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 12
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { C7, E6, D5, B3, B7 }
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#define MATRIX_COL_PINS { D4, D6, D7, B4, B5, B6, F7, F6, F5, F4, F1, F0 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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// #define BACKLIGHT_PIN
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// #define BACKLIGHT_LEVELS 3
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// #define BACKLIGHT_BREATHING
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#define RGB_DI_PIN D3
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// #define RGB_DI_PIN B0
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 3
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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// # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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72
keyboards/runes/vaengr/info.json
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72
keyboards/runes/vaengr/info.json
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{
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"keyboard_name": "Runes Vængr",
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"url": "https://www.runes.id",
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"maintainer": "Vicktor",
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"width": 12,
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"height": 5,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label": "K00", "x": 0, "y": 0},
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{"label": "K10", "x": 1, "y": 0},
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{"label": "K20", "x": 2, "y": 0},
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{"label": "K30", "x": 3, "y": 0},
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{"label": "K40", "x": 4, "y": 0},
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{"label": "K50", "x": 5, "y": 0},
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{"label": "K60", "x": 6, "y": 0},
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{"label": "K70", "x": 7, "y": 0},
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{"label": "K80", "x": 8, "y": 0},
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{"label": "K90", "x": 9, "y": 0},
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{"label": "K100", "x": 10, "y": 0},
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{"label": "K110", "x": 11, "y": 0},
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{"label": "K01", "x": 0, "y": 1},
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{"label": "K11", "x": 1, "y": 1},
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{"label": "K21", "x": 2, "y": 1},
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{"label": "K31", "x": 3, "y": 1},
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{"label": "K41", "x": 4, "y": 1},
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{"label": "K51", "x": 5, "y": 1},
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{"label": "K61", "x": 6, "y": 1},
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{"label": "K71", "x": 7, "y": 1},
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{"label": "K81", "x": 8, "y": 1},
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{"label": "K91", "x": 9, "y": 1},
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{"label": "K101", "x": 10, "y": 1},
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{"label": "K111", "x": 11, "y": 1},
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{"label": "K02", "x": 0, "y": 2},
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{"label": "K12", "x": 1, "y": 2},
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{"label": "K22", "x": 2, "y": 2},
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{"label": "K32", "x": 3, "y": 2},
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{"label": "K42", "x": 4, "y": 2},
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{"label": "K52", "x": 5, "y": 2},
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{"label": "K62", "x": 6, "y": 2},
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{"label": "K72", "x": 7, "y": 2},
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{"label": "K82", "x": 8, "y": 2},
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{"label": "K92", "x": 9, "y": 2},
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{"label": "K102", "x": 10, "y": 2},
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{"label": "K112", "x": 11, "y": 2},
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{"label": "K03", "x": 0, "y": 3},
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{"label": "K13", "x": 1, "y": 3},
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{"label": "K23", "x": 2, "y": 3},
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{"label": "K33", "x": 3, "y": 3},
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{"label": "K43", "x": 4, "y": 3},
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{"label": "K53", "x": 5, "y": 3},
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{"label": "K63", "x": 6, "y": 3},
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{"label": "K73", "x": 7, "y": 3},
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{"label": "K83", "x": 8, "y": 3},
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{"label": "K93", "x": 9, "y": 3},
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{"label": "K103", "x": 10, "y": 3},
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{"label": "K113", "x": 11, "y": 3},
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{"label": "K04", "x": 0, "y": 4},
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{"label": "K14", "x": 1, "y": 4},
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{"label": "K24", "x": 2, "y": 4},
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{"label": "K34", "x": 3, "y": 4},
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{"label": "K44", "x": 4, "y": 4},
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{"label": "K54", "x": 5, "y": 4, "w":2},
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{"label": "K74", "x": 7, "y": 4},
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{"label": "K84", "x": 8, "y": 4},
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{"label": "K94", "x": 9, "y": 4},
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{"label": "K104", "x": 10, "y": 4},
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{"label": "K114", "x": 11, "y": 4}
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]
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}
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}
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}
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56
keyboards/runes/vaengr/keymaps/default/keymap.c
Normal file
56
keyboards/runes/vaengr/keymaps/default/keymap.c
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/* Copyright 2021 Vicktor
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_LOWER,
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_RAISE,
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_DOUBLE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// /* Base */
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[_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, MO(1), KC_SPC, MO(2), KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT),
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[_LOWER] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_TRNS, KC_PGUP, KC_HOME, KC_DEL, KC_BSPC, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_MINS, KC_EQL, KC_BSLS,
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KC_TRNS, KC_PGDN, KC_END, KC_ENT, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_PIPE,
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KC_TRNS, KC_PSCR, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, KC_SLCK, KC_PAUS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[_RAISE] = LAYOUT(
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_TRNS,
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KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, KC_PMNS, KC_P4, KC_P5, KC_P6, KC_TRNS,
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KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_TRNS, KC_PAST, KC_P1, KC_P2, KC_P3, KC_PPLS,
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KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS, KC_PSLS, KC_P0, KC_PDOT, KC_PEQL, KC_PENT,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[_DOUBLE] = LAYOUT(
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KC_SLEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, RGB_MODE_FORWARD, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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};
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13
keyboards/runes/vaengr/keymaps/default/readme.md
Normal file
13
keyboards/runes/vaengr/keymaps/default/readme.md
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# The default keymap for Vængr
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Layer 0 (Default):
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![Layer 0](https://i.imgur.com/0g3Iw2q.png)
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Layer 1:
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![Layer 1](https://i.imgur.com/i1qYu4P.png)
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Layer 2:
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![Layer 2](https://i.imgur.com/oGo0Iss.png)
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||||
|
||||
Layer 3:
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||||
![Layer 3](https://i.imgur.com/tOjiGn3.png)
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56
keyboards/runes/vaengr/keymaps/via/keymap.c
Normal file
56
keyboards/runes/vaengr/keymaps/via/keymap.c
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/* Copyright 2021 Vicktor
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names {
|
||||
_BASE,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_DOUBLE,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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||||
// /* Base */
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||||
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[_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
|
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, MO(1), KC_SPC, MO(2), KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
[_LOWER] = LAYOUT(
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_TRNS, KC_PGUP, KC_HOME, KC_DEL, KC_BSPC, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_MINS, KC_EQL, KC_BSLS,
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KC_TRNS, KC_PGDN, KC_END, KC_ENT, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_PIPE,
|
||||
KC_TRNS, KC_PSCR, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, KC_SLCK, KC_PAUS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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||||
|
||||
[_RAISE] = LAYOUT(
|
||||
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_TRNS,
|
||||
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, KC_PMNS, KC_P4, KC_P5, KC_P6, KC_TRNS,
|
||||
KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_TRNS, KC_PAST, KC_P1, KC_P2, KC_P3, KC_PPLS,
|
||||
KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS, KC_PSLS, KC_P0, KC_PDOT, KC_PEQL, KC_PENT,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
|
||||
[_DOUBLE] = LAYOUT(
|
||||
KC_SLEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, RGB_MODE_FORWARD, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
};
|
2
keyboards/runes/vaengr/keymaps/via/rules.mk
Normal file
2
keyboards/runes/vaengr/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
VIA_ENABLE = yes
|
||||
LTO_ENABLE = yes
|
23
keyboards/runes/vaengr/readme.md
Normal file
23
keyboards/runes/vaengr/readme.md
Normal file
|
@ -0,0 +1,23 @@
|
|||
# Vængr
|
||||
|
||||
![Vængr](https://i.imgur.com/bwN7SzF.jpg)
|
||||
|
||||
Vængr [/ˈwɛ̃ːŋɡr̩/] (Old Norse: Wings)
|
||||
|
||||
5x12 hotswap ortholinear keyboard based on atmega32u4 mcu.
|
||||
|
||||
* Keyboard Maintainer: [Vicktor](https://github.com/vicktorhu)
|
||||
* Hardware Supported: atmega32u4
|
||||
* Hardware Availability: [Website](https://www.runes.id) -- Currently Indonesia only
|
||||
|
||||
Reset the keyboard with **Lower** + **Upper** + **Del** or by pressing the reset button on the PCB.
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make vaengr:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make vaengr:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
22
keyboards/runes/vaengr/rules.mk
Normal file
22
keyboards/runes/vaengr/rules.mk
Normal file
|
@ -0,0 +1,22 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
17
keyboards/runes/vaengr/vaengr.c
Normal file
17
keyboards/runes/vaengr/vaengr.c
Normal file
|
@ -0,0 +1,17 @@
|
|||
/* Copyright 2021 Vicktor
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "vaengr.h"
|
41
keyboards/runes/vaengr/vaengr.h
Normal file
41
keyboards/runes/vaengr/vaengr.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
/* Copyright 2021 Vicktor
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K010, K011, \
|
||||
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K110, K111, \
|
||||
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K210, K211, \
|
||||
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K310, K311, \
|
||||
K40, K41, K42, K43, K44, K45, K47, K48, K49, K410, K411 \
|
||||
) { \
|
||||
{K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K010, K011 }, \
|
||||
{K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K110, K111 }, \
|
||||
{K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K210, K211 }, \
|
||||
{K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K310, K311 }, \
|
||||
{K40, K41, K42, K43, K44, K45, KC_NO, K47, K48, K49, K410, K411 } \
|
||||
}
|
Loading…
Reference in a new issue