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Remove redundant backlight eeconfig init (#22675)
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@ -42,20 +42,26 @@ backlight_config_t backlight_config;
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static uint8_t breathing_period = BREATHING_PERIOD;
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#endif
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static void backlight_check_config(void) {
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/* Add some out of bound checks for backlight config */
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if (backlight_config.level > BACKLIGHT_LEVELS) {
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backlight_config.level = BACKLIGHT_LEVELS;
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}
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}
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/** \brief Backlight initialization
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*
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* FIXME: needs doc
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*/
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void backlight_init(void) {
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/* check signature */
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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backlight_config.raw = eeconfig_read_backlight();
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if (!backlight_config.valid) {
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dprintf("backlight_init backlight_config.valid = 0. Write default values to EEPROM.\n");
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eeconfig_update_backlight_default();
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}
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backlight_config.raw = eeconfig_read_backlight();
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if (backlight_config.level > BACKLIGHT_LEVELS) {
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backlight_config.level = BACKLIGHT_LEVELS;
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}
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backlight_check_config();
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backlight_set(backlight_config.enable ? backlight_config.level : 0);
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}
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@ -183,6 +189,7 @@ void eeconfig_update_backlight_current(void) {
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}
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void eeconfig_update_backlight_default(void) {
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backlight_config.valid = true;
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backlight_config.enable = BACKLIGHT_DEFAULT_ON;
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backlight_config.breathing = BACKLIGHT_DEFAULT_BREATHING;
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backlight_config.level = BACKLIGHT_DEFAULT_LEVEL;
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@ -39,7 +39,7 @@ typedef union {
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struct {
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bool enable : 1;
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bool breathing : 1;
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uint8_t reserved : 1; // Reserved for possible future backlight modes
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bool valid : 1;
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uint8_t level : 5;
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};
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} backlight_config_t;
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