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DO NOT USE Revert back to original API to support split_keyboards.
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@ -16,11 +16,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "matrix.h"
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void debounce_init(void); //every debounce algorithm will have unique storage needs.
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void debounce_init(uint8_t num_rows); //every debounce algorithm will have unique storage needs.
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// raw is the current key state
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// cooked is the debounced input/output key state
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// changed is true if raw has changed since the last call
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed);
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed);
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bool debounce_active(void);
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@ -26,10 +26,10 @@ When no state changes have occured for DEBOUNCE milliseconds, we push the state.
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static bool debouncing = false;
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static uint16_t debouncing_time;
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void debounce_init(void) {}
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void debounce_init(uint8_t num_rows) {}
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#if DEBOUNCE > 0
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed)
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
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{
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if (changed) {
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debouncing = true;
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@ -37,14 +37,14 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed)
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}
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if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
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for (int i = 0; i < MATRIX_ROWS; i++) {
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for (int i = 0; i < num_rows; i++) {
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cooked[i] = raw[i];
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}
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debouncing = false;
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}
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}
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#else //no debouncing.
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed)
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
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{
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for (int i = 0; i < MATRIX_ROWS; i++) {
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cooked[i] = raw[i];
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@ -122,7 +122,7 @@ void matrix_init(void) {
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raw_matrix[i] = 0;
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matrix[i] = 0;
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}
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debounce_init();
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debounce_init(MATRIX_ROWS);
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matrix_init_quantum();
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}
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@ -143,7 +143,7 @@ uint8_t matrix_scan(void)
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}
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#endif
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debounce(raw_matrix, matrix, changed);
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debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
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matrix_scan_quantum();
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return 1;
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