mirror of
https://github.com/firewalkwithm3/qmk_firmware.git
synced 2024-11-22 19:40:29 +08:00
Woodpad refactor (#11651)
This commit is contained in:
parent
a7d79f4c00
commit
188c0bacb0
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright 2017
|
||||
Copyright 2017 WoodKeys
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
@ -15,17 +15,16 @@ You should have received a copy of the GNU General Public License
|
|||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6069
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER WoodKeys.click
|
||||
#define PRODUCT woodpad
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6069
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER WoodKeys.click
|
||||
#define PRODUCT Woodpad
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 5
|
||||
|
@ -40,17 +39,45 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { D1, D0, D4, C6, D7 }
|
||||
#define MATRIX_COL_PINS { B1, B3, B2, B6 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL*/
|
||||
/* COL2ROW, ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
// #define BACKLIGHT_PIN B7
|
||||
// #define BACKLIGHT_BREATHING
|
||||
// #define BACKLIGHT_LEVELS 3
|
||||
|
||||
//#define BACKLIGHT_PIN B7
|
||||
//#define BACKLIGHT_BREATHING
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
|
||||
//#define RGB_DI_PIN E2
|
||||
//#ifdef RGB_DI_PIN
|
||||
//# define RGBLED_NUM 16
|
||||
//# define RGBLIGHT_HUE_STEP 8
|
||||
//# define RGBLIGHT_SAT_STEP 8
|
||||
//# define RGBLIGHT_VAL_STEP 8
|
||||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
//# define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/
|
||||
//# define RGBLIGHT_EFFECT_BREATHING
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//# define RGBLIGHT_EFFECT_SNAKE
|
||||
//# define RGBLIGHT_EFFECT_KNIGHT
|
||||
//# define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//# define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//# define RGBLIGHT_EFFECT_ALTERNATING
|
||||
/*== customize breathing effect ==*/
|
||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
/*==== use exp() and sin() ====*/
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
//#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
@ -58,13 +85,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* number of backlight levels */
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
|
@ -86,54 +116,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Magic Key Options
|
||||
*
|
||||
* Magic keys are hotkey commands that allow control over firmware functions of
|
||||
* the keyboard. They are best used in combination with the HID Listen program,
|
||||
* found here: https://www.pjrc.com/teensy/hid_listen.html
|
||||
*
|
||||
* The options below allow the magic key functionality to be changed. This is
|
||||
* useful if your keyboard/keypad is missing keys and you want magic key support.
|
||||
*
|
||||
*/
|
||||
|
||||
/* control how magic key switches layers */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
|
||||
|
||||
/* override magic key keymap */
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
|
||||
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
|
||||
//#define MAGIC_KEY_HELP1 H
|
||||
//#define MAGIC_KEY_HELP2 SLASH
|
||||
//#define MAGIC_KEY_DEBUG D
|
||||
//#define MAGIC_KEY_DEBUG_MATRIX X
|
||||
//#define MAGIC_KEY_DEBUG_KBD K
|
||||
//#define MAGIC_KEY_DEBUG_MOUSE M
|
||||
//#define MAGIC_KEY_VERSION V
|
||||
//#define MAGIC_KEY_STATUS S
|
||||
//#define MAGIC_KEY_CONSOLE C
|
||||
//#define MAGIC_KEY_LAYER0_ALT1 ESC
|
||||
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
|
||||
//#define MAGIC_KEY_LAYER0 0
|
||||
//#define MAGIC_KEY_LAYER1 1
|
||||
//#define MAGIC_KEY_LAYER2 2
|
||||
//#define MAGIC_KEY_LAYER3 3
|
||||
//#define MAGIC_KEY_LAYER4 4
|
||||
//#define MAGIC_KEY_LAYER5 5
|
||||
//#define MAGIC_KEY_LAYER6 6
|
||||
//#define MAGIC_KEY_LAYER7 7
|
||||
//#define MAGIC_KEY_LAYER8 8
|
||||
//#define MAGIC_KEY_LAYER9 9
|
||||
//#define MAGIC_KEY_BOOTLOADER PAUSE
|
||||
//#define MAGIC_KEY_LOCK CAPS
|
||||
//#define MAGIC_KEY_EEPROM E
|
||||
//#define MAGIC_KEY_NKRO N
|
||||
//#define MAGIC_KEY_SLEEP_LED Z
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
|
@ -149,30 +131,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
/* disable these deprecated features by default */
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
|
||||
/* Prevent use of disabled MIDI features in the keymap */
|
||||
//#define MIDI_ENABLE_STRICT 1
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
//#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||
//#define MIDI_TONE_KEYCODE_OCTAVES 1
|
||||
|
||||
#endif
|
||||
/* Bootmagic Lite key configuration */
|
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
||||
|
|
37
keyboards/handwired/woodpad/info.json
Normal file
37
keyboards/handwired/woodpad/info.json
Normal file
|
@ -0,0 +1,37 @@
|
|||
{
|
||||
"keyboard_name": "Woodpad",
|
||||
"url": "",
|
||||
"maintainer": "qmk",
|
||||
"width": 4,
|
||||
"height": 5,
|
||||
"layouts": {
|
||||
"LAYOUT_ortho_5x4": {
|
||||
"layout": [
|
||||
{"x": 0, "y": 0},
|
||||
{"x": 1, "y": 0},
|
||||
{"x": 2, "y": 0},
|
||||
{"x": 3, "y": 0},
|
||||
|
||||
{"x": 0, "y": 1},
|
||||
{"x": 1, "y": 1},
|
||||
{"x": 2, "y": 1},
|
||||
{"x": 3, "y": 1},
|
||||
|
||||
{"x": 0, "y": 2},
|
||||
{"x": 1, "y": 2},
|
||||
{"x": 2, "y": 2},
|
||||
{"x": 3, "y": 2},
|
||||
|
||||
{"x": 0, "y": 3},
|
||||
{"x": 1, "y": 3},
|
||||
{"x": 2, "y": 3},
|
||||
{"x": 3, "y": 3},
|
||||
|
||||
{"x": 0, "y": 4},
|
||||
{"x": 1, "y": 4},
|
||||
{"x": 2, "y": 4},
|
||||
{"x": 3, "y": 4}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,19 +0,0 @@
|
|||
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
|
||||
/* Copyright 2017 WoodKeys
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -13,115 +13,88 @@
|
|||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _NUMLOCK 0
|
||||
#define _NAV 1
|
||||
#define _ALT 2
|
||||
#define _ADJUST 3
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_NUMLOCK] = KEYMAP( /* Base */
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,\
|
||||
KC_P7, KC_P8, KC_P9, KC_PPLS, \
|
||||
KC_P4, KC_P5, KC_P6, KC_PEQL, \
|
||||
KC_P1, KC_P2, KC_P3, KC_COMM, \
|
||||
KC_LALT, KC_P0, KC_PDOT, KC_PENT \
|
||||
),
|
||||
[_NAV] = KEYMAP( /* Base */
|
||||
_______, _______, _______, _______,\
|
||||
KC_HOME, KC_UP, KC_PGUP, _______, \
|
||||
KC_LEFT, XXXXXXX, KC_RIGHT, _______, \
|
||||
KC_END, KC_DOWN, KC_PGDN, _______, \
|
||||
_______, KC_INS, KC_DEL, _______ \
|
||||
),
|
||||
[_ALT] = KEYMAP( /* Base */
|
||||
_______, KC_MUTE, KC_VOLD, KC_VOLU,\
|
||||
_______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, \
|
||||
_______, _______, _______, _______ \
|
||||
),
|
||||
[_ADJUST] = KEYMAP( /* Base */
|
||||
_______, KC_A, _______, RESET,\
|
||||
_______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, \
|
||||
_______, _______, _______, _______ \
|
||||
),
|
||||
enum layer_names {
|
||||
_NUMLOCK,
|
||||
_NAV,
|
||||
_ALT,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
void numlock_led_on(void) {
|
||||
PORTF |= (1<<7);
|
||||
}
|
||||
|
||||
void numlock_led_off(void) {
|
||||
PORTF &= ~(1<<7);
|
||||
}
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_NUMLOCK] = LAYOUT_ortho_5x4( /* Base */
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
|
||||
KC_P7, KC_P8, KC_P9, KC_PPLS,
|
||||
KC_P4, KC_P5, KC_P6, KC_PEQL,
|
||||
KC_P1, KC_P2, KC_P3, KC_COMM,
|
||||
KC_LALT, KC_P0, KC_PDOT, KC_PENT
|
||||
),
|
||||
[_NAV] = LAYOUT_ortho_5x4( /* Base */
|
||||
_______, _______, _______, _______,
|
||||
KC_HOME, KC_UP, KC_PGUP, _______,
|
||||
KC_LEFT, XXXXXXX, KC_RGHT, _______,
|
||||
KC_END, KC_DOWN, KC_PGDN, _______,
|
||||
_______, KC_INS, KC_DEL, _______
|
||||
),
|
||||
[_ALT] = LAYOUT_ortho_5x4( /* Base */
|
||||
_______, KC_MUTE, KC_VOLD, KC_VOLU,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
[_ADJUST] = LAYOUT_ortho_5x4( /* Base */
|
||||
_______, KC_A, _______, RESET,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
)
|
||||
};
|
||||
|
||||
static bool numlock_down = false;
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case KC_NLCK:
|
||||
if (record->event.pressed) {
|
||||
numlock_down = true;
|
||||
if (IS_LAYER_ON(_ALT)) {
|
||||
layer_on(_ADJUST);
|
||||
}
|
||||
} else{
|
||||
if(!IS_LAYER_ON(_ADJUST)) {
|
||||
if (!IS_LAYER_ON(_NAV)){
|
||||
numlock_led_off();
|
||||
layer_on(_NAV);
|
||||
} else {
|
||||
numlock_led_on();
|
||||
layer_off(_NAV);
|
||||
}
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
numlock_down = false;
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_LALT:
|
||||
if (record->event.pressed) {
|
||||
if (numlock_down) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_on(_ALT);
|
||||
}
|
||||
} else {
|
||||
if(IS_LAYER_ON(_ADJUST)) {
|
||||
layer_off(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ALT);
|
||||
}
|
||||
}
|
||||
// Allow normal processing of ALT?
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
// set Numlock LED to output and low
|
||||
DDRF |= (1<<7);
|
||||
PORTF &= ~(1<<7);
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
switch (keycode) {
|
||||
case KC_NLCK:
|
||||
if (record->event.pressed) {
|
||||
numlock_down = true;
|
||||
if (IS_LAYER_ON(_ALT)) {
|
||||
layer_on(_ADJUST);
|
||||
}
|
||||
} else {
|
||||
if(!IS_LAYER_ON(_ADJUST)) {
|
||||
if (!IS_LAYER_ON(_NAV)) {
|
||||
numlock_led_off();
|
||||
layer_on(_NAV);
|
||||
} else {
|
||||
numlock_led_on();
|
||||
layer_off(_NAV);
|
||||
}
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
numlock_down = false;
|
||||
}
|
||||
return false;
|
||||
case KC_LALT:
|
||||
if (record->event.pressed) {
|
||||
if (numlock_down) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_on(_ALT);
|
||||
}
|
||||
} else {
|
||||
if(IS_LAYER_ON(_ADJUST)) {
|
||||
layer_off(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ALT);
|
||||
}
|
||||
}
|
||||
// Allow normal processing of ALT
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1 +1 @@
|
|||
# The default keymap for woodpad
|
||||
# The default keymap for Woodpad
|
||||
|
|
|
@ -1,17 +1,2 @@
|
|||
# QMK Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
CONSOLE_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
||||
|
|
|
@ -1,28 +1,17 @@
|
|||
woodpad keyboard firmware
|
||||
======================
|
||||
# Woodpad
|
||||
|
||||
## Quantum MK Firmware
|
||||
![Woodpad](https://woodkeys.click/wp-content/uploads/2017/08/ma2.jpg)
|
||||
|
||||
For the full Quantum feature list, see [the parent readme](/).
|
||||
* Keyboard Maintainer: QMK Community
|
||||
* Hardware Supported: Woodpad PCB
|
||||
* Hardware Availability: [WoodKeys](https://woodkeys.click/product/woodpad/)
|
||||
|
||||
## Building
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/woodpad folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
|
||||
make handwired/woodpad:default
|
||||
|
||||
Depending on which keymap you would like to use, you will have to compile slightly differently.
|
||||
Flashing example for this keyboard:
|
||||
|
||||
### Default
|
||||
make handwired/woodpad:default:flash
|
||||
|
||||
To build with the default keymap, simply run `make default`.
|
||||
|
||||
### Other Keymaps
|
||||
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
|
||||
|
||||
```
|
||||
$ make [default|jack|<name>]
|
||||
```
|
||||
|
||||
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
|
|
@ -2,31 +2,23 @@
|
|||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# ATmega32A bootloadHID
|
||||
# ATmega328P USBasp
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
RGBLIGHT_ENABLE = no
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
|
||||
LAYOUTS = ortho_5x4
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
|
||||
/* Copyright 2017 WoodKeys
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -13,31 +13,18 @@
|
|||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "woodpad.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
matrix_init_user();
|
||||
void keyboard_pre_init_kb(void) {
|
||||
setPinOutput(F7);
|
||||
keyboard_pre_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
inline void numlock_led_on(void) {
|
||||
writePinHigh(F7);
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
inline void numlock_led_off(void) {
|
||||
writePinLow(F7);
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
|
||||
/* Copyright 2017 WoodKeys
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
@ -13,28 +13,32 @@
|
|||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#ifndef WOODPAD_H
|
||||
#define WOODPAD_H
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// This a shortcut to help you visually see your layout.
|
||||
// The following is an example using the Planck MIT layout
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
#define KEYMAP( \
|
||||
extern void numlock_led_on(void);
|
||||
extern void numlock_led_off(void);
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT_ortho_5x4( \
|
||||
k00, k01, k02, k03, \
|
||||
k10, k11, k12, k13, \
|
||||
k20, k21, k22, k23, \
|
||||
k30, k31, k32, k33, \
|
||||
k40, k41, k42, k43 \
|
||||
) \
|
||||
{ \
|
||||
) { \
|
||||
{ k00, k01, k02, k03 }, \
|
||||
{ k10, k11, k12, k13 }, \
|
||||
{ k20, k21, k22, k23 }, \
|
||||
{ k30, k31, k32, k33 }, \
|
||||
{ k40, k41, k42, k43 }, \
|
||||
{ k40, k41, k42, k43 } \
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue