[Keymap] Adding my keymaps for ergodox_ez and kyria (#9365)

* Trying to fix problems in my kyria steez

* repeating last commit.....

* repeating last commit on EDIT layer but swapping direction

exit

* moving the reversed desktop moves to the symbol layers on the same hand, for easier activation

* adding mac desktop movement keys to Kyria layout

* Adding readmes to my keymaps

* Removing a png...

* Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case

* Apply suggestions from code review

Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc.

* Apply suggestions from code review

Additional improvements

* Moving tapdances.cpp to userspace as tapdances.c

* reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox.

* updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap

* Apply suggestions from code review

I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults.

* Moving encoder functions into their own userspace file

* Apply suggestions from code review

Removing settings that are now defaults, clearing out placeholder custom keycodes (smh)

* updating encoder functions.

* Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases

* Okay, refactor is well underway.

* refactored! Also improved led handling for ergodox and rgb handling for kyria

* removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy.

* moving LAYOUT_stack into kyria.h

* moving the alternate default layer down next to QWERTY
This commit is contained in:
Reed 2020-06-29 13:23:13 -04:00 committed by GitHub
parent e9e6054ee7
commit 1baa99c647
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18 changed files with 1297 additions and 0 deletions

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
Edited like hell 2017+ by Reed Williams <rmwphd@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MACOSX
/* USB Device descriptor parameter */
#ifndef DESCRIPTION
#define DESCRIPTION QMK keyboard firmware for Ergodox EZ
#endif
#define USB_MAX_POWER_CONSUMPTION 500
#define QMK_KEYS_PER_SCAN 4
/* Set 0 if debouncing isn't needed */
#undef DEBOUNCE
#define DEBOUNCE 5
#define ONESHOT_TIMEOUT 900 // how long before oneshot times out
//#define ONESHOT_TAP_TOGGLE 2 // how many taps before oneshot toggle is triggered
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 20
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 6
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 254
#undef MOUSEKEY_WHEEL_MAX_SPEED
#define MOUSEKEY_WHEEL_MAX_SPEED 10
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
#define MOUSEKEY_WHEEL_TIME_TO_MAX 254
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
//#define DEBUG_MATRIX_SCAN_RATE

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#include "rmw.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[QWERTY] = LAYOUT_ergodox(
TD(FRBK2), KC_1, KC_2, KC_3, KC_4, KC_5, KC_F4,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TO(EDIT),
OSL(EDIT), KC_A, LT(NUMPAD,KC_S), KC_D, LT(FSYM,KC_F), KC_G,
LCTL(KC_LEFT), KC_Z, KC_X, KC_C, KC_V, SFT_T(KC_B), KC_TAB,
TD(CTLALL), OSL(ADJUST), TD(GUCTL), TD(SGCA), TD(AGC),
OS_CMD, OS_CTL ,
KC_ESCAPE,
KC_BSPACE, TD(SHENT), OSL(EDIT),
KC_F5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
TO(NUMPAD), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, LT(JSYM,KC_J), KC_K, KC_L, LT(EDIT,KC_SCLN), KC_QUOTE,
CTL_T(KC_B), KC_N, KC_M, KC_COMM, KC_DOT, LT(MEDIA,KC_SLSH), LCTL(KC_RIGHT),
TD(GCA), TD(CTLALL), KC_LBRC, KC_RBRC, KC_MS_BTN1,
OS_CALT, KC_TAB,
KC_DEL,
KC_CAPS, SFTENT, KC_SPC),
[MINIMAK4] = LAYOUT_ergodox(
TD(FRBK2), KC_1, KC_2, KC_3, KC_4, KC_5, KC_F4,
KC_TAB, KC_Q, KC_W, KC_D, KC_R, KC_K, TO(EDIT),
OSL(EDIT), KC_A, LT(NUMPAD,KC_S), KC_T, LT(FSYM,KC_F), KC_G,
OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, SFT_T(KC_B), KC_TAB,
TD(CTLALL), OSL(ADJUST), TD(GUCTL), TD(SGCA), TD(AGC),
OS_CMD, OS_CTL ,
KC_ESCAPE,
KC_BSPACE, TD(SHENT), OSL(EDIT),
KC_F5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
TO(NUMPAD), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, LT(JSYM,KC_J), KC_E, KC_L, LT(EDIT,KC_SCLN), KC_QUOTE,
CTL_T(KC_B), KC_N, KC_M, KC_COMM, KC_DOT, LT(MEDIA,KC_SLSH), KC_MS_BTN1,
TD(GCA), TD(CTLALL), LGUI(KC_GRV), KC_RBRC, KC_MS_BTN1,
OS_ALT, KC_TAB,
KC_DEL,
KC_CAPS, SFT_T(KC_ENT), KC_SPC),
[NUMPAD] = LAYOUT_ergodox(VRSN, KC_F11, KC_F12, KC_F1, KC_F2, KC_F3, _______,
_______, _______, KC_PGUP, KC_UP, KC_PGDOWN, _______, TO(QWERTY),
_______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______,
_______, LGUI(KC_Z), LGUI(KC_X), LGUI(KC_C), LGUI(KC_V), LGUI(KC_Y), _______,
_______, _______, _______, _______, _______,
_______, _______, KC_PSCREEN, _______, _______, TO(QWERTY),
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
TO(EDIT), _______, KC_7, KC_8, KC_9, KC_KP_MINUS, _______,
_______, KC_4, KC_5, KC_6, KC_KP_PLUS, _______,
_______, KC_COMM, KC_1, KC_2, KC_3, KC_KP_SLASH, _______,
KC_0, KC_DOT, KC_EQUAL, KC_KP_ASTERISK, _______,
_______, _______, KC_INSERT, TO(EDIT), _______, _______),
[EDIT] = LAYOUT_ergodox(_______, _______, KC_MS_WH_UP, KC_MS_BTN1, KC_MS_BTN2, _______, _______,
_______, LGUI(LALT(KC_ESCAPE)), KC_MS_WH_DOWN, LALT(S(KC_LEFT)), LALT(S(KC_RIGHT)), _______, TO(NUMPAD),
_______, _______, LGUI(KC_GRV), LALT(KC_LEFT), LALT(KC_RIGHT), _______,
LCTL(KC_RIGHT), LGUI(KC_Z), LGUI(KC_X), LGUI(KC_C), LGUI(KC_V), LGUI(KC_Y), _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(NUMPAD),
_______, _______, _______, S(KC_UP), _______, _______, KC_DELETE,
TO(QWERTY), LGUI(KC_T), KC_PGUP, KC_UP, KC_PGDOWN, KC_PSCREEN, _______,
LGUI(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LGUI(KC_RIGHT), _______,
_______, S(LGUI(KC_LEFT)), S(KC_LEFT), S(KC_DOWN), S(KC_RIGHT), S(LGUI(KC_RIGHT)), LCTL(KC_LEFT),
_______, _______, FORM_GET, FORM_PUT, _______,
_______, _______, _______, S(KC_F10), _______, _______),
[FSYM] = LAYOUT_ergodox(_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_TILD, KC_EXLM, _______, _______,
LCTL(KC_RIGHT), _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, DEL_WRD, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, KC_CIRC, KC_AMPR , KC_ASTR, KC_GRV , _______, _______,
KC_EQUAL, KC_MINUS, KC_UNDS, KC_BSLS, KC_COLON, KC_DQT ,
_______, _______, KC_PLUS , KC_SLSH, KC_PIPE, _______ , _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______),
[JSYM] = LAYOUT_ergodox(_______, _______, _______, _______, _______, _______, _______,
_______, KC_GRV, KC_AT , KC_LCBR, KC_RCBR, _______, _______,
_______, KC_HASH, KC_DLR , KC_LPRN, KC_RPRN, KC_LEFT,
_______, KC_PERC, KC_CIRC, KC_LBRACKET, KC_RBRACKET, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_QUES, KC_SLSH, KC_COLON, _______,
_______, _______, _______, _______, _______, _______, LCTL(KC_LEFT),
_______, _______, _______, _______, _______,
_______, _______, _______, _______, LGUI(KC_DOWN), _______),
[MEDIA] = LAYOUT_ergodox(_______, _______, KC_MS_BTN4, _______, KC_MS_BTN5, _______, _______,
_______, KC_MS_WH_UP, KC_MS_WH_LEFT, KC_MS_UP, KC_MS_WH_RIGHT, _______, _______,
_______, KC_MS_WH_DOWN, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, _______,
_______, _______, KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______,
_______, _______, _______, _______, KC_MS_BTN3,
_______, _______, _______, KC_MS_BTN1, KC_MS_BTN2, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, KC_AUDIO_VOL_DOWN, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, _______, _______,
KC_MEDIA_REWIND, KC_MEDIA_FAST_FORWARD, _______, _______, _______,
_______, _______, _______, _______, KC_MS_BTN1, KC_MEDIA_PLAY_PAUSE),
[ADJUST] = LAYOUT_ergodox(_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, TO(EDIT), TO(NUMPAD), TO(FSYM), TO(JSYM), TO(MEDIA),
_______, _______, _______, _______, _______, _______, _______,
_______, TO(QWERTY), DF(MINIMAK4), DF(QWERTY), _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
case FORM_GET:
if (record->event.pressed) {
tap_code(KC_BTN1);
tap_code16(G(KC_A));
tap_code16(G(KC_C));
}
return false;
case FORM_PUT:
if (record->event.pressed) {
tap_code(KC_BTN1);
tap_code16(G(KC_A));
tap_code16(G(KC_V));
}
return false;
}
return true;
}
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case QWERTY:
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
break;
case NUMPAD:
ergodox_right_led_1_on();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
break;
case EDIT:
ergodox_right_led_1_off();
ergodox_right_led_2_on();
ergodox_right_led_3_off();
break;
case FSYM:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_off();
break;
case JSYM:
ergodox_right_led_1_on();
ergodox_right_led_2_off();
ergodox_right_led_3_on();
break;
case MEDIA:
ergodox_right_led_1_off();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case ADJUST:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
}
return state;
}

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#include "rmw.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[QWERTY] = LAYOUT_ergodox( // LEFT HAND
TD(FRBK), KC_1, KC_2, KC_3, KC_4, KC_5, KC_F4,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TO(EDIT),
OSL(EDIT), KC_A, LT(NUMPAD,KC_S), KC_D, LT(FSYM,KC_F), KC_G,
OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, SFT_T(KC_B), KC_TAB,
TD(CTLAND), OSL(ADJUST), TD(SCAG), TD(TDGUI), TD(ACG),
OS_ALT, OS_CTL ,
KC_ESCAPE,
KC_BSPACE, TD(SHENT), OSL(EDIT),
// RIGHT HAND
KC_F5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
TO(NUMPAD), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, LT(JSYM,KC_J), KC_K, KC_L, LT(EDIT,KC_SCLN), KC_QUOTE,
CTL_T(KC_B), KC_N, KC_M, KC_COMM, KC_DOT, LT(MEDIA,KC_SLSH), TD(SHENT),
TD(CAG), TD(TDGUI), KC_LBRC, KC_RBRC, KC_MS_BTN1,
OS_ALT, KC_TAB,
KC_DEL,
KC_CAPS, SFT_T(KC_ENT), KC_SPC),
[NUMPAD] = LAYOUT_ergodox(VRSN, KC_F11, KC_F12, KC_F1, KC_F2, KC_F3, _______,
_______, _______, KC_PGUP, KC_UP, KC_PGDOWN, _______, TO(0),
_______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______,
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_Y), _______,
_______, _______, _______, _______, _______,
_______, _______, KC_PSCREEN, _______, _______, TO(0),
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
TO(EDIT), _______, KC_7, KC_8, KC_9, KC_KP_MINUS, _______,
_______, KC_4, KC_5, KC_6, KC_KP_PLUS, _______,
_______, KC_COMM, KC_1, KC_2, KC_3, KC_KP_SLASH, _______,
KC_0, KC_DOT, KC_EQUAL, KC_KP_ASTERISK, _______,
_______, _______, KC_INSERT, TO(EDIT), _______, _______),
[EDIT] = LAYOUT_ergodox(KC_ESCAPE, LALT(LCTL(KC_DELETE)), KC_MS_WH_UP, KC_MS_BTN1, KC_MS_BTN2, _______, _______,
_______, LCTL(S(KC_ESCAPE)), KC_MS_WH_DOWN, LCTL(S(KC_LEFT)), LCTL(S(KC_RIGHT)), _______, TO(NUMPAD),
_______, _______, KC_LEFT, LCTL(KC_LEFT), LCTL(KC_RIGHT), _______,
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_Y), _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, TO(NUMPAD),
_______, _______, _______, S(KC_UP), _______, _______, KC_DELETE,
TO(0), LCTL(KC_T), KC_PGUP, KC_UP, KC_PGDOWN, KC_PSCREEN, _______,
KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, _______,
_______, S(KC_HOME), S(KC_LEFT), S(KC_DOWN), S(KC_RIGHT), S(KC_END), _______,
_______, _______, _______, _______, _______,
_______, _______, _______, S(KC_F10), _______, _______),
[FSYM] = LAYOUT_ergodox(_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_TILD, KC_EXLM, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, KC_CIRC, KC_AMPR , KC_ASTR, KC_GRV , _______, _______,
KC_EQUAL, KC_MINUS, KC_UNDS, KC_BSLS, KC_COLON, KC_DQT ,
_______, _______, KC_PLUS , KC_SLSH, KC_PIPE, _______ , _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______),
[JSYM] = LAYOUT_ergodox(_______, _______, _______, _______, _______, _______, _______,
_______, KC_GRV, KC_AT , KC_LCBR, KC_RCBR, _______, _______,
_______, KC_HASH, KC_DLR , KC_LPRN, KC_RPRN, KC_LEFT,
_______, KC_PERC, KC_CIRC, KC_LBRACKET, KC_RBRACKET, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_QUES, KC_SLSH, KC_COLON, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______),
[MEDIA] = LAYOUT_ergodox(_______, _______, KC_MS_BTN4, _______, KC_MS_BTN5, _______, _______,
_______, KC_MS_WH_UP, KC_MS_WH_LEFT, KC_MS_UP, KC_MS_WH_RIGHT, _______, _______,
_______, KC_MS_WH_DOWN, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, _______,
_______, _______, KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______,
_______, _______, _______, _______, KC_MS_BTN3,
_______, _______, _______, KC_MS_BTN1, KC_MS_BTN2, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, KC_AUDIO_VOL_DOWN, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, _______, _______,
KC_MEDIA_PREV_TRACK, KC_MEDIA_NEXT_TRACK, _______, _______, _______,
_______, _______, _______, _______, KC_MS_BTN1, KC_MEDIA_PLAY_PAUSE),
[ADJUST] = LAYOUT_ergodox(_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, TO(EDIT), TO(NUMPAD), TO(FSYM), TO(JSYM), TO(MEDIA),
_______, _______, _______, _______, _______, _______, _______,
_______, TO(QWERTY), _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
}
return true;
}
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case QWERTY:
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
break;
case NUMPAD:
ergodox_right_led_1_on();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
break;
case EDIT:
ergodox_right_led_1_off();
ergodox_right_led_2_on();
ergodox_right_led_3_off();
break;
case FSYM:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_off();
break;
case JSYM:
ergodox_right_led_1_on();
ergodox_right_led_2_off();
ergodox_right_led_3_on();
break;
case MEDIA:
ergodox_right_led_1_off();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case ADJUST:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
}
return state;
}

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#include "ergodox_ez.h"
#include "version.h"
#define LONGPRESS_DELAY 180
#define LAYER_TOGGLE_DELAY 350
#ifdef MACOSX
#include "keymap-mac.c"
#endif
#ifdef WINDOWS
#include "keymap-win.c"
#endif

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# RMW Ergodox_EZ Layout
This is the keymap I use on the Ergodox_EZ I use for work. I write reports and code in a variety of languages on this board and the various layers provide plenty of flexibility for navigating, editing text, and writing code and prose.
I switched to a Mac in the past year, so my keymap now mostly gets used in the Mac mode; simply edit the keymap.c file to uncomment \#include keymap-win.c and comment out \#include keymap-mac.c to change back to the Windows version, but I haven't been updating that map as I've made changes moving forward on the Mac version.
## The theory of this keymap
The base layer is either QWERTY or MINIMAK4, as desired. Overlaid on that base layer are various layers triggered by one-shots, TOs, and LTs. Tapdances are used to cram lots of mods into few keys and provide freedom to hit combinations with either hand. Mods and layer things are one-shot (where reasonable) because I prefer that.
An EDIT layer provides text navigation, selection, and editing capabilities in home position. The EXCEL layer offers a numpad and various spreadsheet-useful navigations and operations. Holding S will put the numpad under your right hand in home position. Keys F and J offer various useful symbols (mostly) on the opposite hand when held, including \[\]\(\)\{\} under the left pointer and middle fingers on bottom, middle, and top rows respectively. The MEDIA layer provides media controls (obvs) and some mouse movement and nav, in case I don't feel like reaching for the trackball/trackpad/mouse.

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TAP_DANCE_ENABLE=yes

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/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define MACOSX
#ifdef OLED_DRIVER_ENABLE
#define OLED_DISPLAY_128X64
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
// If you are using an Elite C rev3 on the follower side, uncomment the lines below:
// #define SPLIT_USB_DETECT
// #define NO_USB_STARTUP_CHECK

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/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "rmw.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[QWERTY] = LAYOUT_stack(
KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T,
OSL(EDIT), KC_A, LT(NUMPAD,KC_S), KC_D, LT(FSYM,KC_F), KC_G,
TD(FRBK2) , KC_Z, KC_X, KC_C, KC_V, KC_B, TO(EDIT), KC_ESCAPE,
TO(ADJUST), TD(SGCA), TD(AGC), KC_BSPACE, TD(SHNTC),
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, LT(JSYM,KC_J), KC_K, KC_L, LT(EDIT,KC_SCLN), KC_QUOT,
KC_DEL, TO(NUMPAD), KC_N, KC_M, KC_COMM, KC_DOT, LT(MEDIA,KC_SLSH), KC_MS_BTN1,
SFTENT, KC_SPC, TD(GCA), TD(CTLALL), KC_CAPS
),
[MINIMAK4] = LAYOUT_stack(
KC_TAB , KC_Q, KC_W, KC_D, KC_R, KC_K,
OSL(EDIT), KC_A, LT(NUMPAD,KC_S), KC_T, LT(FSYM,KC_F), KC_G,
OSM(MOD_LSFT) , KC_Z, KC_X, KC_C, KC_V, KC_B, TO(EDIT), KC_ESCAPE,
_______, TO(ADJUST), TD(SGCA), KC_BSPACE, TD(SHNTC),
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PIPE,
KC_H, LT(JSYM,KC_J), KC_E, KC_L, LT(EDIT,KC_SCLN), KC_QUOT,
KC_DEL, TO(NUMPAD), KC_N, KC_M, KC_COMM, KC_DOT, LT(MEDIA,KC_SLSH), KC_MINS,
SFTENT, KC_SPC, TD(GCA), TD(CTLALL), _______
),
[NUMPAD] = LAYOUT_stack(
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, TO(QWERTY), _______,
_______, _______, _______, _______ , _______,
_______, KC_7, KC_8, KC_9, KC_KP_MINUS, _______,
_______, KC_4, KC_5, KC_6, KC_KP_PLUS , _______,
_______, TO(EDIT), _______, KC_1, KC_2, KC_3, KC_KP_SLASH, LCTL(KC_RIGHT),
_______, _______, KC_0, KC_DOT, _______
),
[EDIT] = LAYOUT_stack(
_______, TASK_MAN, _______, SELW_LEFT, SELW_RIGHT, _______,
_______, _______ , LGUI(KC_GRV), MVW_LEFT, MVW_RIGHT , _______,
LCTL(KC_LEFT), R_UNDO, R_CUT , R_COPY , R_PASTE, R_REDO , TO(NUMPAD), FORM_GET,
_______, _______, _______, DEL_WRD, _______,
NEW_TAB , KC_PGUP, KC_UP, KC_PGDOWN, KC_PSCREEN, _______,
R_HOME , KC_LEFT, KC_DOWN, KC_RIGHT, R_END, _______,
FORM_PUT, TO(QWERTY), SEL_HOME, S(KC_LEFT), S(KC_DOWN), S(KC_RIGHT), SEL_END, _______,
_______, _______, _______, _______, _______
),
[ADJUST] = LAYOUT_stack(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
TO(QWERTY), TO(EDIT), TO(NUMPAD), TO(JSYM), TO(FSYM), TO(MEDIA),
DF(MINIMAK4), DF(QWERTY), RGB_SAD, RGB_HUD, RGB_VAD, RGB_RMOD,_______, _______,
_______, _______, _______, _______, _______,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______
),
[FSYM] = LAYOUT_stack(
_______, _______, _______, _______, _______, _______,
_______, _______, KC_TILD, KC_EXLM, _______, _______,
LCTL(KC_RIGHT), _______, TO(QWERTY), _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
KC_CIRC, KC_AMPR , KC_ASTR, KC_GRV , _______, _______,
KC_EQUAL, KC_MINUS, KC_UNDS, KC_PIPE, KC_COLON, KC_DQT,
_______, _______, _______, KC_PLUS, KC_BSLS, KC_SLSH, _______, _______,
_______, _______, _______, _______, _______
),
[JSYM] = LAYOUT_stack(
_______, KC_GRV, KC_AT , KC_LCBR, KC_RCBR, _______,
_______, KC_HASH, KC_DLR , KC_LPRN, KC_RPRN, KC_LEFT,
_______, KC_PERC, KC_CIRC, KC_LBRACKET, KC_RBRACKET, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, KC_QUES, KC_SLSH, KC_COLON, _______,
_______, _______, _______, _______, _______, TO(QWERTY), _______, LCTL(KC_LEFT),
_______, _______, _______, _______, _______
),
[MEDIA] = LAYOUT_stack(
_______, KC_WH_U, KC_WH_L, KC_MS_UP, KC_WH_R, _______,
_______, KC_WH_D, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, _______,
_______, _______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______,
KC_MS_BTN1, KC_MEDIA_PLAY_PAUSE, KC_MRWD, KC_MFFD, _______
)
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FORM_GET:
if (record->event.pressed) {
tap_code(KC_BTN1);
tap_code16(G(KC_A));
tap_code16(G(KC_C));
}
return false;
case FORM_PUT:
if (record->event.pressed) {
tap_code16(KC_MS_BTN1);
tap_code16(G(KC_A));
tap_code16(G(KC_V));
}
return false;
}
return true;
}
#ifdef ENCODER_ENABLE
void encoder_update_keymap(uint8_t index, bool clockwise) {
if (index == 0) {
switch (get_highest_layer(layer_state)) {
case EDIT:
enc_move_words(clockwise);
break;
case QWERTY:
enc_move_desktop(clockwise);
default:
enc_history_scrubbing(clockwise);
break;
}
} else if (index == 1) {
switch (get_highest_layer(layer_state)) {
case QWERTY:
enc_scrolling(clockwise);
break;
case FSYM:
enc_zoom(clockwise);
break;
default:
enc_volume_knob(clockwise);
break;
}
}
}
#endif
#ifdef RGBLIGHT_ENABLE // include mods, as well as layers
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case QWERTY:
rgblight_setrgb (0x00, 0x00, 0x00);
break;
case MINIMAK4:
rgblight_setrgb (0x20, 0x20, 0x20);
break;
case NUMPAD:
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
case EDIT:
rgblight_setrgb (0x00, 0xFF, 0x00);
break;
case FSYM:
rgblight_setrgb (0x7A, 0x7A, 0x00);
break;
case JSYM:
rgblight_setrgb (0x7A, 0x00, 0x7A);
break;
case MEDIA:
rgblight_setrgb (0x00, 0x7A, 0x7A);
break;
case ADJUST:
rgblight_setrgb (0x7A, 0x7A, 0x7A);
break;
default:
rgblight_setrgb (0x00, 0x00, 0x00);
}
return state;
}
#endif

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# RMW Kyria Layout
This is a Kyria edition of the keymap I use on the Ergodox_EZ I use for work. I write reports and code in a variety of languages on that board and the various layers provide plenty of flexibility for navigating, editing text, and writing code and prose. This keymap is mostly Mac-focused in its shortcuts and tapdances.
## The theory of this keymap
The base layer is either QWERTY or MINIMAK4, as desired. Overlaid on that base layer are various layers triggered by one-shots, TOs, and LTs. Tapdances are used to cram lots of mods into few keys and provide freedom to hit combinations with either hand. Mods and layer things are one-shot (where reasonable) because I prefer that.
An EDIT layer provides text navigation, selection, and editing capabilities in home position. The NUMPAD layer offers a numpad and various spreadsheet-useful navigations and operations. Holding S will put the numpad under your right hand in home position. Keys F and J offer various useful symbols (mostly) on the opposite hand when held, including \[\]\(\)\{\} under the left pointer and middle fingers on bottom, middle, and top rows respectively. The MEDIA layer provides media controls (obvs) and some mouse movement and nav, in case I don't feel like reaching for the trackball/trackpad/mouse.

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OLED_DRIVER_ENABLE = no # Enables the use of OLED displays
ENCODER_ENABLE = yes # Enables the use of one or more encoders
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
TAP_DANCE_ENABLE=yes # Enables Tap Dance

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{ R32, R33, R34, R35, R36, R37, R38, R39 }, \ { R32, R33, R34, R35, R36, R37, R38, R39 }, \
{ R45, R46, R47, R48, R49, KC_NO, KC_NO, KC_NO }, \ { R45, R46, R47, R48, R49, KC_NO, KC_NO, KC_NO }, \
} }
#define LAYOUT_stack( \
L00, L01, L02, L03, L04, L05, \
L12, L13, L14, L15, L16, L17, \
L24, L25, L26, L27, L28, L29, L30, L31, \
L40, L41, L42, L43, L44, \
\
R06, R07, R08, R09, R10, R11, \
R18, R19, R20, R21, R22, R23, \
R32, R33, R34, R35, R36, R37, R38, R39, \
R45, R46, R47, R48, R49 \
) \
{ \
{ KC_NO, KC_NO, L05, L04, L03, L02, L01, L00 }, \
{ KC_NO, KC_NO, L17, L16, L15, L14, L13, L12 }, \
{ L31, L30, L29, L28, L27, L26, L25, L24 }, \
{ L44, L43, L42, L41, L40, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, R06, R07, R08, R09, R10, R11 }, \
{ KC_NO, KC_NO, R18, R19, R20, R21, R22, R23 }, \
{ R32, R33, R34, R35, R36, R37, R38, R39 }, \
{ R45, R46, R47, R48, R49, KC_NO, KC_NO, KC_NO }, \
}

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// Encoder functions to mix and match!
#include "encoder_functions.h"
void enc_move_words(bool cw){ // Move whole words. Hold shift to select while moving.
if (cw) {
tap_code16(A(KC_RGHT));
} else {
tap_code16(A(KC_LEFT));
}
}
void enc_history_scrubbing(bool cw){ // Undo/Redo.
if (cw) {
tap_code16(G(S(KC_Z)));
} else {
tap_code16(G(KC_Z));
}
}
void enc_scrolling(bool cw){ // Scrolling.
if (cw) {
tap_code(KC_MS_WH_DOWN);
} else {
tap_code(KC_MS_WH_UP);
}
}
void enc_scrolling_h(bool cw){ // Scrolling.
if (cw) {
tap_code(KC_MS_WH_RIGHT);
} else {
tap_code(KC_MS_WH_LEFT);
}
}
void enc_volume_knob(bool cw){ // Volume control.
if (cw) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
void enc_move_desktop(bool cw){ // Switch Desktops (Mac).
if (cw) {
tap_code16(C(KC_RIGHT));
} else {
tap_code16(C(KC_LEFT));
}
}
void enc_zoom(bool cw){ // Zoom in/zoom out.
if (cw) {
tap_code16(G(KC_PLUS));
} else {
tap_code16(G(KC_MINUS));
}
}

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#pragma once
#include QMK_KEYBOARD_H
#include "rmw.h"
void enc_move_words(bool cw);
void enc_history_scrubbing(bool cw);
void enc_scrolling(bool cw);
void enc_scrolling_h(bool cw);
void enc_volume_knob(bool cw);
void enc_move_desktop(bool cw);
void enc_zoom(bool cw);

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users/rmw/rmw.c Normal file
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#include "rmw.h"

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users/rmw/rmw.h Normal file
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#pragma once
#include QMK_KEYBOARD_H
#include "quantum.h"
#include "action.h"
#include "version.h"
#ifdef TAP_DANCE_ENABLE
#include "tapdances.h"
#endif
#ifdef ENCODER_ENABLE
#include "encoder_functions.h"
#endif
enum user_layers {
QWERTY = 0
,MINIMAK4
,NUMPAD
,EDIT
,FSYM
,JSYM
,MEDIA
,ADJUST
};
// Custom keycodes
#define SFTENT SFT_T(KC_ENT)
enum user_custom_keycodes_universal {
VRSN = SAFE_RANGE
,OS_CSFT = OSM(MOD_LSFT | MOD_LCTL)
,OS_GSFT = OSM(MOD_LSFT | MOD_LGUI)
,OS_CALT = OSM(MOD_LCTL | MOD_LALT)
,OS_ALT = OSM(MOD_LALT)
,OS_CTL = OSM(MOD_LCTL)
,NEW_SAFE_RANGE
};
#ifdef MACOSX
enum user_custom_keycodes {
FORM_GET = NEW_SAFE_RANGE
,FORM_PUT
,OS_CMD = OSM(MOD_LGUI)
,R_UNDO = LGUI(KC_Z)
,R_REDO = LGUI(KC_Y)
,R_CUT = LGUI(KC_X)
,R_COPY = LGUI(KC_C)
,R_PASTE = LGUI(KC_V)
,DEL_WRD = LALT(KC_BSPACE)
,MVW_LEFT = LALT(KC_LEFT)
,MVW_RIGHT = LALT(KC_RIGHT)
,SELW_LEFT = LALT(S(KC_LEFT))
,SELW_RIGHT = LALT(S(KC_RIGHT))
,NEW_TAB = LGUI(KC_T)
,TASK_MAN = LGUI(LALT(KC_ESCAPE))
,SEL_HOME = S(LGUI(KC_LEFT))
,SEL_END = S(LGUI(KC_RIGHT))
,R_HOME = LGUI(KC_LEFT)
,R_END = LGUI(KC_RIGHT)
};
#endif
#ifdef WINDOWS
enum user_custom_keycodes {
FORM_GET = NEW_SAFE_RANGE
,FORM_PUT
,OS_WIN = OSM(MOD_LGUI)
,R_UNDO = LCTL(KC_Z)
,R_REDO = LCTL(KC_Y)
,R_CUT = LCTL(KC_X)
,R_COPY = LCTL(KC_C)
,R_PASTE = LCTL(KC_V)
,DEL_WRD = LALT(KC_BSPACE)
,MVW_LEFT = LCTL(KC_LEFT)
,MVW_RIGHT = LCTL(KC_RIGHT)
,SELW_LEFT = LCTL(S(KC_LEFT))
,SELW_RIGHT = LCTL(S(KC_RIGHT))
,NEW_TAB = LCTL(KC_T)
,TASK_MAN = LCTL(LALT(KC_ESCAPE))
,SEL_HOME = S(KC_HOME)
,SEL_END = S(KC_END)
,R_HOME = KC_HOME
,R_END = KC_END
};
#endif

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users/rmw/rules.mk Normal file
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SRC += rmw.c
ifdef TAP_DANCE_ENABLE
SRC += tapdances.c
endif
ifdef ENCODER_ENABLE
SRC += encoder_functions.c
endif

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users/rmw/tapdances.c Normal file
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// Useful tapdance functions!
#include "tapdances.h"
qk_tap_dance_action_t tap_dance_actions[] = {
[SHCAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, caps, shift_reset)
,[TDGUI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftgui, gui_reset)
,[TDGUI2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, guictl, ubermod_reset)
,[SHENT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftenter, shift_reset)
,[SHNTC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftentercaps, shift_reset)
,[GCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod_mac, ubermod_reset) // GUI->CTL->ALT
,[AGC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod2_mac, ubermod_reset) // ALT->GUI->CTL
,[SGCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shift_and_mac, CASG_reset) // SG->SC->SA
,[GUCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, guictl, ubermod_reset)
,[CAG] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod, ubermod_reset) // CTL->ALT->GUI
,[ACG] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod2, ubermod_reset) // ALT->GUI->CTL
,[SCAG] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shift_and, CASG_reset) // SG->SC->SA
,[DLTR] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, deleter, ubermod_reset) // backspace, backspace, alt backspace, gui backspace
,[FRBK2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, forward_back_mac, ubermod_reset)
,[CTLALL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrl_all_mac, ubermod_reset) // C->CG->CA->CAG
,[CTLAND] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrl_all, ubermod_reset) // C->CA->CG->CAG
,[FRBK] = ACTION_TAP_DANCE_DOUBLE(KC_WWW_BACK,KC_WWW_FORWARD)
};
void caps(qk_tap_dance_state_t *state, void *user_data) // Shift, Caps
{ if (state->count >= 2) {register_code(KC_CAPS); unregister_code(KC_CAPS);}
else if (state->pressed) {register_mods(MOD_LSFT);} else {set_oneshot_mods(MOD_LSFT);}
reset_tap_dance(state);
}
void forward_back_mac(qk_tap_dance_state_t *state, void *user_data) // G<-, then G->
{
if (state->count > 1) {
tap_code16(G(KC_RGHT));
}
else {
tap_code16(G(KC_LEFT));
}
reset_tap_dance(state);
}
void shiftgui(qk_tap_dance_state_t *state, void *user_data) // G->SG
{
if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LSFT | MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LSFT | MOD_LGUI);
}
}
else if (state->pressed) {
register_mods(MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI);
}
reset_tap_dance(state);
}
void guictl(qk_tap_dance_state_t *state, void *user_data) // G->GC
{
if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LCTL | MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LCTL | MOD_LGUI);
}
}
else if (state->pressed) {
register_mods(MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI);
}
reset_tap_dance(state);
}
void deleter(qk_tap_dance_state_t *state, void *user_data) // bkspc -> delwrd -> delline
{
if (state->count > 3) {
tap_code16(G(KC_BSPC));
}
else if (state->count > 2) {
tap_code16(A(KC_BSPC));
}
else {
tap_code(KC_BSPC);
}
reset_tap_dance(state);
}
void ubermod(qk_tap_dance_state_t *state, void *user_data) // CTL->ALT->GUI
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT);
}
}
else if (state->pressed) {
register_mods(MOD_LCTL);
}
else {
set_oneshot_mods(MOD_LCTL);
}
reset_tap_dance(state);
}
void ubermod_mac(qk_tap_dance_state_t *state, void *user_data) // GUI->CTL->ALT
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LCTL);
}
else {
set_oneshot_mods(MOD_LCTL);
}
}
else if (state->pressed) {
register_mods(MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI);
}
reset_tap_dance(state);
}
void ubermod2(qk_tap_dance_state_t *state, void *user_data) // ALT->CTL->GUI
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LCTL);
}
else {
set_oneshot_mods(MOD_LCTL);
}
}
else if (state->pressed) {
register_mods(MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT);
}
reset_tap_dance(state);
}
void ubermod2_mac(qk_tap_dance_state_t *state, void *user_data) // ALT->GUI->CTL
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LCTL);
}
else {
set_oneshot_mods(MOD_LCTL);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI);
}
}
else if (state->pressed) {
register_mods(MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT);
}
reset_tap_dance(state);
}
void shift_reset(qk_tap_dance_state_t *state, void *user_data)
{
unregister_mods(MOD_LSFT);
// clear_oneshot_mods();
}
void gui_reset(qk_tap_dance_state_t *state, void *user_data)
{
unregister_mods(MOD_LSFT | MOD_LGUI);
}
void CAS_reset(qk_tap_dance_state_t *state, void *user_data)
{
unregister_mods(MOD_LCTL | MOD_LSFT | MOD_LALT);
}
void CASG_reset(qk_tap_dance_state_t *state, void *user_data)
{
unregister_mods(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI);
// clear_oneshot_mods();
}
void ubermod_reset(qk_tap_dance_state_t *state, void *user_data) // AKA CAG_reset
{
unregister_mods(MOD_LCTL | MOD_LALT | MOD_LGUI);
}
void shiftenter(qk_tap_dance_state_t *state, void *user_data)
{
if (state->count > 1) {
tap_code(KC_ENT);
}
else if (state->pressed) {
register_mods(MOD_LSFT);
}
else {
set_oneshot_mods(MOD_LSFT);
}
reset_tap_dance(state);
}
void shiftentercaps(qk_tap_dance_state_t *state, void *user_data)
{
if (state->count > 2) {
tap_code(KC_CAPS);
}
else if (state->count > 1) {
tap_code(KC_ENT);
}
else if (state->pressed) {
register_mods(MOD_LSFT);
}
else {
set_oneshot_mods(MOD_LSFT);
}
reset_tap_dance(state);
}
void ctrl_all_mac(qk_tap_dance_state_t *state, void *user_data) // C->CG->CAG
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LCTL | MOD_LALT | MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LCTL | MOD_LGUI | MOD_LALT);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LCTL | MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LCTL | MOD_LGUI);
}
}
else if (state->pressed) {
register_mods(MOD_LCTL);
}
else {
set_oneshot_mods(MOD_LCTL);
}
reset_tap_dance(state);
}
void ctrl_all(qk_tap_dance_state_t *state, void *user_data) // C->CA->SC
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LCTL | MOD_LSFT);
}
else {
set_oneshot_mods(MOD_LCTL | MOD_LSFT);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LCTL | MOD_LALT);
}
else {
set_oneshot_mods(MOD_LCTL | MOD_LALT);
}
}
else if (state->pressed) {
register_mods(MOD_LCTL);
}
else {
set_oneshot_mods(MOD_LCTL);
}
reset_tap_dance(state);
}
void alt_all(qk_tap_dance_state_t *state, void *user_data) // A->SA->AC
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LCTL | MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT | MOD_LCTL);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LSFT | MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT | MOD_LSFT);
}
}
else if (state->pressed) {
register_mods(MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT);
}
reset_tap_dance(state);
}
void shift_and(qk_tap_dance_state_t *state, void *user_data) // SC->SA->SG
{
if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LSFT | MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI | MOD_LSFT);
}
}
else if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LSFT | MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT | MOD_LSFT);
}
}
else if (state->pressed) {
register_mods(MOD_LCTL | MOD_LSFT);
}
else {
set_oneshot_mods(MOD_LSFT | MOD_LCTL);
}
reset_tap_dance(state);
}
void shift_and_mac(qk_tap_dance_state_t *state, void *user_data) // SG->SC->SA
{
if (state->count > 1) {
if (state->pressed) {
register_mods(MOD_LSFT | MOD_LALT);
}
else {
set_oneshot_mods(MOD_LALT | MOD_LSFT);
}
}
else if (state->count > 2) {
if (state->pressed) {
register_mods(MOD_LCTL | MOD_LSFT);
}
else {
set_oneshot_mods(MOD_LSFT | MOD_LCTL);
}
}
else if (state->pressed) {
register_mods(MOD_LSFT | MOD_LGUI);
}
else {
set_oneshot_mods(MOD_LGUI | MOD_LSFT);
}
reset_tap_dance(state);
}

46
users/rmw/tapdances.h Normal file
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#pragma once
#include "rmw.h"
#include "process_tap_dance.h"
#include "action.h"
void caps(qk_tap_dance_state_t *state, void *user_data); // Shift, Caps
void forward_back_mac(qk_tap_dance_state_t *state, void *user_data); // G<-, then G->
void shiftgui(qk_tap_dance_state_t *state, void *user_data); // G->SG
void guictl(qk_tap_dance_state_t *state, void *user_data); // G->GC
void deleter(qk_tap_dance_state_t *state, void *user_data); // bkspc -> delwrd -> delline
void ubermod(qk_tap_dance_state_t *state, void *user_data); // CTL->ALT->GUI
void ubermod_mac(qk_tap_dance_state_t *state, void *user_data); // GUI->CTL->ALT
void ubermod2(qk_tap_dance_state_t *state, void *user_data); // ALT->CTL->GUI
void ubermod2_mac(qk_tap_dance_state_t *state, void *user_data); // ALT->GUI->CTL
void shift_reset(qk_tap_dance_state_t *state, void *user_data);
void gui_reset(qk_tap_dance_state_t *state, void *user_data);
void CAS_reset(qk_tap_dance_state_t *state, void *user_data);
void CASG_reset(qk_tap_dance_state_t *state, void *user_data);
void ubermod_reset(qk_tap_dance_state_t *state, void *user_data); // AKA CAG_reset
void shiftenter(qk_tap_dance_state_t *state, void *user_data);
void shiftentercaps(qk_tap_dance_state_t *state, void *user_data);
void ctrl_all_mac(qk_tap_dance_state_t *state, void *user_data); // C->CG->CAG
void ctrl_all(qk_tap_dance_state_t *state, void *user_data); // C->CA->SC
void alt_all(qk_tap_dance_state_t *state, void *user_data); // A->SA->AC
void shift_and(qk_tap_dance_state_t *state, void *user_data); // SC->SA->SG
void shift_and_mac(qk_tap_dance_state_t *state, void *user_data); // SG->SC->SA
enum {
SHCAP = 0
,TDGUI
,TDGUI2
,SHENT
,SHNTC
,GUCTL
,FRBK
,FRBK2
,GCA
,AGC
,SGCA
,SCAG
,CAG
,ACG
,CTLALL
,CTLAND
,DLTR
};