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Fixed hdbx keymaps (#2899)
* Add * Revert "Add" This reverts commit 4b10fef88712a63f4a91410410b4c99346fa1b24. * Add Ergo42 keymaps for JIS layout * Fix hdbx keymap for Ergo42 Changed some keys layout and add description.
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c9108f4b37
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@ -1,11 +1,15 @@
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// WindowsでJIS配列として認識しているときに、US配列として使うためのキーマップ
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// @leopard_gecko さんがPlanck用に作成されたキーマップをかなり参考にしています。
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#include "ergo42.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
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#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
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#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
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#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
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extern keymap_config_t keymap_config;
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// レイヤー
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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@ -13,12 +17,12 @@ extern keymap_config_t keymap_config;
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#define _ADJUST 4
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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MCR1,
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MCR2,
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MCR3,
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DYNAMIC_MACRO_RANGE,
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WN_SCLN, // タップでJISの「:」 シフトでJISの「;」 (Windows)
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QWERTY = SAFE_RANGE, // デフォルトレイヤー用
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MCR1, // マクロ1
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MCR2, // マクロ2
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MCR3, // マクロ3
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DYNAMIC_MACRO_RANGE, // ダイナミックマクロ
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WN_SCLN, // タップでJISの「:」 シフトでJISの「;」 (Windows)
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};
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// Use Dynamic macro
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@ -27,14 +31,14 @@ enum custom_keycodes {
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define KC_LOWR LT(_LOWER, KC_MHEN) // タップで無変換 ホールドでLower
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#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise
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#define KC_LOWR LT(_LOWER, KC_MHEN) // タップで無変換 ホールドでLower
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#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise
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#define KC_LSLB MT(MOD_LSFT, JP_LBRC) // タップで[ ホールドで左Shift
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#define KC_RSRB MT(MOD_RSFT, JP_RBRC) // タップで] ホールドで右Shift
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#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT
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#define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon
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#define CTL_ZH CTL_T(KC_ZKHK) // タップで半角/全角 ホールドで左Control (Windows)
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#define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen
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#define KC_LSLP MT(MOD_LSFT, JP_LPRN) // タップで( ホールドで左Shift
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#define KC_RSRP MT(MOD_RSFT, JP_RPRN) // タップで) ホールドで右Shift
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#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT
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#define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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@ -42,19 +46,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' |
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* |ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft |
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* | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
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* |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | |
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* |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | |
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* `-------------------------------------------------------' `-------------------------------------------------------'
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*/
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[_QWERTY] = KEYMAP( \
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KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, JP_RBRC, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
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KC_LSLP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRP, \
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CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
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KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
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TT(_GAME),KC_LGUI, JP_YEN, KC_ESCA, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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@ -62,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* |Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
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* |ZH/Ctrl| F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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@ -81,7 +85,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ,-------------------------------------------------------. ,-------------------------------------------------------.
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* |Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
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* |ZH/Ctrl|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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* | Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
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* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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@ -91,9 +95,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_RAISE] = KEYMAP( \
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_______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LBRC, JP_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
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KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
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_______, _______, KC_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
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_______, _______, JP_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
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),
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/* GAME
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@ -151,7 +155,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return false;
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break;
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case WN_SCLN: // コロン「;:」
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case WN_SCLN: // コロン「;:」
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if (record->event.pressed) {
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lshift = keyboard_report->mods & MOD_BIT(KC_LSFT);
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if (lshift) {
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@ -167,19 +171,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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break;
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case MCR1:
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if (record->event.pressed) {
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SEND_STRING("hogehoge"); // 送信文字列
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SEND_STRING("hogehoge"); // 送信文字列
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}
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return false;
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break;
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case MCR2:
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if (record->event.pressed) {
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SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列
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SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列
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}
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return false;
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break;
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case MCR3:
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if (record->event.pressed) {
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SEND_STRING("hoge@hoge.co.jp"); // 送信文字列
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SEND_STRING("hoge@hoge.co.jp"); // 送信文字列
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}
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return false;
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break;
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@ -9,14 +9,13 @@ QWERTY
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,-------------------------------------------------------. ,-------------------------------------------------------.
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|Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' |
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|ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft |
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| [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
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|(_GAME)| | |_ADJUST| –³•ÏŠ·| | | | | | •ÏŠ· | | | | |
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|(_GAME)| | |_ADJUST| –³•ÏŠ·| | | | | | •ÏŠ· | | | | |
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`-------------------------------------------------------' `-------------------------------------------------------'
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*/
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LOWER
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,-------------------------------------------------------. ,-------------------------------------------------------.
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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|XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
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`-------------------------------------------------------' `-------------------------------------------------------'
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*/
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RAISE
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,-------------------------------------------------------. ,-------------------------------------------------------.
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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|XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
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`-------------------------------------------------------' `-------------------------------------------------------'
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*/
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GAME
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,-------------------------------------------------------. ,-------------------------------------------------------.
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|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
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| | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
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`-------------------------------------------------------' `-------------------------------------------------------'
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*/
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ADJUST
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,-------------------------------------------------------. ,-------------------------------------------------------.
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