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Add layer-cycle example (#19069)
Co-authored-by: Drashna Jaelre <drashna@live.com>
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@ -127,6 +127,54 @@ layer_state_t layer_state_set_user(layer_state_t state) {
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}
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```
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### Example: Keycode to cycle through layers
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This example shows how to implement a custom keycode to cycle through a range of layers.
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```c
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// Define the keycode, `QK_USER` avoids collisions with existing keycodes
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enum keycodes {
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KC_CYCLE_LAYERS = QK_USER,
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};
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// 1st layer on the cycle
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#define LAYER_CYCLE_START 0
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// Last layer on the cycle
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#define LAYER_CYCLE_END 4
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// Add the behaviour of this new keycode
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_CYCLE_LAYERS:
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// Our logic will happen on presses, nothing is done on releases
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if (!record->event.pressed) {
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// We've already handled the keycode (doing nothing), let QMK know so no further code is run unnecessarily
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return false;
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}
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uint8_t current_layer = get_highest_layer(layer_state);
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// Check if we are within the range, if not quit
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if (curent_layer > LAYER_CYCLE_END || current_layer < LAYER_CYCLE_START) {
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return false;
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}
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uint8_t next_layer = current_layer + 1;
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if (next_layer > LAYER_CYCLE_END) {
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next_layer = LAYER_CYCLE_START;
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}
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layer_move(next_layer);
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return false;
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// Process other keycodes normally
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default:
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return true;
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}
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}
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// Place `KC_CYCLE_LAYERS` as a keycode in your keymap
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```
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Use the `IS_LAYER_ON_STATE(state, layer)` and `IS_LAYER_OFF_STATE(state, layer)` macros to check the status of a particular layer.
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Outside of `layer_state_set_*` functions, you can use the `IS_LAYER_ON(layer)` and `IS_LAYER_OFF(layer)` macros to check global layer state.
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