mirror of
https://github.com/firewalkwithm3/qmk_firmware.git
synced 2024-11-22 19:40:29 +08:00
Merge remote-tracking branch 'upstream/master' into develop
This commit is contained in:
commit
4ec8764c70
|
@ -1,3 +1,19 @@
|
||||||
|
/* Copyright 2017 Zach White <skullydazed@gmail.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include QMK_KEYBOARD_H
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
@ -1,3 +1,19 @@
|
||||||
|
/* Copyright 2017 Zach White <skullydazed@gmail.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include QMK_KEYBOARD_H
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
@ -0,0 +1,52 @@
|
||||||
|
/* Copyright 2017 Zach White <skullydazed@gmail.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
#define _BL 0
|
||||||
|
#define _FL 1
|
||||||
|
#define _CL 2
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
/* Keymap _BL: Base Layer (Default Layer)
|
||||||
|
*/
|
||||||
|
[_BL] = LAYOUT_66_ansi(
|
||||||
|
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
|
||||||
|
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
|
||||||
|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
|
||||||
|
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
|
||||||
|
|
||||||
|
/* Keymap _FL: Function Layer
|
||||||
|
*/
|
||||||
|
[_FL] = LAYOUT_66_ansi(
|
||||||
|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
|
||||||
|
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
|
||||||
|
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||||
|
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP, \
|
||||||
|
_______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
|
||||||
|
|
||||||
|
/* Keymap _CL: Control layer
|
||||||
|
*/
|
||||||
|
[_CL] = LAYOUT_66_ansi(
|
||||||
|
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \
|
||||||
|
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
|
||||||
|
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||||
|
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI, \
|
||||||
|
_______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
|
||||||
|
};
|
|
@ -0,0 +1,11 @@
|
||||||
|
![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
|
||||||
|
|
||||||
|
# Basic Clueboard 66% Hotswap Layout
|
||||||
|
|
||||||
|
This is the default layout that comes flashed on every Clueboard. For the most
|
||||||
|
part it's a straightforward and easy to follow layout. The only unusual key is
|
||||||
|
the key in the upper left, which sends Escape normally, but Grave when any of
|
||||||
|
the Ctrl, Alt, or GUI modifiers are held down.
|
||||||
|
|
||||||
|
This uses `LAYOUT_66_ansi`, which is compatable with the `66_ansi` community
|
||||||
|
layout.
|
|
@ -0,0 +1,139 @@
|
||||||
|
/* Copyright 2017 Zach White <skullydazed@gmail.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include QMK_KEYBOARD_H
|
||||||
|
|
||||||
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||||
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||||
|
#define _BL 0
|
||||||
|
#define _FL 1
|
||||||
|
#define _CL 2
|
||||||
|
|
||||||
|
enum custom_keycodes {
|
||||||
|
S_BSKTC = SAFE_RANGE,
|
||||||
|
S_ODEJY,
|
||||||
|
S_RCKBY,
|
||||||
|
S_DOEDR,
|
||||||
|
S_SCALE,
|
||||||
|
S_ONEUP,
|
||||||
|
S_COIN,
|
||||||
|
S_SONIC,
|
||||||
|
S_ZELDA
|
||||||
|
};
|
||||||
|
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
float song_basketcase[][2] = SONG(BASKET_CASE);
|
||||||
|
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
|
||||||
|
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
|
||||||
|
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
|
||||||
|
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||||
|
float song_coin[][2] = SONG(COIN_SOUND);
|
||||||
|
float song_one_up[][2] = SONG(ONE_UP_SOUND);
|
||||||
|
float song_sonic_ring[][2] = SONG(SONIC_RING);
|
||||||
|
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||||
|
/* Keymap _BL: Base Layer (Default Layer)
|
||||||
|
*/
|
||||||
|
[_BL] = LAYOUT(
|
||||||
|
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP, \
|
||||||
|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \
|
||||||
|
KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
|
||||||
|
KC_LSFT, KC_NUHS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_NUBS,KC_RSFT, KC_UP, \
|
||||||
|
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_SPC, KC_RGUI,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
|
||||||
|
|
||||||
|
/* Keymap _FL: Function Layer
|
||||||
|
*/
|
||||||
|
[_FL] = LAYOUT(
|
||||||
|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU, \
|
||||||
|
_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \
|
||||||
|
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||||
|
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, KC_PGUP, \
|
||||||
|
_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
|
||||||
|
|
||||||
|
/* Keymap _CL: Control layer
|
||||||
|
*/
|
||||||
|
[_CL] = LAYOUT(
|
||||||
|
BL_STEP,S_ONEUP,S_SCALE,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, BL_TOGG, BL_INC, \
|
||||||
|
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, \
|
||||||
|
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
|
||||||
|
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \
|
||||||
|
_______,_______,_______, BL_BRTG,BL_BRTG, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
|
switch (keycode) {
|
||||||
|
#ifdef AUDIO_ENABLE
|
||||||
|
case S_BSKTC:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_basketcase);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_ODEJY:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_ode_to_joy);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_RCKBY:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_rock_a_bye_baby);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_DOEDR:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_doe_a_deer);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_SCALE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_scale);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_ONEUP:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_one_up);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_COIN:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_coin);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_SONIC:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_sonic_ring);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
case S_ZELDA:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
stop_all_notes();
|
||||||
|
PLAY_SONG(song_zelda_puzzle);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
|
@ -0,0 +1,8 @@
|
||||||
|
![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png)
|
||||||
|
|
||||||
|
# Default Clueboard 66% Hotswap Layout
|
||||||
|
|
||||||
|
This is the default layout that comes flashed on every Clueboard. For the most
|
||||||
|
part it's a straightforward and easy to follow layout. The only unusual key is
|
||||||
|
the key in the upper left, which sends Escape normally, but Grave when any of
|
||||||
|
the Ctrl, Alt, or GUI modifiers are held down.
|
|
@ -16,14 +16,8 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#if defined(__AVR__)
|
#include <float.h>
|
||||||
# include <avr/io.h>
|
#include <stdint.h>
|
||||||
# include <avr/interrupt.h>
|
|
||||||
# include <avr/pgmspace.h>
|
|
||||||
#else
|
|
||||||
# include <ch.h>
|
|
||||||
# include <hal.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define VIBRATO_LUT_LENGTH 20
|
#define VIBRATO_LUT_LENGTH 20
|
||||||
|
|
||||||
|
|
|
@ -18,9 +18,6 @@
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#if defined(__AVR__)
|
|
||||||
# include <avr/io.h>
|
|
||||||
#endif
|
|
||||||
#include "wait.h"
|
#include "wait.h"
|
||||||
#include "luts.h"
|
#include "luts.h"
|
||||||
|
|
||||||
|
|
|
@ -19,10 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#include "report.h"
|
#include "report.h"
|
||||||
#include "keycode.h"
|
#include "keycode.h"
|
||||||
#include "action_layer.h"
|
#include "action_layer.h"
|
||||||
#if defined(__AVR__)
|
|
||||||
# include <util/delay.h>
|
|
||||||
# include <stdio.h>
|
|
||||||
#endif
|
|
||||||
#include "action.h"
|
#include "action.h"
|
||||||
#include "action_macro.h"
|
#include "action_macro.h"
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
|
|
|
@ -15,16 +15,7 @@
|
||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#if defined(__AVR__)
|
#include "platform.h"
|
||||||
# include <avr/pgmspace.h>
|
|
||||||
# include <avr/io.h>
|
|
||||||
# include <avr/interrupt.h>
|
|
||||||
#endif
|
|
||||||
#if defined(PROTOCOL_CHIBIOS)
|
|
||||||
# include <hal.h>
|
|
||||||
# include "chibios_config.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include "wait.h"
|
#include "wait.h"
|
||||||
#include "matrix.h"
|
#include "matrix.h"
|
||||||
#include "keymap.h"
|
#include "keymap.h"
|
||||||
|
|
|
@ -16,17 +16,6 @@
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#ifdef __AVR__
|
|
||||||
# include <avr/eeprom.h>
|
|
||||||
# include <avr/interrupt.h>
|
|
||||||
#endif
|
|
||||||
#ifdef EEPROM_ENABLE
|
|
||||||
# include "eeprom.h"
|
|
||||||
#endif
|
|
||||||
#ifdef STM32_EEPROM_ENABLE
|
|
||||||
# include <hal.h>
|
|
||||||
# include "eeprom_stm32.h"
|
|
||||||
#endif
|
|
||||||
#include "wait.h"
|
#include "wait.h"
|
||||||
#include "progmem.h"
|
#include "progmem.h"
|
||||||
#include "sync_timer.h"
|
#include "sync_timer.h"
|
||||||
|
@ -35,6 +24,9 @@
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "led_tables.h"
|
#include "led_tables.h"
|
||||||
#include <lib/lib8tion/lib8tion.h>
|
#include <lib/lib8tion/lib8tion.h>
|
||||||
|
#ifdef EEPROM_ENABLE
|
||||||
|
# include "eeprom.h"
|
||||||
|
#endif
|
||||||
#ifdef VELOCIKEY_ENABLE
|
#ifdef VELOCIKEY_ENABLE
|
||||||
# include "velocikey.h"
|
# include "velocikey.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -169,15 +169,12 @@ enum RGBLIGHT_EFFECT_MODE {
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
|
#include "progmem.h"
|
||||||
#include "eeconfig.h"
|
#include "eeconfig.h"
|
||||||
#include "ws2812.h"
|
#include "ws2812.h"
|
||||||
#include "color.h"
|
#include "color.h"
|
||||||
#include "rgblight_list.h"
|
#include "rgblight_list.h"
|
||||||
|
|
||||||
#if defined(__AVR__)
|
|
||||||
# include <avr/pgmspace.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef RGBLIGHT_LAYERS
|
#ifdef RGBLIGHT_LAYERS
|
||||||
typedef struct {
|
typedef struct {
|
||||||
uint8_t index; // The first LED to light
|
uint8_t index; // The first LED to light
|
||||||
|
|
18
tmk_core/common/arm_atsam/platform.h
Normal file
18
tmk_core/common/arm_atsam/platform.h
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
/* Copyright 2021 QMK
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
// here just to please the build
|
20
tmk_core/common/avr/platform.h
Normal file
20
tmk_core/common/avr/platform.h
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
/* Copyright 2021 QMK
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <avr/pgmspace.h>
|
||||||
|
#include <avr/io.h>
|
||||||
|
#include <avr/interrupt.h>
|
19
tmk_core/common/chibios/platform.h
Normal file
19
tmk_core/common/chibios/platform.h
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
/* Copyright 2021 QMK
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <hal.h>
|
||||||
|
#include "chibios_config.h"
|
|
@ -47,7 +47,7 @@ void print_set_sendchar(sendchar_func_t func);
|
||||||
# define uprintln(s) printf(s "\r\n")
|
# define uprintln(s) printf(s "\r\n")
|
||||||
# define uprintf printf
|
# define uprintf printf
|
||||||
|
|
||||||
# endif /* __AVR__ / PROTOCOL_CHIBIOS / PROTOCOL_ARM_ATSAM */
|
# endif /* __has_include_next("_print.h") */
|
||||||
#else /* NO_PRINT */
|
#else /* NO_PRINT */
|
||||||
# undef xprintf
|
# undef xprintf
|
||||||
// Remove print defines
|
// Remove print defines
|
||||||
|
|
|
@ -23,7 +23,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdbool.h>
|
|
||||||
|
|
||||||
#define TIMER_DIFF(a, b, max) ((max == UINT8_MAX) ? ((uint8_t)((a) - (b))) : ((max == UINT16_MAX) ? ((uint16_t)((a) - (b))) : ((max == UINT32_MAX) ? ((uint32_t)((a) - (b))) : ((a) >= (b) ? (a) - (b) : (max) + 1 - (b) + (a)))))
|
#define TIMER_DIFF(a, b, max) ((max == UINT8_MAX) ? ((uint8_t)((a) - (b))) : ((max == UINT16_MAX) ? ((uint16_t)((a) - (b))) : ((max == UINT32_MAX) ? ((uint32_t)((a) - (b))) : ((a) >= (b) ? (a) - (b) : (max) + 1 - (b) + (a)))))
|
||||||
#define TIMER_DIFF_8(a, b) TIMER_DIFF(a, b, UINT8_MAX)
|
#define TIMER_DIFF_8(a, b) TIMER_DIFF(a, b, UINT8_MAX)
|
||||||
|
|
Loading…
Reference in a new issue