Update XD75 keymap by markus (#5651)

This commit is contained in:
Markus Weimar 2019-04-19 16:27:23 +02:00 committed by MechMerlin
parent e3a940026e
commit 5ed7d9c9ca
4 changed files with 109 additions and 101 deletions

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@ -1,4 +1,4 @@
/* Copyright 2018 Markus Weimar /* Copyright 2019 Markus Weimar
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -18,12 +18,31 @@
// place overrides here // place overrides here
// Mousekeys // Mouse keys (accelerated)
#define MOUSEKEY_MOVE_DELTA 1 //#define MOUSEKEY_MOVE_DELTA 1
#define MOUSEKEY_WHEEL_DELTA 1 //#define MOUSEKEY_WHEEL_DELTA 1
#define MOUSEKEY_DELAY 90 //#define MOUSEKEY_DELAY 90
#define MOUSEKEY_INTERVAL 16 //#define MOUSEKEY_INTERVAL 16
#define MOUSEKEY_MAX_SPEED 20 //#define MOUSEKEY_MAX_SPEED 20
#define MOUSEKEY_TIME_TO_MAX 0 //#define MOUSEKEY_TIME_TO_MAX 0
#define MOUSEKEY_WHEEL_MAX_SPEED 1 //#define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 0 //#define MOUSEKEY_WHEEL_TIME_TO_MAX 0
// Mouse keys (constant)
#define MK_3_SPEED
#define MK_MOMENTARY_ACCEL
#define MK_C_OFFSET_UNMOD 18
#define MK_C_INTERVAL_UNMOD 16
#define MK_C_OFFSET_0 2
#define MK_C_INTERVAL_0 16
#define MK_C_OFFSET_1 6
#define MK_C_INTERVAL_1 16
#define MK_C_OFFSET_2 36
#define MK_C_INTERVAL_2 16
#define MK_W_OFFSET_UNMOD 1
#define MK_W_INTERVAL_UNMOD 40
#define MK_W_OFFSET_0 1
#define MK_W_INTERVAL_0 360
#define MK_W_OFFSET_1 1
#define MK_W_INTERVAL_1 120
#define MK_W_OFFSET_2 1
#define MK_W_INTERVAL_2 20

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@ -1,4 +1,4 @@
/* Copyright 2018 Markus Weimar /* Copyright 2019 Markus Weimar
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -19,30 +19,29 @@
#define ________ KC_TRNS #define ________ KC_TRNS
#define ___xx___ KC_NO #define ___xx___ KC_NO
#define NKRO_TG MAGIC_TOGGLE_NKRO
enum my_layers { enum my_layers {
_QWZ, _QWZ,
_QWY, _QWY,
_GAM, _GAM,
_FN1, _FN1,
_FN2, _FN2,
_FN3, _FN3,
}; };
enum my_keycodes { enum my_keycodes {
QWERTZ = SAFE_RANGE, QWERTZ = SAFE_RANGE,
QWERTY, QWERTY,
GAMING, GAMING,
FN1, FN1,
FN2, FN2,
FN3 FN3
}; };
enum my_ucis { enum my_ucis {
UNI_LNX, UNI_LNX,
UNI_MAC, UNI_MAC,
UNI_WIN, UNI_WIN,
}; };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -118,7 +117,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | " | ' | | | | | | | | | [ | ] | ! | ? | | * | | " | ' | | | | | | | | | [ | ] | ! | ? | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | ° | ^ | | | | | | | # | < | > | | | | * | | ° | ^ | | | | | | | # | < | > | | EN | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | | * | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
@ -133,19 +132,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* FN2 /* FN2
* .--------------------------------------------------------------------------------------------------------------------------------------. * .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | % | ( | ) | P/ | P* | P- | Print | Scroll | Pause | | | * | | | | | % | ( | ) | P/ | P* | P- | Print | Scroll | Pause | | MNS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | Mute | Vol- | Vol+ | Bspc | P7 | P8 | P9 | P+ | WH_U | MS_U | WH_D | × | ÷ | * | | | Mute | Vol- | Vol+ | Bspc | P7 | P8 | P9 | P+ | WH_U | MS_U | WH_D | × | ÷ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | App | ACL0 | ACL1 | ACL2 | Space | P4 | P5 | P6 | WH_L | MS_L | MS_D | MS_R | WH_R | | * | | App | ACL2 | ACL1 | ACL0 | Space | P4 | P5 | P6 | WH_L | MS_L | MS_D | MS_R | WH_R | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | Prev | Play | Next | Tab | P1 | P2 | P3 | PEnter | BTN1 | BTN2 | BTN3 | | | * | | | Prev | Play | Next | Tab | P1 | P2 | P3 | PEnter | BTN1 | BTN2 | BTN3 | EM | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Fn2 | | | | | PEnter | P0 | . : | P, | BTN1 | BTN2 | BTN3 | | | | * | Fn2 | | | | | PEnter | P0 | . : | P, | BTN1 | BTN2 | BTN3 | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
*/ */
[_FN2] = { [_FN2] = {
{ ___xx___, ___xx___, ___xx___, ___xx___, DE_PERC, DE_LPRN, DE_RPRN, KC_PSLS, KC_PAST, KC_PMNS, KC_PSCR, KC_LSCR, KC_PAUS, UC(L''), ___xx___ }, { ___xx___, ___xx___, ___xx___, ___xx___, DE_PERC, DE_LPRN, DE_RPRN, KC_PSLS, KC_PAST, KC_PMNS, KC_PSCR, KC_LSCR, KC_PAUS, UC(L''), UC(L'') },
{ ________, ___xx___, KC_MUTE, KC_VOLD, KC_VOLU, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_WH_U, KC_MS_U, KC_WH_D, UC(L'×'), UC(L'÷') }, { ________, ___xx___, KC_MUTE, KC_VOLD, KC_VOLU, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_WH_U, KC_MS_U, KC_WH_D, UC(L'×'), UC(L'÷') },
{ ________, KC_APP, KC_ACL2, KC_ACL1, KC_ACL0, KC_SPC, KC_P4, KC_P5, KC_P6, KC_WH_L, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_R, ________ }, { ________, KC_APP, KC_ACL2, KC_ACL1, KC_ACL0, KC_SPC, KC_P4, KC_P5, KC_P6, KC_WH_L, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_R, ________ },
{ ________, ___xx___, KC_MPRV, KC_MPLY, KC_MNXT, KC_TAB, KC_P1, KC_P2, KC_P3, KC_PENT, KC_BTN1, KC_BTN2, KC_BTN3, UC(L''), ________ }, { ________, ___xx___, KC_MPRV, KC_MPLY, KC_MNXT, KC_TAB, KC_P1, KC_P2, KC_P3, KC_PENT, KC_BTN1, KC_BTN2, KC_BTN3, UC(L''), ________ },
@ -156,61 +155,61 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* .--------------------------------------------------------------------------------------------------------------------------------------. * .--------------------------------------------------------------------------------------------------------------------------------------.
* | F13 | F14 | F15 | F16 | F17 | F18 | U LNX | U WIN | U MAC | F19 | F20 | F21 | F22 | F23 | F24 | * | F13 | F14 | F15 | F16 | F17 | F18 | U LNX | U WIN | U MAC | F19 | F20 | F21 | F22 | F23 | F24 |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | QWERTZ | QWERTY | | NKRO | ThinSp | L TOG | L MP | L MOD | | Pg Up | Up | Pg Dn | | | * | | QWERTZ | QWERTY | GAMING | | | L TOG | L MP | L MOD | | Pg Up | Up | Pg Dn | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | NaNbSp | | | | GAMING | L HUI | L SAI | L VAI | Home | Left | Down | Right | End | | * | | | | | | | L HUI | L SAI | L VAI | Home | Left | Down | Right | End | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | » | « | | L HUD | L SAD | L VAD | FigSp | | | | NbHyph | | * | | | | » | « | | L HUD | L SAD | L VAD | NumSp | ThinSp | NaNbSp | NbSp | NbHyph | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------| * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | Reset | | NbSp | | | | | | * | | | | | | | | Reset | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------' * '--------------------------------------------------------------------------------------------------------------------------------------'
*/ */
[_FN3] = { [_FN3] = {
{ KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, UNI_LNX, UNI_WIN, UNI_MAC, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 }, { KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, UNI_LNX, UNI_WIN, UNI_MAC, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
{ ________, QWERTZ, QWERTY, ___xx___, NKRO_TG, UC(L''), RGB_TOG, RGB_M_P, RGB_MOD, ___xx___, KC_PGUP, KC_UP, KC_PGDN, ___xx___, ___xx___ }, { ________, QWERTZ, QWERTY, GAMING, ___xx___, ___xx___, RGB_TOG, RGB_M_P, RGB_MOD, ___xx___, KC_PGUP, KC_UP, KC_PGDN, ___xx___, ___xx___ },
{ ________, UC(L''), ___xx___, UC(L''), UC(L''), GAMING, RGB_HUI, RGB_SAI, RGB_VAI, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ________ }, { ________, ___xx___, ___xx___, UC(L''), UC(L''), ___xx___, RGB_HUI, RGB_SAI, RGB_VAI, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ________ },
{ ________, ___xx___, ___xx___, UC(L'»'), UC(L'«'), ___xx___, RGB_HUD, RGB_SAD, RGB_VAD, UC(L''), ___xx___, ___xx___, ___xx___, UC(L''), ________ }, { ________, ___xx___, ___xx___, UC(L'»'), UC(L'«'), ___xx___, RGB_HUD, RGB_SAD, RGB_VAD, UC(L''), UC(L''), UC(L''), UC(L' '), UC(L''), ________ },
{ ___xx___, ________, ________, ________, ________, ________, ________, RESET, ________, UC(L''), ________, ________, ________, ________, ________ }, { ___xx___, ________, ________, ________, ________, ________, ________, RESET, ________, ________, ________, ________, ________, ________, ________ },
}, },
}; };
void matrix_init_user(){ void matrix_init_user(){
set_unicode_input_mode(UC_LNX); set_unicode_input_mode(UC_LNX);
} }
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) { switch(keycode) {
case QWERTZ: case QWERTZ:
if (record->event.pressed) { if (record->event.pressed) {
set_single_persistent_default_layer(_QWZ); set_single_persistent_default_layer(_QWZ);
} }
return false; return false;
break; break;
case QWERTY: case QWERTY:
if (record->event.pressed) { if (record->event.pressed) {
set_single_persistent_default_layer(_QWY); set_single_persistent_default_layer(_QWY);
} }
return false; return false;
break; break;
case GAMING: case GAMING:
if (record->event.pressed) { if (record->event.pressed) {
set_single_persistent_default_layer(_GAM); set_single_persistent_default_layer(_GAM);
} }
return false; return false;
break; break;
case UNI_LNX: case UNI_LNX:
set_unicode_input_mode(UC_LNX); set_unicode_input_mode(UC_LNX);
return false; return false;
break; break;
case UNI_WIN: case UNI_WIN:
set_unicode_input_mode(UC_WINC); set_unicode_input_mode(UC_WINC);
return false; return false;
break; break;
case UNI_MAC: case UNI_MAC:
set_unicode_input_mode(UC_OSX); set_unicode_input_mode(UC_OSX);
return false; return false;
break; break;
} }
return true; return true;
} }

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@ -2,15 +2,15 @@
This keymap has three base layers (QWERTZ, QWERTY, Gaming) and three function layers (Fn1, Fn2, Fn3). This keymap has three base layers (QWERTZ, QWERTY, Gaming) and three function layers (Fn1, Fn2, Fn3).
QWERTY is identical to QWERTZ except `z` and `y` are swapped. QWERTY is identical to QWERTZ, except `z` and `y` are swapped.
Gaming is a modified QWERTY layer for left-hand usage. Gaming is a modified QWERTY layer for left-hand usage.
The function layers contain: The function layers contain:
* Symbols (standard and Unicode) * Symbols
* Unicode characters (e.g. dashes, figure space, non-breaking space and hyphen)
* Unicode input mode switches * Unicode input mode switches
* Numpad * Numpad
* Function keys * Function keys
* Media, mouse, LED control * Media, mouse and LED controls
* Non-breaking characters

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@ -1,23 +1,13 @@
# Build Options BOOTMAGIC_ENABLE = no
# change to "no" to disable the options, or define them in the Makefile in MOUSEKEY_ENABLE = yes
# the appropriate keymap folder that will get included automatically EXTRAKEY_ENABLE = yes
# CONSOLE_ENABLE = no
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) COMMAND_ENABLE = no
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) NKRO_ENABLE = yes
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) BACKLIGHT_ENABLE = no
CONSOLE_ENABLE = no # Console for debug(+400) MIDI_ENABLE = no
COMMAND_ENABLE = no # Commands for debug and configuration AUDIO_ENABLE = no
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work UNICODE_ENABLE = yes
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BLUETOOTH_ENABLE = no
MIDI_ENABLE = no # MIDI controls RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no # Audio output on port C6 SLEEP_LED_ENABLE = no
UNICODEMAP_ENABLE = no # This allows sending unicode symbols using X(<unicode>) in your keymap.
UNICODE_ENABLE = yes # Unicode
UCIS_ENABLE = no # Keep in mind that not all will work (See WinCompose for details on Windows).
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend