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Fix RGB/LED Suspend defines (#13146)
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@ -80,7 +80,7 @@
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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//# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -51,5 +51,5 @@
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#endif
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#endif
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#endif
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#endif
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@ -64,7 +64,7 @@
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// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
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// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
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// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
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// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
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// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// #define RGBLIGHT_ANIMATIONS // Run RGB animations
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// #define RGBLIGHT_ANIMATIONS // Run RGB animations
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@ -59,7 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DRIVER_LED_TOTAL 24 // Number of LEDs
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#define DRIVER_LED_TOTAL 24 // Number of LEDs
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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# ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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# ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# endif
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# endif
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#endif
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#endif
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@ -71,7 +71,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -39,7 +39,7 @@
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 32
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# define RGB_MATRIX_HUE_STEP 32
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# define RGB_MATRIX_SAT_STEP 64
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# define RGB_MATRIX_SAT_STEP 64
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@ -56,7 +56,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -42,7 +42,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define NO_ACTION_ONESHOT
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#define NO_ACTION_ONESHOT
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_HUE_STEP 8
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@ -59,7 +59,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -38,7 +38,7 @@ And in your `config.h` file, add the following:
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -37,7 +37,7 @@
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_PROCESS_LIMIT 4
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define DEBOUNCE 3
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# define DEBOUNCE 3
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_BAND_SAT
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# define DISABLE_RGB_MATRIX_BAND_SAT
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define RGB_MATRIX_LED_FLUSH_LIMIT 26
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# define DEBOUNCE 3
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# define DEBOUNCE 3
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_KEYPRESSES
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# define RGB_MATRIX_KEYPRESSES
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_BAND_SAT
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# define DISABLE_RGB_MATRIX_BAND_SAT
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#define RGB_MATRIX_LED_PROCESS_LIMIT 5
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#define RGB_MATRIX_LED_PROCESS_LIMIT 5
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
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// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
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/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
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/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
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#undef IGNORE_MOD_TAP_INTERRUPT
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#undef IGNORE_MOD_TAP_INTERRUPT
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#define IGNORE_MOD_TAP_INTERRUPT
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#define IGNORE_MOD_TAP_INTERRUPT
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#undef FORCE_NKRO
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#undef FORCE_NKRO
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#define FORCE_NKRO
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#define FORCE_NKRO
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#define RGB_MATRIX_STARTUP_SPD 30
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#define RGB_MATRIX_STARTUP_SPD 30
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#endif //RGB_MATRIX_ENABLE
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#endif //RGB_MATRIX_ENABLE
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define WAIT_FOR_USB
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#define WAIT_FOR_USB
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 3
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#define DEBOUNCE 3
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_DISABLE_AFTER_TIMEOUT 0
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#define RGB_DISABLE_AFTER_TIMEOUT 0
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_SPLASH
|
#define DISABLE_RGB_MATRIX_SPLASH
|
||||||
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
||||||
|
|
|
@ -49,7 +49,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
/* RGB LEDs */
|
/* RGB LEDs */
|
||||||
#define RGB_DI_PIN B1
|
#define RGB_DI_PIN B1
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -60,7 +60,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -40,7 +40,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
#define RGB_DI_PIN B4
|
#define RGB_DI_PIN B4
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
|
|
|
@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
|
|
|
@ -118,7 +118,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
//#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
|
//#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 215
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 215
|
||||||
|
|
||||||
#define DRIVER_ADDR_1 0b1110100
|
#define DRIVER_ADDR_1 0b1110100
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
/* disable these deprecated features by default */
|
/* disable these deprecated features by default */
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
/* disable these deprecated features by default */
|
/* disable these deprecated features by default */
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
|
|
|
@ -16,7 +16,7 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
|
|
@ -16,7 +16,7 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -35,7 +35,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -18,7 +18,7 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
#define DISABLE_RGB_MATRIX_BAND_SAT
|
#define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
|
|
@ -56,7 +56,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
@ -100,5 +100,3 @@
|
||||||
#define RGBLIGHT_VAL_STEP 5
|
#define RGBLIGHT_VAL_STEP 5
|
||||||
#define RGBLIGHT_SLEEP
|
#define RGBLIGHT_SLEEP
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -53,7 +53,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
@ -77,4 +77,3 @@
|
||||||
# define DRIVER_1_LED_TOTAL 60
|
# define DRIVER_1_LED_TOTAL 60
|
||||||
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
|
# define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -69,7 +69,7 @@
|
||||||
|
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
|
||||||
#define RGB_MATRIX_HUE_STEP 8
|
#define RGB_MATRIX_HUE_STEP 8
|
||||||
|
|
|
@ -93,7 +93,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
|
|
@ -89,7 +89,7 @@
|
||||||
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
||||||
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGBLIGHT_ANIMATIONS // Run RGB animations
|
#define RGBLIGHT_ANIMATIONS // Run RGB animations
|
||||||
|
|
|
@ -24,4 +24,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
|
||||||
|
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
|
|
|
@ -49,7 +49,7 @@
|
||||||
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
||||||
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
||||||
|
|
|
@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
|
||||||
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
|
||||||
|
|
|
@ -13,7 +13,7 @@
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
|
@ -31,7 +31,7 @@
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -41,7 +41,7 @@
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
# define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
# define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -30,7 +30,7 @@
|
||||||
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
|
||||||
|
|
|
@ -35,7 +35,7 @@
|
||||||
// 0b0110001 AD <-> SCL
|
// 0b0110001 AD <-> SCL
|
||||||
// 0b0110010 AD <-> SDA
|
// 0b0110010 AD <-> SDA
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define DISABLE_RGB_MATRIX_SPLASH
|
#define DISABLE_RGB_MATRIX_SPLASH
|
||||||
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
#define DISABLE_RGB_MATRIX_MULTISPLASH
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -36,7 +36,7 @@
|
||||||
#define NO_ACTION_FUNCTION
|
#define NO_ACTION_FUNCTION
|
||||||
|
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -36,7 +36,7 @@
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -36,7 +36,7 @@
|
||||||
#define DIODE_DIRECTION ROW2COL
|
#define DIODE_DIRECTION ROW2COL
|
||||||
#define RGB_DI_PIN D7
|
#define RGB_DI_PIN D7
|
||||||
#define DRIVER_LED_TOTAL 110
|
#define DRIVER_LED_TOTAL 110
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 100 out of 255.
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 100 out of 255.
|
||||||
#define RGBLIGHT_LIMIT_VAL 100 // limits maximum brightness of LEDs to 100 out of 255.
|
#define RGBLIGHT_LIMIT_VAL 100 // limits maximum brightness of LEDs to 100 out of 255.
|
||||||
|
|
|
@ -91,7 +91,7 @@
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 175
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 175
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define MUSIC_MAP
|
#define MUSIC_MAP
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
@ -41,4 +41,3 @@
|
||||||
# define RGB_MATRIX_VAL_STEP 5
|
# define RGB_MATRIX_VAL_STEP 5
|
||||||
# define RGB_MATRIX_SPD_STEP 10
|
# define RGB_MATRIX_SPD_STEP 10
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -38,7 +38,7 @@
|
||||||
#define DRIVER_COUNT 1
|
#define DRIVER_COUNT 1
|
||||||
#define DRIVER_1_LED_TOTAL (4 * 8 * 3)
|
#define DRIVER_1_LED_TOTAL (4 * 8 * 3)
|
||||||
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL)
|
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL)
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_SPIRAL
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_SPIRAL
|
||||||
#define RGB_MATRIX_DISABLE_KEYCODES
|
#define RGB_MATRIX_DISABLE_KEYCODES
|
||||||
|
|
||||||
|
|
|
@ -64,4 +64,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_STARTUP_SAT 255
|
#define RGB_MATRIX_STARTUP_SAT 255
|
||||||
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
||||||
#define RGB_MATRIX_STARTUP_SPD 127
|
#define RGB_MATRIX_STARTUP_SPD 127
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
|
@ -47,5 +47,5 @@
|
||||||
#define RGB_DI_PIN E6
|
#define RGB_DI_PIN E6
|
||||||
#define DRIVER_LED_TOTAL 67
|
#define DRIVER_LED_TOTAL 67
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
|
|
@ -147,7 +147,7 @@
|
||||||
|
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
|
#define RGB_MATRIX_LED_PROCESS_LIMIT 5
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
|
|
|
@ -141,7 +141,7 @@
|
||||||
#define WS2812_DMA_CHANNEL 2
|
#define WS2812_DMA_CHANNEL 2
|
||||||
|
|
||||||
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
|
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
@ -37,4 +37,3 @@
|
||||||
# define RGB_MATRIX_VAL_STEP 5
|
# define RGB_MATRIX_VAL_STEP 5
|
||||||
# define RGB_MATRIX_SPD_STEP 10
|
# define RGB_MATRIX_SPD_STEP 10
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -84,7 +84,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
|
|
|
@ -84,7 +84,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
|
|
|
@ -89,7 +89,7 @@ so there is only one configuration. */
|
||||||
#define LED_MATRIX_ROWS 15
|
#define LED_MATRIX_ROWS 15
|
||||||
#define LED_MATRIX_COLS 7
|
#define LED_MATRIX_COLS 7
|
||||||
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
|
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
|
||||||
#define LED_DISABLE_WHEN_USB_SUSPENDED true
|
#define LED_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
#define DISABLE_LED_MATRIX_ALPHAS_MODS
|
#define DISABLE_LED_MATRIX_ALPHAS_MODS
|
||||||
#define DISABLE_LED_MATRIX_BREATHING
|
#define DISABLE_LED_MATRIX_BREATHING
|
||||||
|
|
|
@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
# define DEBOUNCE 3
|
# define DEBOUNCE 3
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
# define DISABLE_RGB_MATRIX_BAND_SAT
|
# define DISABLE_RGB_MATRIX_BAND_SAT
|
||||||
|
|
|
@ -35,7 +35,7 @@
|
||||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
|
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
|
||||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
||||||
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -16,7 +16,7 @@
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
|
||||||
#define DEBOUNCE 3
|
#define DEBOUNCE 3
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||||
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -51,9 +51,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define RGB_MATRIX_KEYRELEASES
|
#define RGB_MATRIX_KEYRELEASES
|
||||||
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
#define RGB_DISABLE_AFTER_TIMEOUT 0
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED false
|
// #define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
|
||||||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
||||||
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
# undef RGB_MATRIX_LED_PROCESS_LIMIT
|
||||||
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
# undef RGB_MATRIX_LED_FLUSH_LIMIT
|
||||||
# ifdef KEYBOARD_planck_rev6
|
# ifdef KEYBOARD_planck_rev6
|
||||||
|
|
|
@ -47,7 +47,7 @@
|
||||||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
||||||
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
|
|
|
@ -67,10 +67,6 @@ const led_point_t k_led_matrix_center = LED_MATRIX_CENTER;
|
||||||
# define LED_DISABLE_TIMEOUT 0
|
# define LED_DISABLE_TIMEOUT 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if LED_DISABLE_WHEN_USB_SUSPENDED != 1
|
|
||||||
# undef LED_DISABLE_WHEN_USB_SUSPENDED
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if !defined(LED_MATRIX_MAXIMUM_BRIGHTNESS) || LED_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
#if !defined(LED_MATRIX_MAXIMUM_BRIGHTNESS) || LED_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
||||||
# undef LED_MATRIX_MAXIMUM_BRIGHTNESS
|
# undef LED_MATRIX_MAXIMUM_BRIGHTNESS
|
||||||
# define LED_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
# define LED_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
||||||
|
|
|
@ -67,10 +67,6 @@ __attribute__((weak)) RGB rgb_matrix_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv
|
||||||
# define RGB_DISABLE_TIMEOUT 0
|
# define RGB_DISABLE_TIMEOUT 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if RGB_DISABLE_WHEN_USB_SUSPENDED != 1
|
|
||||||
# undef RGB_DISABLE_WHEN_USB_SUSPENDED
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
|
||||||
# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
# undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
|
||||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
|
||||||
|
|
|
@ -33,7 +33,7 @@
|
||||||
|
|
||||||
#if defined(RGB_MATRIX_ENABLE)
|
#if defined(RGB_MATRIX_ENABLE)
|
||||||
/* Turn off per-key RGB when the host goes to sleep. */
|
/* Turn off per-key RGB when the host goes to sleep. */
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
/* Keep per-key RGB increments consistent across keyboards. */
|
/* Keep per-key RGB increments consistent across keyboards. */
|
||||||
# undef RGB_MATRIX_HUE_STEP
|
# undef RGB_MATRIX_HUE_STEP
|
||||||
|
|
|
@ -28,7 +28,7 @@
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
|
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
|
||||||
|
|
||||||
|
|
|
@ -17,7 +17,7 @@
|
||||||
#if defined(RGB_MATRIX_ENABLE)
|
#if defined(RGB_MATRIX_ENABLE)
|
||||||
# define RGB_MATRIX_KEYPRESSES
|
# define RGB_MATRIX_KEYPRESSES
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
|
||||||
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
|
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
|
||||||
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
|
|
@ -65,7 +65,7 @@
|
||||||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
|
||||||
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
||||||
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
||||||
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
|
// # define EECONFIG_RGB_MATRIX (uint32_t *)16
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#define LED_DISABLE_WHEN_USB_SUSPENDED true
|
#define LED_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
#define RGBLIGHT_LAYERS
|
#define RGBLIGHT_LAYERS
|
||||||
#define RGBLIGHT_MAX_LAYERS 17
|
#define RGBLIGHT_MAX_LAYERS 17
|
||||||
#define RGBLIGHT_LAYER_BLINK
|
#define RGBLIGHT_LAYER_BLINK
|
||||||
|
|
|
@ -31,7 +31,7 @@
|
||||||
// RGB_Matrix settings
|
// RGB_Matrix settings
|
||||||
#ifdef RGB_MATRIX_ENABLE
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
||||||
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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#define RGB_MATRIX_HUE_STEP 8
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#define RGB_MATRIX_HUE_STEP 8
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||||||
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Reference in a new issue