From 7cc90c234f55364bb5ebf45f9bb4274fd9926b9d Mon Sep 17 00:00:00 2001 From: Pete Neisen Date: Wed, 29 Nov 2023 15:38:06 -0700 Subject: [PATCH] Converted RGB matrix to use last_input_activity_elapsed(). (#21687) Co-authored-by: Nick Brassel --- quantum/led_matrix/led_matrix.c | 23 +++-------------------- quantum/rgb_matrix/rgb_matrix.c | 19 +++---------------- 2 files changed, 6 insertions(+), 36 deletions(-) diff --git a/quantum/led_matrix/led_matrix.c b/quantum/led_matrix/led_matrix.c index 4d67a295df..4699c4a4c2 100644 --- a/quantum/led_matrix/led_matrix.c +++ b/quantum/led_matrix/led_matrix.c @@ -74,9 +74,6 @@ static uint8_t led_last_enable = UINT8_MAX; static uint8_t led_last_effect = UINT8_MAX; static effect_params_t led_effect_params = {0, LED_FLAG_ALL, false}; static led_task_states led_task_state = SYNCING; -#if LED_MATRIX_TIMEOUT > 0 -static uint32_t led_anykey_timer; -#endif // LED_MATRIX_TIMEOUT > 0 // double buffers static uint32_t led_timer_buffer; @@ -156,9 +153,6 @@ void process_led_matrix(uint8_t row, uint8_t col, bool pressed) { #ifndef LED_MATRIX_SPLIT if (!is_keyboard_master()) return; #endif -#if LED_MATRIX_TIMEOUT > 0 - led_anykey_timer = 0; -#endif // LED_MATRIX_TIMEOUT > 0 #ifdef LED_MATRIX_KEYREACTIVE_ENABLED uint8_t led[LED_HITS_TO_REMEMBER]; @@ -208,22 +202,11 @@ static bool led_matrix_none(effect_params_t *params) { } static void led_task_timers(void) { -#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_MATRIX_TIMEOUT > 0 +#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) uint32_t deltaTime = sync_timer_elapsed32(led_timer_buffer); -#endif // defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_MATRIX_TIMEOUT > 0 +#endif // defined(LED_MATRIX_KEYREACTIVE_ENABLED) led_timer_buffer = sync_timer_read32(); - // Update double buffer timers -#if LED_MATRIX_TIMEOUT > 0 - if (led_anykey_timer < UINT32_MAX) { - if (UINT32_MAX - deltaTime < led_anykey_timer) { - led_anykey_timer = UINT32_MAX; - } else { - led_anykey_timer += deltaTime; - } - } -#endif // LED_MATRIX_TIMEOUT > 0 - // Update double buffer last hit timers #ifdef LED_MATRIX_KEYREACTIVE_ENABLED uint8_t count = last_hit_buffer.count; @@ -329,7 +312,7 @@ void led_matrix_task(void) { // while suspended and just do a software shutdown. This is a cheap hack for now. bool suspend_backlight = suspend_state || #if LED_MATRIX_TIMEOUT > 0 - (led_anykey_timer > (uint32_t)LED_MATRIX_TIMEOUT) || + (last_input_activity_elapsed() > (uint32_t)LED_MATRIX_TIMEOUT) || #endif // LED_MATRIX_TIMEOUT > 0 false; diff --git a/quantum/rgb_matrix/rgb_matrix.c b/quantum/rgb_matrix/rgb_matrix.c index d93d189827..ebaf3077dc 100644 --- a/quantum/rgb_matrix/rgb_matrix.c +++ b/quantum/rgb_matrix/rgb_matrix.c @@ -76,9 +76,6 @@ static uint8_t rgb_last_enable = UINT8_MAX; static uint8_t rgb_last_effect = UINT8_MAX; static effect_params_t rgb_effect_params = {0, LED_FLAG_ALL, false}; static rgb_task_states rgb_task_state = SYNCING; -#if RGB_MATRIX_TIMEOUT > 0 -static uint32_t rgb_anykey_timer; -#endif // RGB_MATRIX_TIMEOUT > 0 // double buffers static uint32_t rgb_timer_buffer; @@ -163,9 +160,6 @@ void process_rgb_matrix(uint8_t row, uint8_t col, bool pressed) { #ifndef RGB_MATRIX_SPLIT if (!is_keyboard_master()) return; #endif -#if RGB_MATRIX_TIMEOUT > 0 - rgb_anykey_timer = 0; -#endif // RGB_MATRIX_TIMEOUT > 0 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED uint8_t led[LED_HITS_TO_REMEMBER]; @@ -246,18 +240,11 @@ static bool rgb_matrix_none(effect_params_t *params) { } static void rgb_task_timers(void) { -#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_MATRIX_TIMEOUT > 0 +#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) uint32_t deltaTime = sync_timer_elapsed32(rgb_timer_buffer); -#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED) || RGB_MATRIX_TIMEOUT > 0 +#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED) rgb_timer_buffer = sync_timer_read32(); - // Update double buffer timers -#if RGB_MATRIX_TIMEOUT > 0 - if (rgb_anykey_timer + deltaTime <= UINT32_MAX) { - rgb_anykey_timer += deltaTime; - } -#endif // RGB_MATRIX_TIMEOUT > 0 - // Update double buffer last hit timers #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED uint8_t count = last_hit_buffer.count; @@ -370,7 +357,7 @@ void rgb_matrix_task(void) { // while suspended and just do a software shutdown. This is a cheap hack for now. bool suspend_backlight = suspend_state || #if RGB_MATRIX_TIMEOUT > 0 - (rgb_anykey_timer > (uint32_t)RGB_MATRIX_TIMEOUT) || + (last_input_activity_elapsed() > (uint32_t)RGB_MATRIX_TIMEOUT) || #endif // RGB_MATRIX_TIMEOUT > 0 false;