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https://github.com/firewalkwithm3/qmk_firmware.git
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DRV2605L Continuous Haptic Feedback Support (#6461)
* provide means to turn on RTP mode and set the amplitude * new keycode HPT_CONT to turn RTP off/on * introduce new keycodes HPT_CONI, and HPT_COND for Haptic Continuous Increase and Decrease * support for continuous mode amplitude increase and decrease * code cleanup * update docs to reference new keycodes and functionality * don't touch the keymaps * add function prototypes * add proper guards * cleanup guards * remove extra reserved
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@ -29,6 +29,9 @@ Not all keycodes below will work depending on which haptic mechanism you have ch
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|`HPT_BUZ` | Toggle solenoid buzz on/off |
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|`HPT_MODI` | Go to next DRV2605L waveform |
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|`HPT_MODD` | Go to previous DRV2605L waveform |
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|`HPT_CONT` | Toggle continuous haptic mode on/off |
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|`HPT_CONI` | Increase DRV2605L continous haptic strength |
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|`HPT_COND` | Decrease DRV2605L continous haptic strength |
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|`HPT_DWLI` | Increase Solenoid dwell time |
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|`HPT_DWLD` | Decrease Solenoid dwell time |
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@ -145,3 +148,7 @@ If haptic feedback is enabled, the keyboard will vibrate to a specific sqeuence
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#define DRV_MODE_DEFAULT *sequence name or number*
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```
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This will set what sequence HPT_RST will set as the active mode. If not defined, mode will be set to 1 when HPT_RST is pressed.
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### DRV2605L Continuous Haptic Mode
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This mode sets continuous haptic feedback with the option to increase or decrease strength.
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@ -114,6 +114,17 @@ void DRV_init(void) {
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DRV_write(DRV_GO, 0x01);
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}
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void DRV_rtp_init(void) {
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DRV_write(DRV_GO, 0x00);
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DRV_write(DRV_RTP_INPUT, 20); //20 is the lowest value I've found where haptics can still be felt.
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DRV_write(DRV_MODE, 0x05);
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DRV_write(DRV_GO, 0x01);
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}
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void DRV_amplitude(uint8_t amplitude) {
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DRV_write(DRV_RTP_INPUT, amplitude);
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}
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void DRV_pulse(uint8_t sequence) {
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DRV_write(DRV_GO, 0x00);
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DRV_write(DRV_WAVEFORM_SEQ_1, sequence);
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@ -170,6 +170,8 @@
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void DRV_init(void);
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void DRV_write(const uint8_t drv_register, const uint8_t settings);
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uint8_t DRV_read(const uint8_t regaddress);
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void DRV_rtp_init(void);
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void DRV_amplitude(const uint8_t amplitude);
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void DRV_pulse(const uint8_t sequence);
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typedef enum DRV_EFFECT {
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@ -168,6 +168,15 @@ void haptic_set_mode(uint8_t mode) {
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xprintf("haptic_config.mode = %u\n", haptic_config.mode);
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}
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void haptic_set_amplitude(uint8_t amp) {
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haptic_config.amplitude = amp;
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eeconfig_update_haptic(haptic_config.raw);
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xprintf("haptic_config.amplitude = %u\n", haptic_config.amplitude);
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#ifdef DRV2605L
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DRV_amplitude(amp);
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#endif
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}
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void haptic_set_buzz(uint8_t buzz) {
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haptic_config.buzz = buzz;
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eeconfig_update_haptic(haptic_config.raw);
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@ -201,6 +210,53 @@ uint8_t haptic_get_dwell(void) {
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return haptic_config.dwell;
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}
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void haptic_enable_continuous(void) {
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haptic_config.cont = 1;
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xprintf("haptic_config.cont = %u\n", haptic_config.cont);
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eeconfig_update_haptic(haptic_config.raw);
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#ifdef DRV2605L
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DRV_rtp_init();
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#endif
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}
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void haptic_disable_continuous(void) {
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haptic_config.cont = 0;
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xprintf("haptic_config.cont = %u\n", haptic_config.cont);
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eeconfig_update_haptic(haptic_config.raw);
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#ifdef DRV2605L
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DRV_write(DRV_MODE,0x00);
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#endif
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}
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void haptic_toggle_continuous(void) {
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#ifdef DRV2605L
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if (haptic_config.cont) {
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haptic_disable_continuous();
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} else {
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haptic_enable_continuous();
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}
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eeconfig_update_haptic(haptic_config.raw);
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#endif
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}
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void haptic_cont_increase(void) {
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uint8_t amp = haptic_config.amplitude + 10;
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if (haptic_config.amplitude >= 120) {
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amp = 120;
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}
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haptic_set_amplitude(amp);
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}
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void haptic_cont_decrease(void) {
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uint8_t amp = haptic_config.amplitude - 10;
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if (haptic_config.amplitude < 20) {
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amp = 20;
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}
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haptic_set_amplitude(amp);
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}
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void haptic_play(void) {
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#ifdef DRV2605L
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uint8_t play_eff = 0;
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@ -213,6 +269,7 @@ void haptic_play(void) {
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}
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bool process_haptic(uint16_t keycode, keyrecord_t *record) {
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if (keycode == HPT_ON && record->event.pressed) {
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haptic_enable();
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}
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@ -243,6 +300,16 @@ bool process_haptic(uint16_t keycode, keyrecord_t *record) {
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if (keycode == HPT_DWLD && record->event.pressed) {
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haptic_dwell_decrease();
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}
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if (keycode == HPT_CONT && record->event.pressed) {
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haptic_toggle_continuous();
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}
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if (keycode == HPT_CONI && record->event.pressed) {
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haptic_cont_increase();
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}
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if (keycode == HPT_COND && record->event.pressed) {
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haptic_cont_decrease();
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}
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if (haptic_config.enable) {
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if (record->event.pressed) {
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// keypress
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@ -34,12 +34,14 @@
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typedef union {
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uint32_t raw;
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struct {
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bool enable : 1;
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uint8_t feedback : 2;
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uint8_t mode : 7;
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bool buzz : 1;
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uint8_t dwell : 7;
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uint16_t reserved : 16;
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bool enable :1;
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uint8_t feedback :2;
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uint8_t mode :7;
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bool buzz :1;
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uint8_t dwell :7;
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bool cont :1;
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uint8_t amplitude :8;
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uint16_t reserved :7;
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};
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} haptic_config_t;
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@ -71,6 +73,9 @@ uint8_t haptic_get_mode(void);
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uint8_t haptic_get_feedback(void);
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void haptic_dwell_increase(void);
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void haptic_dwell_decrease(void);
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void haptic_toggle_continuous(void);
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void haptic_cont_increase(void);
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void haptic_cont_decrease(void);
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void haptic_play(void);
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void haptic_shutdown(void);
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@ -473,6 +473,9 @@ enum quantum_keycodes {
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HPT_BUZ,
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HPT_MODI,
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HPT_MODD,
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HPT_CONT,
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HPT_CONI,
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HPT_COND,
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HPT_DWLI,
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HPT_DWLD,
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