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https://github.com/firewalkwithm3/qmk_firmware.git
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[Keyboard] add scatter42 by bbrfkr (#10893)
* add new keyboard scatter42 by bbrfkr * mod info.json to work * mod info.json * mod readme * Update keyboards/scatter42/keymaps/default/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/scatter42/keymaps/default/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/scatter42/scatter42.h Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/scatter42/config.h Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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147
keyboards/scatter42/config.h
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147
keyboards/scatter42/config.h
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/*
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Copyright 2020 bbrfkr
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x3B47
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#define DEVICE_VER 0x0001
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#define MANUFACTURER bbrfkr
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#define PRODUCT scatter42
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 6
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
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#define USE_SERIAL
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//# define RGBLED_NUM 16
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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223
keyboards/scatter42/info.json
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223
keyboards/scatter42/info.json
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{
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"keyboard_name": "scatter42",
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"url": "https://github.com/bbrfkr/keyboards/tree/master/scatter42",
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"maintainer": "bbrfkr",
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"width": 14,
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"height": 5.125,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{
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"label": "Q",
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"x": 0,
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"y": 0.5
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},
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{
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"label": "W",
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"x": 1,
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"y": 0.25
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},
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{
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"label": "E",
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"x": 2,
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"y": 0
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},
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{
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"label": "R",
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"x": 3,
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"y": 0.25
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},
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{
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"label": "T",
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"x": 4,
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"y": 0.5
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},
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{
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"label": "Y",
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"x": 9,
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"y": 0.5
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},
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{
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"label": "U",
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"x": 10,
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"y": 0.25
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},
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{
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"label": "I",
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"x": 11,
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"y": 0
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},
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{
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"label": "O",
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"x": 12,
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"y": 0.25
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},
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{
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"label": "P",
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"x": 13,
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"y": 0.5
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},
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{
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"label": "A",
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"x": 0,
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"y": 1.5
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},
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{
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"label": "S",
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"x": 1,
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"y": 1.25
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},
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{
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"label": "D",
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"x": 2,
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"y": 1
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},
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{
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"label": "F",
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"x": 3,
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"y": 1.25
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},
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{
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"label": "G",
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"x": 4,
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"y": 1.5
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},
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{
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"label": "H",
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"x": 9,
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"y": 1.5
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},
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{
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"label": "J",
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"x": 10,
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"y": 1.25
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},
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{
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"label": "K",
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"x": 11,
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"y": 1
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},
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{
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"label": "L",
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"x": 12,
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"y": 1.25
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},
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{
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"label": ";",
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"x": 13,
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"y": 1.5
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},
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{
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"label": "Z",
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"x": 0,
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"y": 2.5
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},
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{
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"label": "X",
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"x": 1,
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"y": 2.25
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},
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{
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"label": "C",
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"x": 2,
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"y": 2
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},
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{
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"label": "V",
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"x": 3,
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"y": 2.25
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},
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{
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"label": "B",
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"x": 4,
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"y": 2.5
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},
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{
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"label": "N",
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"x": 9,
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"y": 2.5
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},
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{
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"label": "M",
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"x": 10,
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"y": 2.25
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},
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{
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"label": ",",
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"x": 11,
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"y": 2
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},
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{
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"label": ".",
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"x": 12,
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"y": 2.25
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},
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{
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"label": "/",
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"x": 13,
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"y": 2.5
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},
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{
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"label": "Ctrl",
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"x": 0,
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"y": 3.5
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},
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{
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"label": "Shift",
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"x": 1,
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"y": 3.25
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},
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{
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"label": "Tab",
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"x": 2,
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"y": 3
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},
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{
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"label": "Super",
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"x": 3.5,
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"y": 3.625
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},
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{
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"label": "Lower",
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"x": 4.5,
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"y": 3.875
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},
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{
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"label": "Space",
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"x": 5.5,
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"y": 4.125
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},
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{
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"label": "Enter",
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"x": 7.45,
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"y": 4.125
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},
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{
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"label": "Raise",
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"x": 8.45,
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"y": 3.875
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},
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{
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"label": "Alt",
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"x": 9.45,
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"y": 3.625
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},
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{
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"label": "Back",
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"x": 11,
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"y": 3
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},
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{
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"label": "Shift",
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"x": 12,
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"y": 3.25
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},
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{
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"label": "Ctrl",
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"x": 13,
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"y": 3.5
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}
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]
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}
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}
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}
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31
keyboards/scatter42/keymaps/default/keymap.c
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31
keyboards/scatter42/keymaps/default/keymap.c
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/* Copyright 2020 bbrfkr
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*
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* This program is free software: you can redistribute it and/or modify
|
||||||
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* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
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* (at your option) any later version.
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||||||
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*
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||||||
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* This program is distributed in the hope that it will be useful,
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||||||
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
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* You should have received a copy of the GNU General Public License
|
||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||||
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_LOWER,
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_RAISE,
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_FN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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||||||
|
[0] = LAYOUT(KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, KC_LSFT, KC_TAB, KC_LGUI, MO(1), KC_SPC, KC_ENT, MO(2), KC_RALT, KC_BSPC, KC_RSFT, KC_RCTL),
|
||||||
|
[1] = LAYOUT(KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F11, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_LCTL, KC_LSFT, KC_ESC, KC_LGUI, KC_TRNS, KC_SPC, KC_ENT, MO(3), KC_RALT, KC_DEL, KC_RSFT, KC_PSCR),
|
||||||
|
[2] = LAYOUT(KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_NO, KC_NO, KC_NO, KC_BSLS, KC_GRV, KC_MINS, KC_EQL, KC_QUOT, KC_LCBR, KC_RCBR, KC_NO, KC_NO, KC_NO, KC_PIPE, KC_TILD, KC_UNDS, KC_PLUS, KC_DQUO, KC_LBRC, KC_RBRC, KC_LCTL, KC_LSFT, KC_ESC, KC_LGUI, MO(3), KC_SPC, KC_ENT, KC_TRNS, KC_RALT, KC_DEL, KC_RSFT, KC_RCTL),
|
||||||
|
[3] = LAYOUT(KC_VOLU, RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BRIU, KC_VOLD, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_BRID, KC_MUTE, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO)
|
||||||
|
};
|
1
keyboards/scatter42/keymaps/default/readme.md
Normal file
1
keyboards/scatter42/keymaps/default/readme.md
Normal file
|
@ -0,0 +1 @@
|
||||||
|
# The default keymap for scatter42
|
19
keyboards/scatter42/readme.md
Normal file
19
keyboards/scatter42/readme.md
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
# scatter42
|
||||||
|
|
||||||
|
[![scatter42](https://i.imgur.com/2MGMcip.jpg)](https://imgur.com/2MGMcip)
|
||||||
|
|
||||||
|
A split keyboard with 39 (4rows and 5columns) keys and 3 keys for thumbs.
|
||||||
|
|
||||||
|
* Keyboard Maintainer: [bbrfkr](https://github.com/bbrfkr) [@bbrfkr](https://twitter.com/bbrfkr)
|
||||||
|
* Hardware Supported: scatter42 PCB, Pro Micro
|
||||||
|
* Hardware Availability: https://bbrfkr.booth.pm/
|
||||||
|
|
||||||
|
Make example for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
|
make scatter42:default
|
||||||
|
|
||||||
|
Flashing example for this keyboard:
|
||||||
|
|
||||||
|
make scatter42:default:flash
|
||||||
|
|
||||||
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
23
keyboards/scatter42/rules.mk
Normal file
23
keyboards/scatter42/rules.mk
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
# MCU name
|
||||||
|
MCU = atmega32u4
|
||||||
|
|
||||||
|
# Bootloader selection
|
||||||
|
BOOTLOADER = atmel-dfu
|
||||||
|
|
||||||
|
# Build Options
|
||||||
|
# change yes to no to disable
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||||
|
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||||
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
SPLIT_KEYBOARD = yes
|
17
keyboards/scatter42/scatter42.c
Normal file
17
keyboards/scatter42/scatter42.c
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
/* Copyright 2020 bbrfkr
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "scatter42.h"
|
44
keyboards/scatter42/scatter42.h
Normal file
44
keyboards/scatter42/scatter42.h
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
/* Copyright 2020 bbrfkr
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
/* This is a shortcut to help you visually see your layout.
|
||||||
|
*
|
||||||
|
* The first section contains all of the arguments representing the physical
|
||||||
|
* layout of the board and position of the keys.
|
||||||
|
*
|
||||||
|
* The second converts the arguments into a two-dimensional array which
|
||||||
|
* represents the switch matrix.
|
||||||
|
*/
|
||||||
|
#define LAYOUT( \
|
||||||
|
L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \
|
||||||
|
L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \
|
||||||
|
L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \
|
||||||
|
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ L00, L01, L02, L03, L04, KC_NO }, \
|
||||||
|
{ L10, L11, L12, L13, L14, KC_NO }, \
|
||||||
|
{ L20, L21, L22, L23, L24, KC_NO }, \
|
||||||
|
{ L30, L31, L32, L33, L34, L35 }, \
|
||||||
|
{ R04, R03, R02, R01, R00, KC_NO }, \
|
||||||
|
{ R14, R13, R12, R11, R10, KC_NO }, \
|
||||||
|
{ R24, R23, R22, R21, R20, KC_NO }, \
|
||||||
|
{ R35, R34, R33, R32, R31, R30 } \
|
||||||
|
}
|
Loading…
Reference in a new issue