diff --git a/keyboards/idobao/id42/config.h b/keyboards/idobao/id42/config.h
deleted file mode 100755
index a5f0f96a76..0000000000
--- a/keyboards/idobao/id42/config.h
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright 2022 Vino Rodrigues (@vinorodrigues)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-/* LED Matrix & Animations */
-#ifdef RGB_MATRIX_ENABLE
-
- #define RGB_MATRIX_LED_COUNT 42
-
- #define RGB_MATRIX_SLEEP // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
-
- #define RGB_MATRIX_KEYPRESSES // enable key press effects
-
- #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
-
- /* #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) */
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
- /* #endif // RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */
-#endif // RGB_MATRIX_ENABLE
diff --git a/keyboards/idobao/id42/info.json b/keyboards/idobao/id42/info.json
index b874f51806..b0702aaa94 100644
--- a/keyboards/idobao/id42/info.json
+++ b/keyboards/idobao/id42/info.json
@@ -18,7 +18,49 @@
"pin": "B3"
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "rainbow_moving_chevron": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 180,
+ "sleep": true
},
"matrix_pins": {
"cols": ["B4", "D7", "D6", "D4", "B5", "C7", "F0", "F7", "F6", "F1", "F4", "F5"],
diff --git a/keyboards/idobao/id61/config.h b/keyboards/idobao/id61/config.h
index b7707bf180..3766a8ef1d 100644
--- a/keyboards/idobao/id61/config.h
+++ b/keyboards/idobao/id61/config.h
@@ -3,70 +3,12 @@
#pragma once
-
-/* ----------------
- * RGB Matrix stuff
- * ---------------- */
-
-// RGB Matrix config
#if defined(RGB_MATRIX_ENABLE)
-
#ifndef ID61_DISABLE_UNDERGLOW
#define RGB_MATRIX_LED_COUNT 71
#else
#define RGB_MATRIX_LED_COUNT 61 // = 71 - 10
#endif
-
- #define RGB_MATRIX_SLEEP // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to {x} out of 255. If not defined maximum brightness is set to 255
-
- #define RGB_MATRIX_KEYPRESSES
-
- #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
-
- /* RGB_MATRIX_FRAMEBUFFER_EFFECTS) */
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- /* RGB_MATRIX_KEYPRESSES) | defined(RGB_MATRIX_KEYRELEASES) */
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif // RGB_MATRIX_ENABLE
/* -----------------------
diff --git a/keyboards/idobao/id61/info.json b/keyboards/idobao/id61/info.json
index cf7892ec9f..255e88fc05 100644
--- a/keyboards/idobao/id61/info.json
+++ b/keyboards/idobao/id61/info.json
@@ -18,7 +18,49 @@
"pin": "F0"
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "rainbow_moving_chevron": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 170,
+ "sleep": true
},
"matrix_pins": {
"cols": ["C7", "F6", "F5", "F4", "F1", "B7", "D5", "D1", "D2", "D3", "D4", "D0", "D6", "D7"],
diff --git a/keyboards/idobao/id63/config.h b/keyboards/idobao/id63/config.h
index ddca9576b0..5a7df9028e 100644
--- a/keyboards/idobao/id63/config.h
+++ b/keyboards/idobao/id63/config.h
@@ -3,83 +3,12 @@
#pragma once
-
-/* NB: Most configuration information resides in `info.json` */
-
-/* ----------------
- * RGB Matrix stuff
- * ---------------- */
-
-// RGB Matrix config
#if defined(RGB_MATRIX_ENABLE)
-
- /* Denwir case is solid back. Please disable underglow at compile with compile command line:
- *
- * `make idobao/id63:default UNDERGLOW=off`
- *
- * */
#ifndef ID63_DISABLE_UNDERGLOW
#define RGB_MATRIX_LED_COUNT 75
#else
#define RGB_MATRIX_LED_COUNT (75 - 12)
#endif
-
- #define RGB_MATRIX_SLEEP // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
-
- #define RGB_MATRIX_KEYPRESSES
- // do not enable RGB_MATRIX_FRAMEBUFFER_EFFECTS as these effects don't work will with this LED placement
-
- // changes to this list will break the sequence set in the VIA `json` file.
- /* Standard animation set */
- #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
- // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // ** do not enable
- // #define ENABLE_RGB_MATRIX_PIXEL_FLOW // ** do not enable
- // #define ENABLE_RGB_MATRIX_PIXEL_RAIN // ** do not enable
-
- /* RGB_MATRIX_FRAMEBUFFER_EFFECTS */
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP // ** do not enable
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN // ** do not enable
-
- /* RGB_MATRIX_KEYPRESSES */
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif // RGB_MATRIX_ENABLE
/* -----------------------
diff --git a/keyboards/idobao/id63/info.json b/keyboards/idobao/id63/info.json
index 32651f918f..02c4d41bf4 100644
--- a/keyboards/idobao/id63/info.json
+++ b/keyboards/idobao/id63/info.json
@@ -18,7 +18,49 @@
"pin": "B7"
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "rainbow_moving_chevron": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 180,
+ "sleep": true
},
"matrix_pins": {
"cols": ["C7", "F6", "F5", "F4", "F1", "B3", "D0", "D1", "D2", "D3", "D4", "D5", "D6", "D7"],
diff --git a/keyboards/idobao/id67/config.h b/keyboards/idobao/id67/config.h
index e0685f4a8a..8f454d1ff4 100644
--- a/keyboards/idobao/id67/config.h
+++ b/keyboards/idobao/id67/config.h
@@ -5,64 +5,12 @@
#pragma once
-// RGB Matrix config
#if defined(RGB_MATRIX_ENABLE)
#ifndef ID67_DISABLE_UNDERGLOW
#define RGB_MATRIX_LED_COUNT 77
#else
#define RGB_MATRIX_LED_COUNT (77 - 10)
#endif
-
- #define RGB_MATRIX_SLEEP // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
-
- #define RGB_MATRIX_KEYPRESSES
-
- #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
-
- /* RGB_MATRIX_FRAMEBUFFER_EFFECTS -- don't enable */
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- /* RGB_MATRIX_KEYPRESSES || RGB_MATRIX_KEYRELEASES */
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif // RGB_MATRIX_ENABLE
/* -----------------------
diff --git a/keyboards/idobao/id67/info.json b/keyboards/idobao/id67/info.json
index eff8333a80..5618311141 100644
--- a/keyboards/idobao/id67/info.json
+++ b/keyboards/idobao/id67/info.json
@@ -18,7 +18,49 @@
"pin": "F0"
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "rainbow_moving_chevron": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 180,
+ "sleep": true
},
"matrix_pins": {
"cols": ["C7", "F6", "F5", "F4", "F1", "B7", "D5", "D1", "D2", "D3", "D4", "D0", "D6", "D7", "B4"],
diff --git a/keyboards/idobao/id75/v2/config.h b/keyboards/idobao/id75/v2/config.h
index 54d74c8da5..51d84749a5 100644
--- a/keyboards/idobao/id75/v2/config.h
+++ b/keyboards/idobao/id75/v2/config.h
@@ -16,48 +16,6 @@
#pragma once
-#ifdef RGB_MATRIX_ENABLE
-# define RGB_MATRIX_LED_COUNT 85 /* 10 Bottom 75 top*/
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-# define RGB_MATRIX_KEYPRESSES
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only if RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
diff --git a/keyboards/idobao/id75/v2/info.json b/keyboards/idobao/id75/v2/info.json
index 4cb46c2564..f24145b918 100644
--- a/keyboards/idobao/id75/v2/info.json
+++ b/keyboards/idobao/id75/v2/info.json
@@ -12,6 +12,39 @@
"pin": "F0"
},
"rgb_matrix": {
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "typing_heatmap": true,
+ "digital_rain": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
"driver": "ws2812"
},
"matrix_pins": {
diff --git a/keyboards/idobao/id80/v3/ansi/config.h b/keyboards/idobao/id80/v3/ansi/config.h
deleted file mode 100644
index 9b5b0ea291..0000000000
--- a/keyboards/idobao/id80/v3/ansi/config.h
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright 2022 Vino Rodrigues (@vinorodrigues)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-/* ----------------
- * RGB Matrix stuff
- * ---------------- */
-
-// RGB Matrix config
-#if defined(RGB_MATRIX_ENABLE)
-
- #define RGB_MATRIX_LED_COUNT 94
-
- #define RGB_MATRIX_SLEEP // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
-
- #define RGB_MATRIX_KEYPRESSES
-
- #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
-
- /* don't need `#if`, animation modes themselves check defines
- * #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) */
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- /* #endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS */
-
- /* don't need `#if`, animation modes themselves check defines
- * #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) */
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
- /* #endif // RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */
-#endif // RGB_MATRIX_ENABLE
-
-/* -----------------------
- * Feature disable options
- * These options are also useful to firmware size reduction.
- * ----------------------- */
-
-/* disable debug print */
-//#define NO_DEBUG
-
-/* disable print */
-//#define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT
diff --git a/keyboards/idobao/id80/v3/ansi/info.json b/keyboards/idobao/id80/v3/ansi/info.json
index cf21d3abb1..5cca0260ea 100644
--- a/keyboards/idobao/id80/v3/ansi/info.json
+++ b/keyboards/idobao/id80/v3/ansi/info.json
@@ -15,7 +15,49 @@
"rgblight": false
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "rainbow_moving_chevron": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 180,
+ "sleep": true
},
"matrix_pins": {
"cols": ["B7", "B3", "B2", "B1", "B0", "E6", "F1", "F4", "F5", "F6", "F7"],
diff --git a/keyboards/idobao/id87/v2/config.h b/keyboards/idobao/id87/v2/config.h
deleted file mode 100644
index 2a6237fd91..0000000000
--- a/keyboards/idobao/id87/v2/config.h
+++ /dev/null
@@ -1,83 +0,0 @@
-// Copyright 2022 vinorodrigues (@vinorodrigues)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-
-/* ----------------
- * RGB Matrix stuff
- * ---------------- */
-
-// RGB Matrix config
-#if defined(RGB_MATRIX_ENABLE)
-
- #define RGB_MATRIX_LED_COUNT 103
-
- #define RGB_MATRIX_SLEEP // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255
-
- #define RGB_MATRIX_KEYPRESSES
-
- #define ENABLE_RGB_MATRIX_SOLID_COLOR // Static single color
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
- #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
- #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
- #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
- #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
- #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
- #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
- #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
- #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
- #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
- #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
-
- /* RGB_MATRIX_FRAMEBUFFER_EFFECTS -- do not enable */
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- /* RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
- #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
-#endif // RGB_MATRIX_ENABLE
-
-
-/* -----------------------
- * Feature disable options
- * These options are also useful to firmware size reduction.
- * ----------------------- */
-
-/* disable debug print */
-//#define NO_DEBUG
-
-/* disable print */
-//#define NO_PRINT
-
-/* disable action features */
-//#define NO_ACTION_LAYER
-//#define NO_ACTION_TAPPING
-//#define NO_ACTION_ONESHOT
diff --git a/keyboards/idobao/id87/v2/info.json b/keyboards/idobao/id87/v2/info.json
index 783cd04a03..cb94ee763e 100644
--- a/keyboards/idobao/id87/v2/info.json
+++ b/keyboards/idobao/id87/v2/info.json
@@ -18,7 +18,49 @@
"pin": "E2"
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "rainbow_moving_chevron": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 180,
+ "sleep": true
},
"matrix_pins": {
"cols": ["D0", "D1", "D2", "D3", "D5", "D4", "D6", "D7", "B4"],
diff --git a/keyboards/idobao/montex/v1rgb/config.h b/keyboards/idobao/montex/v1rgb/config.h
deleted file mode 100755
index 789479de05..0000000000
--- a/keyboards/idobao/montex/v1rgb/config.h
+++ /dev/null
@@ -1,66 +0,0 @@
-// Copyright 2022 peepeetee (@peepeetee)
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#if defined(RGB_MATRIX_ENABLE)
-
- // The number of LEDs connected
- #define RGB_MATRIX_LED_COUNT 31
-
- #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
-
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see:
- // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- /* *** Items disabled are visually unappealing in a 5x6 key matrix *** */
- #define ENABLE_RGB_MATRIX_SOLID_COLOR
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_BREATHING
- // #define ENABLE_RGB_MATRIX_BAND_SAT
- // #define ENABLE_RGB_MATRIX_BAND_VAL
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- #define ENABLE_RGB_MATRIX_CYCLE_ALL
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- // #define ENABLE_RGB_MATRIX_DUAL_BEACON
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- #define ENABLE_RGB_MATRIX_RAINDROPS
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- #define ENABLE_RGB_MATRIX_HUE_BREATHING
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM
- #define ENABLE_RGB_MATRIX_HUE_WAVE
- #define ENABLE_RGB_MATRIX_PIXEL_RAIN
- #define ENABLE_RGB_MATRIX_PIXEL_FLOW
- // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-
- // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- #define ENABLE_RGB_MATRIX_SPLASH
- // #define ENABLE_RGB_MATRIX_MULTISPLASH
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif
diff --git a/keyboards/idobao/montex/v1rgb/info.json b/keyboards/idobao/montex/v1rgb/info.json
index 31c06d0809..08c62297ac 100755
--- a/keyboards/idobao/montex/v1rgb/info.json
+++ b/keyboards/idobao/montex/v1rgb/info.json
@@ -7,7 +7,33 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "rainbow_beacon": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "splash": true,
+ "solid_splash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 170
},
"matrix_pins": {
"cols": ["D5", "D3", "D2", "D1", "D0"],
diff --git a/keyboards/idobao/montex/v2/config.h b/keyboards/idobao/montex/v2/config.h
index 9f4dd7acf4..548f3f62e7 100755
--- a/keyboards/idobao/montex/v2/config.h
+++ b/keyboards/idobao/montex/v2/config.h
@@ -9,65 +9,6 @@
#else
#define RGB_MATRIX_LED_COUNT 27 // -4 disabled underglow LEDs
#endif
-
- // #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // don't use, too few key to make it look good
- #define RGB_MATRIX_KEYPRESSES
-
- #define RGB_MATRIX_SLEEP // turn off effects when suspended
- #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
-
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see:
- // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- /* *** Items disabled are visually unappealing in a 5x6 key matrix *** */
- #define ENABLE_RGB_MATRIX_SOLID_COLOR
- #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_BREATHING
- // #define ENABLE_RGB_MATRIX_BAND_SAT
- // #define ENABLE_RGB_MATRIX_BAND_VAL
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- #define ENABLE_RGB_MATRIX_CYCLE_ALL
- #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- // #define ENABLE_RGB_MATRIX_DUAL_BEACON
- #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- #define ENABLE_RGB_MATRIX_RAINDROPS
- #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- #define ENABLE_RGB_MATRIX_HUE_BREATHING
- #define ENABLE_RGB_MATRIX_HUE_PENDULUM
- #define ENABLE_RGB_MATRIX_HUE_WAVE
- #define ENABLE_RGB_MATRIX_PIXEL_RAIN
- #define ENABLE_RGB_MATRIX_PIXEL_FLOW
- // #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-
- /* enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined */
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-
- /* enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined */
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- // define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- #define ENABLE_RGB_MATRIX_SPLASH
- // #define ENABLE_RGB_MATRIX_MULTISPLASH
- #define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif // RGB_MATRIX_ENABLE
/* -----------------------
diff --git a/keyboards/idobao/montex/v2/info.json b/keyboards/idobao/montex/v2/info.json
index 74a69d60fe..774cde114f 100755
--- a/keyboards/idobao/montex/v2/info.json
+++ b/keyboards/idobao/montex/v2/info.json
@@ -18,7 +18,34 @@
"pin": "B1"
},
"rgb_matrix": {
- "driver": "ws2812"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "rainbow_beacon": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "splash": true,
+ "solid_splash": true
+ },
+ "driver": "ws2812",
+ "max_brightness": 180,
+ "sleep": true
},
"matrix_pins": {
"cols": ["D5", "D3", "D2", "D1", "D0"],
diff --git a/keyboards/idyllic/tinny50_rgb/config.h b/keyboards/idyllic/tinny50_rgb/config.h
deleted file mode 100644
index 0cb5eac432..0000000000
--- a/keyboards/idyllic/tinny50_rgb/config.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
-Copyright 2022 Zykrah
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see .
-*/
-
-#pragma once
-
-#ifdef RGB_MATRIX_ENABLE
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
-#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS * 7/8
-
-/* The number of LEDs connected */
-#define RGB_MATRIX_LED_COUNT 30
-
-/* Enable RGB MATRIX effects */
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-#define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-#endif
diff --git a/keyboards/idyllic/tinny50_rgb/info.json b/keyboards/idyllic/tinny50_rgb/info.json
index 7e68b960f5..5407bd9c26 100644
--- a/keyboards/idyllic/tinny50_rgb/info.json
+++ b/keyboards/idyllic/tinny50_rgb/info.json
@@ -30,6 +30,40 @@
"cols": ["GP29", "GP28", "GP27", "GP26", "GP25", "GP24", "GP23", "GP20", "GP19", "GP1", "GP6", "GP5"]
},
"rgb_matrix": {
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "pixel_fractal": true
+ },
+ "default": {
+ "val": 223
+ },
"driver": "ws2812"
},
"ws2812": {
diff --git a/keyboards/ilumkb/simpler61/config.h b/keyboards/ilumkb/simpler61/config.h
index 65f922631f..6bff92d3ea 100644
--- a/keyboards/ilumkb/simpler61/config.h
+++ b/keyboards/ilumkb/simpler61/config.h
@@ -16,60 +16,4 @@
#pragma once
-#define RGB_MATRIX_SLEEP // turn off effects when suspended
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_LED_PROCESS_LIMIT 4
-#define RGB_MATRIX_LED_FLUSH_LIMIT 26
-#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define IS31FL3741_I2C_ADDRESS_1 IS31FL3741_I2C_ADDRESS_GND
-#define DRIVER_1_LED_TOTAL 61
-#define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL
-#define DRIVER_INDICATOR_LED_TOTAL 0
-
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_PIXEL_RAIN
-# define ENABLE_RGB_MATRIX_PIXEL_FLOW
-# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-// # define ENABLE_RGB_MATRIX_SPLASH
-// # define ENABLE_RGB_MATRIX_MULTISPLASH
-// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
-// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
diff --git a/keyboards/ilumkb/simpler61/info.json b/keyboards/ilumkb/simpler61/info.json
index 80a738f4cf..9f8f5f014a 100644
--- a/keyboards/ilumkb/simpler61/info.json
+++ b/keyboards/ilumkb/simpler61/info.json
@@ -9,7 +9,44 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
- "driver": "is31fl3741"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "pixel_fractal": true
+ },
+ "default": {
+ "animation": "cycle_all"
+ },
+ "driver": "is31fl3741",
+ "led_process_limit": 4,
+ "led_flush_limit": 26,
+ "sleep": true
},
"matrix_pins": {
"cols": ["B0", "B1", "B2", "B3", "B7", "D4", "D6", "D7", "B4", "B5", "B6", "C6", "C7", "F7"],
diff --git a/keyboards/ilumkb/simpler64/config.h b/keyboards/ilumkb/simpler64/config.h
index 4f47e5e4cd..6bff92d3ea 100644
--- a/keyboards/ilumkb/simpler64/config.h
+++ b/keyboards/ilumkb/simpler64/config.h
@@ -16,61 +16,4 @@
#pragma once
-#define RGB_MATRIX_SLEEP // turn off effects when suspended
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_LED_PROCESS_LIMIT 4
-#define RGB_MATRIX_LED_FLUSH_LIMIT 26
-#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
#define IS31FL3741_I2C_ADDRESS_1 IS31FL3741_I2C_ADDRESS_GND
-#define DRIVER_1_LED_TOTAL 64
-#define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL
-#define DRIVER_INDICATOR_LED_TOTAL 0
-
-
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_PIXEL_RAIN
-# define ENABLE_RGB_MATRIX_PIXEL_FLOW
-# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-// # define ENABLE_RGB_MATRIX_SPLASH
-// # define ENABLE_RGB_MATRIX_MULTISPLASH
-// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
-// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
diff --git a/keyboards/ilumkb/simpler64/info.json b/keyboards/ilumkb/simpler64/info.json
index a793907148..af617da861 100644
--- a/keyboards/ilumkb/simpler64/info.json
+++ b/keyboards/ilumkb/simpler64/info.json
@@ -9,7 +9,44 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
- "driver": "is31fl3741"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "pixel_fractal": true
+ },
+ "default": {
+ "animation": "cycle_all"
+ },
+ "driver": "is31fl3741",
+ "led_process_limit": 4,
+ "led_flush_limit": 26,
+ "sleep": true
},
"matrix_pins": {
"cols": ["B0", "B1", "B2", "B3", "B7", "D4", "D6", "D7", "B4", "B5", "B6", "C6", "C7", "F7"],
diff --git a/keyboards/inett_studio/sqx/hotswap/config.h b/keyboards/inett_studio/sqx/hotswap/config.h
index a53a2132fa..0759616004 100644
--- a/keyboards/inett_studio/sqx/hotswap/config.h
+++ b/keyboards/inett_studio/sqx/hotswap/config.h
@@ -29,63 +29,9 @@
/* disable print */
//#define NO_PRINT
-//rgb matrix setting
-#define DRIVER_1_LED_TOTAL 33
-#define DRIVER_2_LED_TOTAL 31
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_VCC
-#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#if defined(RGB_MATRIX_ENABLE) && defined(RGBLIGHT_ENABLE)
#define RGB_MATRIX_DISABLE_KEYCODES
#endif
-
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-// #define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-// #define ENABLE_RGB_MATRIX_SPLASH
-// #define ENABLE_RGB_MATRIX_MULTISPLASH
-// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
-// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
diff --git a/keyboards/inett_studio/sqx/hotswap/info.json b/keyboards/inett_studio/sqx/hotswap/info.json
index 90fe00d167..f1526594f9 100644
--- a/keyboards/inett_studio/sqx/hotswap/info.json
+++ b/keyboards/inett_studio/sqx/hotswap/info.json
@@ -12,7 +12,36 @@
"pin": "D7"
},
"rgb_matrix": {
- "driver": "is31fl3731"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_pinwheel_sat": true,
+ "band_spiral_sat": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "pixel_fractal": true
+ },
+ "driver": "is31fl3731",
+ "max_brightness": 170
},
"rgblight": {
"saturation_steps": 8,
diff --git a/keyboards/inett_studio/sqx/universal/config.h b/keyboards/inett_studio/sqx/universal/config.h
index dd123bd7a9..737addf725 100644
--- a/keyboards/inett_studio/sqx/universal/config.h
+++ b/keyboards/inett_studio/sqx/universal/config.h
@@ -29,63 +29,9 @@
/* disable print */
//#define NO_PRINT
-//rgb matrix setting
-#define DRIVER_1_LED_TOTAL 36
-#define DRIVER_2_LED_TOTAL 36
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
#define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_VCC
-#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#if defined(RGB_MATRIX_ENABLE) && defined(RGBLIGHT_ENABLE)
# define RGB_MATRIX_DISABLE_KEYCODES
#endif
-
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_BAND_SAT
-// #define ENABLE_RGB_MATRIX_BAND_VAL
-#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define ENABLE_RGB_MATRIX_HUE_BREATHING
-#define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-// #define ENABLE_RGB_MATRIX_SPLASH
-// #define ENABLE_RGB_MATRIX_MULTISPLASH
-// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
-// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
diff --git a/keyboards/inett_studio/sqx/universal/info.json b/keyboards/inett_studio/sqx/universal/info.json
index 15744fbbbc..d84ad5fc63 100644
--- a/keyboards/inett_studio/sqx/universal/info.json
+++ b/keyboards/inett_studio/sqx/universal/info.json
@@ -12,7 +12,36 @@
"pin": "D7"
},
"rgb_matrix": {
- "driver": "is31fl3731"
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_pinwheel_sat": true,
+ "band_spiral_sat": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "pixel_fractal": true
+ },
+ "driver": "is31fl3731",
+ "max_brightness": 170
},
"rgblight": {
"saturation_steps": 8,
diff --git a/keyboards/inland/kb83/config.h b/keyboards/inland/kb83/config.h
index e8f47d54e1..c003d218c2 100644
--- a/keyboards/inland/kb83/config.h
+++ b/keyboards/inland/kb83/config.h
@@ -40,36 +40,3 @@
#define I2C1_SCL_PAL_MODE 4
#define I2C1_OPMODE OPMODE_I2C
#define I2C1_CLOCK_SPEED 400000 /* 400000 */
-
-#define DRIVER_1_LED_TOTAL 61
-#define DRIVER_2_LED_TOTAL 21
-#define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + 10)
-
-#define RGB_MATRIX_SLEEP // turn off effects when suspended
-
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_KEYRELEASES
-
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#define ENABLE_RGB_MATRIX_BREATHING
-#define ENABLE_RGB_MATRIX_CYCLE_ALL
-#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define ENABLE_RGB_MATRIX_DUAL_BEACON
-#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#define ENABLE_RGB_MATRIX_RAINDROPS
-#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#define ENABLE_RGB_MATRIX_MULTISPLASH
-
-#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 /* The maximum brightness level */
diff --git a/keyboards/inland/kb83/info.json b/keyboards/inland/kb83/info.json
index d8e029c5fa..b4396fb630 100644
--- a/keyboards/inland/kb83/info.json
+++ b/keyboards/inland/kb83/info.json
@@ -9,7 +9,28 @@
"force_nkro": true
},
"rgb_matrix": {
- "driver": "snled27351"
+ "animations": {
+ "breathing": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "raindrops": true,
+ "typing_heatmap": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "multisplash": true
+ },
+ "driver": "snled27351",
+ "max_brightness": 200,
+ "react_on_keyup": true,
+ "sleep": true
},
"processor": "WB32FQ95",
"bootloader": "wb32-dfu",
diff --git a/keyboards/inland/mk47/config.h b/keyboards/inland/mk47/config.h
index 6b673f5a3d..13ebb83ba6 100644
--- a/keyboards/inland/mk47/config.h
+++ b/keyboards/inland/mk47/config.h
@@ -30,10 +30,3 @@
/* WB32 MCU has no default definition */
#define I2C1_OPMODE OPMODE_I2C
#define I2C1_CLOCK_SPEED 400000
-
-#define RGB_MATRIX_LED_COUNT 47
-#define RGB_MATRIX_SLEEP
-
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define RGB_MATRIX_KEYPRESSES
-
diff --git a/keyboards/inland/mk47/info.json b/keyboards/inland/mk47/info.json
index e647723ed8..b6404f58b2 100644
--- a/keyboards/inland/mk47/info.json
+++ b/keyboards/inland/mk47/info.json
@@ -105,7 +105,8 @@
{ "flags": 4, "matrix": [3, 9], "x": 183, "y": 64},
{ "flags": 4, "matrix": [3, 10], "x": 204, "y": 64},
{ "flags": 4, "matrix": [3, 11], "x": 224, "y": 64}
- ]
+ ],
+ "sleep": true
},
"layout_aliases": {
"LAYOUT": "LAYOUT_planck_mit"
diff --git a/keyboards/inland/v83p/config.h b/keyboards/inland/v83p/config.h
index 0fb6ecd140..a636a7891e 100644
--- a/keyboards/inland/v83p/config.h
+++ b/keyboards/inland/v83p/config.h
@@ -13,9 +13,6 @@
#define I2C1_OPMODE OPMODE_I2C
#define I2C1_CLOCK_SPEED 400000
-#define RGB_MATRIX_LED_COUNT 92
-#define RGB_MATRIX_SLEEP
-
/* SPI Config for spi flash*/
#define SPI_DRIVER SPIDQ
#define SPI_SCK_PIN B3
@@ -24,7 +21,3 @@
#define SPI_MOSI_PAL_MODE 5
#define EXTERNAL_FLASH_SPI_SLAVE_SELECT_PIN C12
-
-#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#define RGB_MATRIX_KEYPRESSES
-#define RGB_MATRIX_KEYRELEASES
diff --git a/keyboards/inland/v83p/info.json b/keyboards/inland/v83p/info.json
index 69df93e6d0..cb5002b864 100644
--- a/keyboards/inland/v83p/info.json
+++ b/keyboards/inland/v83p/info.json
@@ -164,7 +164,9 @@
{ "flags": 2, "x": 224, "y": 32},
{ "flags": 2, "x": 224, "y": 48},
{ "flags": 2, "x": 224, "y": 64}
- ]
+ ],
+ "react_on_keyup": true,
+ "sleep": true
},
"layouts": {
"LAYOUT_ansi": {
diff --git a/keyboards/input_club/k_type/config.h b/keyboards/input_club/k_type/config.h
index c188038a82..182f0a61d7 100644
--- a/keyboards/input_club/k_type/config.h
+++ b/keyboards/input_club/k_type/config.h
@@ -33,80 +33,20 @@ along with this program. If not, see .
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
-#ifdef RGB_MATRIX_ENABLE
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_PIXEL_RAIN
-# define ENABLE_RGB_MATRIX_PIXEL_FLOW
-# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only if RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
-# define RGB_MATRIX_KEYPRESSES
-# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-
-
// i2c_master defines
-# define I2C_COUNT 2
-# define I2C1_CLOCK_SPEED 400000
+#define I2C_COUNT 2
+#define I2C1_CLOCK_SPEED 400000
-# define I2C1_SCL_PIN B0 // A2 on pinout = B0
-# define I2C1_SDA_PIN B1 // A2 on pinout = B1
-# define I2C1_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2
-# define I2C1_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2
+#define I2C1_SCL_PIN B0 // A2 on pinout = B0
+#define I2C1_SDA_PIN B1 // A2 on pinout = B1
+#define I2C1_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2
+#define I2C1_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2
-# define USE_I2C2
-# define I2C2_SCL_PIN C10 // A2 on pinout = C10
-# define I2C2_SDA_PIN C11 // A2 on pinout = C11
-# define I2C2_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2
-# define I2C2_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2
+#define USE_I2C2
+#define I2C2_SCL_PIN C10 // A2 on pinout = C10
+#define I2C2_SDA_PIN C11 // A2 on pinout = C11
+#define I2C2_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2
+#define I2C2_SDA_PAL_MODE PAL_MODE_ALTERNATIVE_2
-# define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND
-# define IS31FL3733_I2C_ADDRESS_2 IS31FL3733_I2C_ADDRESS_GND_GND
-# define IS31FL3733_DRIVER_COUNT 2
-# define IS31FL3733_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
-# define DRIVER_1_LED_TOTAL 64
-# define DRIVER_2_LED_TOTAL 55
-# define RGB_MATRIX_LED_COUNT IS31FL3733_LED_COUNT
-#endif
+#define IS31FL3733_I2C_ADDRESS_1 IS31FL3733_I2C_ADDRESS_GND_GND
+#define IS31FL3733_I2C_ADDRESS_2 IS31FL3733_I2C_ADDRESS_GND_GND
diff --git a/keyboards/input_club/k_type/info.json b/keyboards/input_club/k_type/info.json
index 7279c8a933..17076a82d8 100644
--- a/keyboards/input_club/k_type/info.json
+++ b/keyboards/input_club/k_type/info.json
@@ -9,6 +9,51 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
+ "animations": {
+ "alphas_mods": true,
+ "gradient_up_down": true,
+ "gradient_left_right": true,
+ "breathing": true,
+ "band_sat": true,
+ "band_val": true,
+ "band_pinwheel_sat": true,
+ "band_pinwheel_val": true,
+ "band_spiral_sat": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "rainbow_moving_chevron": true,
+ "cycle_out_in": true,
+ "cycle_out_in_dual": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "dual_beacon": true,
+ "rainbow_beacon": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "jellybean_raindrops": true,
+ "hue_breathing": true,
+ "hue_pendulum": true,
+ "hue_wave": true,
+ "pixel_rain": true,
+ "pixel_flow": true,
+ "pixel_fractal": true,
+ "typing_heatmap": true,
+ "digital_rain": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_multiwide": true,
+ "solid_reactive_cross": true,
+ "solid_reactive_multicross": true,
+ "solid_reactive_nexus": true,
+ "solid_reactive_multinexus": true,
+ "splash": true,
+ "multisplash": true,
+ "solid_splash": true,
+ "solid_multisplash": true
+ },
"driver": "custom"
},
"matrix_pins": {
diff --git a/keyboards/input_club/k_type/is31fl3733-dual.h b/keyboards/input_club/k_type/is31fl3733-dual.h
index e0fc5fd3b9..99a5ebbb82 100644
--- a/keyboards/input_club/k_type/is31fl3733-dual.h
+++ b/keyboards/input_club/k_type/is31fl3733-dual.h
@@ -58,6 +58,20 @@
#define IS31FL3733_I2C_ADDRESS_VCC_SDA 0x5E
#define IS31FL3733_I2C_ADDRESS_VCC_VCC 0x5F
+#if !defined(IS31FL3733_LED_COUNT)
+# define IS31FL3733_LED_COUNT RGB_MATRIX_LED_COUNT
+#endif
+
+#if defined(IS31FL3733_I2C_ADDRESS_4)
+# define IS31FL3733_DRIVER_COUNT 4
+#elif defined(IS31FL3733_I2C_ADDRESS_3)
+# define IS31FL3733_DRIVER_COUNT 3
+#elif defined(IS31FL3733_I2C_ADDRESS_2)
+# define IS31FL3733_DRIVER_COUNT 2
+#elif defined(IS31FL3733_I2C_ADDRESS_1)
+# define IS31FL3733_DRIVER_COUNT 1
+#endif
+
typedef struct is31fl3733_led_t {
uint8_t driver : 2;
uint8_t r;