mirror of
https://github.com/firewalkwithm3/qmk_firmware.git
synced 2024-11-22 19:40:29 +08:00
Refactor struct keyevent_t.
This commit is contained in:
parent
567b2ae525
commit
ee7ce43335
|
@ -47,7 +47,7 @@ static uint8_t waiting_keys_head = 0;
|
|||
static bool waiting_keys_enqueue(keyevent_t event)
|
||||
{
|
||||
debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = ");
|
||||
debug_hex8(event.key.row); debug_hex8(event.key.col); debug("\n"); // TODO event.key.raw
|
||||
debug_hex16(event.key.raw); debug("\n");
|
||||
if (waiting_keys_head < WAITING_KEYS_BUFFER) {
|
||||
waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event,
|
||||
.mods = host_get_mods() };
|
||||
|
@ -59,7 +59,7 @@ static void waiting_keys_clear(void)
|
|||
{
|
||||
waiting_keys_head = 0;
|
||||
}
|
||||
static bool waiting_keys_has(keypos_t key)
|
||||
static bool waiting_keys_has(key_t key)
|
||||
{
|
||||
for (uint8_t i = 0; i < waiting_keys_head; i++) {
|
||||
if KEYEQ(key, waiting_keys[i].event.key) return true;
|
||||
|
@ -71,7 +71,6 @@ static void waiting_keys_process_in_current_layer(void)
|
|||
// TODO: in case of including layer key in waiting keys
|
||||
for (uint8_t i = 0; i < waiting_keys_head; i++) {
|
||||
debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n");
|
||||
// TODO: no need action in waiting_keys? should get_action() in process()?
|
||||
process(waiting_keys[i].event);
|
||||
}
|
||||
waiting_keys_clear();
|
||||
|
@ -80,6 +79,12 @@ static void waiting_keys_process_in_current_layer(void)
|
|||
|
||||
void action_exec(keyevent_t event)
|
||||
{
|
||||
if (!IS_NOEVENT(event)) {
|
||||
debug("event: "); debug_hex16(event.key.raw);
|
||||
debug("[");
|
||||
if (event.pressed) debug("down"); else debug("up");
|
||||
debug("]\n");
|
||||
}
|
||||
if (IS_TAPPING) {
|
||||
/* when tap time elapses or waiting key is released */
|
||||
if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) ||
|
||||
|
@ -136,7 +141,7 @@ void action_exec(keyevent_t event)
|
|||
|
||||
static void process(keyevent_t event)
|
||||
{
|
||||
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
|
||||
action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
|
||||
debug("action: "); debug_hex16(action.code);
|
||||
if (event.pressed) debug("[down]\n"); else debug("[up]\n");
|
||||
|
||||
|
|
|
@ -66,7 +66,7 @@ void keyboard_task(void)
|
|||
for (int c = 0; c < MATRIX_COLS; c++) {
|
||||
if (matrix_change & (1<<c)) {
|
||||
action_exec((keyevent_t){
|
||||
.key = (keypos_t){ .row = r, .col = c },
|
||||
.key.pos = (keypos_t){ .row = r, .col = c },
|
||||
.pressed = (matrix_row & (1<<c)),
|
||||
.time = (timer_read() | 1) /* NOTE: 0 means no event */
|
||||
});
|
||||
|
@ -80,7 +80,7 @@ void keyboard_task(void)
|
|||
}
|
||||
// call to update delaying layer when no real event
|
||||
action_exec((keyevent_t) {
|
||||
.key = (keypos_t){ .row = 255, .col = 255 }, // assume this key doesn't exist
|
||||
.key.pos = (keypos_t){ .row = 255, .col = 255 }, // assume this key doesn't exist
|
||||
.pressed = false,
|
||||
.time = 0,
|
||||
});
|
||||
|
|
|
@ -26,19 +26,23 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
// TODO: union {raw = row:col}
|
||||
typedef struct {
|
||||
uint8_t row;
|
||||
uint8_t col;
|
||||
uint8_t row;
|
||||
} keypos_t;
|
||||
|
||||
typedef union {
|
||||
uint16_t raw;
|
||||
keypos_t pos;
|
||||
} key_t;
|
||||
|
||||
typedef struct {
|
||||
keypos_t key;
|
||||
key_t key;
|
||||
bool pressed;
|
||||
uint16_t time;
|
||||
} keyevent_t;
|
||||
|
||||
#define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col)
|
||||
#define KEYEQ(keya, keyb) (keya.raw == keyb.raw)
|
||||
#define IS_NOEVENT(event) (event.time == 0)
|
||||
#define NOEVENT (keyevent_t) { \
|
||||
.key = (keypos_t){ .row = 255, .col = 255 }, \
|
||||
|
|
Loading…
Reference in a new issue