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Solid reactive: improve fading effect (#22656)
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@ -7,7 +7,7 @@ static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
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# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
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hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4);
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# endif
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hsv.h += qsub8(130, offset);
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hsv.h += scale8(255 - offset, 64);
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return hsv;
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}
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