* Typedef'ed layer_state_t to uint32_t.
This enables future work with layer_state_t to uint8_t for optimization purposes.
* Removed accidental xeal60 commit
* Revert to egyptian brackets, added sizeof(layer_state_t) so when layer_state_t is redefined it will automagically work.
* Add additional typedefs
* Add checks for setting layer state
* Update tmk_core/common/action_layer.h
Co-Authored-By: alex-ong <the.onga@gmail.com>
* Revert commit.
* add rgblight_set_effect_range()
* implement effect range
* Arrange the order of function list in rgblight.h .
* update docs/feature_rgblight.md
* fix RGBLIGHT_RAINBOW_SWIRL_RANGE default value
* add example code about Utility Functions
* add example code about direct operation functions
* When RGBLIGHT_SPLIT is defined, the following function has no meaning and is invalidated.
* rgblight_setrgb_master(r, g, b)
* rgblight_setrgb_slave(r, g, b)
* rgblight_sethsv_master(h, s, v)
* rgblight_sethsv_slave(h, s, v)
* add temporary test code for rgblight_set_effect_range
* fix rgblight_effect_knight() bug
* Test End. Revert "add temporary test code for rgblight_set_effect_range"
This reverts commit 5680cddd012d68b2db75a532862a7fef250f8973.
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* Added check for pressed to clear space cadet
* Found some docs to update
* Update docs/quantum_keycodes.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Changes from PR
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Norman layout with Lower and Raise layers working
* Add keymap_extra def for Norman layout
* Re-org'ed the modifiers as explained in the Readme
* Corrected colour legend for KLE that the Readme links to
* Use #pragma once in header file
* Use pragma once and move user config to config.h
* Move definitions to the right file and correct link in Readme
* Move def of NM_COLN to the logical place in header file
* Add sendstring_norman.h for when the laptop layout is not QWERTY
* Update quantum/keymap_extras/sendstring_norman.h
Co-Authored-By: lehoff <torben.lehoff@gmail.com>
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
slave backlight was always on - as get_backlight_level() doesn't
indicate if the backlight is enabled or not.
also updated the corosponding code for serial transport to stop peeking
directly at 'internal' backlight_config structure.
* Expose unicode_saved_mods
* Add UNICODEMAP shift pair functionality and XS keycode
* Add XS to keycode reference documentation
* Pick pair index based on both Shift and Caps Lock state
* Add XS to Unicode feature docs
* Clean up process_unicode* headers
* Extract unicode_map index calculation into function
* Pick pair index as XOR rather than OR of Shift and Caps states
* unicode_input_start() has to be called before the unicode_map index is calculated
* Replace unicodemap_input_error() with more generic unicode_input_cancel()
* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))
* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC
* Make keycode range checks more robust
* Fix keycode range checks for different input modes
* Add UNICODE_KEY_LNX, update docs
* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR
* XS → XP, update docs
* Tweak Unicode docs
* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers
* Update Unicode table in docs/keycodes.md
* Update Unicode docs per review comments
* Replace references to Mac OS X with macOS in Unicode docs
* As of v0.9.0, WinCompose supports all possible code points
* Expand descriptions in XP docs
* Update keycode table and cycling docs
* Further expand cycling docs
* Add DFU Suffix for ARM boards
* Blindly flash DFU SUFFIX ARGS for now
* Fix commented out check
* Fix DFU Suffix Argument check
Thank you jack!
* Update Travis CI Scripts to include dfu-util
So we can get dfu-suffix as well
* Manually add dfu-suffix package
* Use external repo for newer version of dfu-util
One that includes dfu-suffix
* Update .travis.yml
* Silence unnecessary output from dfu-suffix
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()
* Change rgblight breathing table size to be easily selectable.
add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
* Adjusted the linear led table and hsv_to_rgb to better handle 255 hue
* small math adjustments to better handle specific uint8_t rounding and overflows
* Revamped custom effects approach
See docs for example usage
* push-up RGB Matrix default mode
Override default effect using RGB_MATRIX_STARTUP_MODE.
Useful on boards without EEPROM support
(*cough* Massdrop ALT/CTRL *cough*)
* update docs
With my XD60, I noticed that when typing the backlight was flickering.
The XD60 doesn't have the backlight wired to a hardware PWM pin.
I assumed it was a timing issue in the matrix scan that made the PWM
lit the LED a bit too longer. I verified it because the more keys that
were pressed, the more lighting I observed.
This patch makes the software PWM be called during CPU interruptions.
It works almost like the hardware PWM, except instead of using
the CPU waveform generation, the CPU will fire interruption
when the LEDs need be turned on or off.
Using the same timer system as for hardware PWM, when the counter
will reach OCRxx (the current backlight level), an Output Compare
match interrupt will be fired and we'll turn the LEDs off.
When the counter reaches its maximum value, an overflow interrupt
will be triggered in which we turn the LEDs on.
This way we replicate the hardware backlight PWM duty cycle.
This gives a better time stability of the PWM computation than pure
software PWM, leading to a flicker free backlight.
Since this is reusing the hardware PWM code, software PWM also supports
backlight breathing.
Note that if timer1 is used for audio, backlight will use timer3, and if
timer3 is used for audio backlight will use timer1.
If both timers are used for audio, then this feature is disabled and we
revert to the matrix scan based PWM computation.
Signed-off-by: Brice Figureau <brice@daysofwonder.com>
* Define RGB colors
Define RGB colors and pass them to the rgblight functions, instead of
defining multiple macros.
* Add new color definitions support for RGB Matrix
* Add/clarify info about new color definitions in Docs
* Add deprecation warning banner to rgblight_list.h
* add I2C_slave_buffer_t to quantum/split_common/transport.c
Improvements to ease the maintenance of the I2C slave buffer layout. And this commit does not change the compilation results.
* add temporary pdhelix(Patched Helix) code
* temporary cherry-pick from #5020
add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h
* add post_config.h support to build_keyboard.mk
* add quantum/rgblight_post_config.h, quantum/split_common/post_config.h
Add quantum/rgblight_post_config.h and quantum/split_common/post_config.h using POST_CONFIG_H variable of build_keyboard.mk.
quantum/rgblight_post_config.h additionally defines RGBLIGHT_SPLIT if RGBLED_SPIT is defined.
quantum/split_common/post_config.h defines RGBLIGHT_SPLIT additionally when master-slave communication is I2C.
* Change split_common's transport.c I2C to use the synchronization feature of rgblight.c
* Change split_common's transport.c serial to use the synchronization feature of rgblight.c
* test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix
* Test End Revert "test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix"
This reverts commit 80118a6bbd3d9fc4c7797fef0c34bc67aa73aa98.
[x] make RGBLIGHT_TEST=1 handwired/pdhelix/i2c:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/i2c:default (same RGBLIGHT_TEST=3)
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/i2c:default
[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2_2oled:default
* Test End, Revert "temporary cherry-pick from #5020"
This reverts commit d35069f68bda0c50370442a5c7aae60c2f4ce5c0.
* Test End, Revert "add temporary pdhelix(Patched Helix) code"
This reverts commit aebddfc1a879796afae297ef0723a4fe73af3660.
* temporarily cherry-pick from #5020 to see if it passes the travis-ci test.
add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h
* Passed the travis-ci test. Revert "temporarily cherry-pick from #5020 to see if it passes the travis-ci test."
This reverts commit 647c0a9755eb6a05f76d09b2d59bce67b85a841f.
* update docs/config_options.md
* update split_common/transport.c, improves maintainability of serial transaction IDs.
No change in build result.
* temporary cherry-pick from #5020
* fix build fail keebio/iris/rev3:default
* fix build fail lets_split_eh/eh:default
* Revert "temporary cherry-pick from #5020"
This reverts commit be48ca1b4515366a097af8dd1cd7b28b7ee09947.
* temporary cherry-pick from #5020 (0.6.336)
* Revert "temporary cherry-pick from #5020 (0.6.336)"
This reverts commit 978d26a8b3cf0acc485838a7d76d6128b77c630c.
* temporary cherry-pick from #5020 (0.6.336)
* add temporary file that is rgblight.c call graph
* add rgblight_update_hook()
* update rgblight-call-graph.dot (temporary file)
* add more hook point
* add TODO comment
* temporary Revert "add TODO comment"
This reverts commit df6165aac9b3a31d1d3e31ce52aadc134b84eac2.
* temporary Revert "add more hook point"
This reverts commit 64592b06f3bcdaac47c59f922018a273bef76776.
* temporary Revert "add rgblight_update_hook()"
This reverts commit 432b74c912ed4333e6633e20a1bcda10c6a10eaf.
* add rgblight_update_hook()
* add more hook point
* add TODO comment
* implement rgblight_update_hook()
* remove rgblight_update_hook(), add RGBLIGHT_SPLIT_SET_CHANGE_XXXX
rgblight_update_hook() is too large.
change to simple flag setting.
* shrink rgblight_config_t
* implement rgblight_update_sync()
Note: The animation synchronization process has not been implemented yet.
* update quantum/rgblight-call-graph.dot (temporary file)
* rmove quantum/rgblight-call-graph.dot (temporary file)
* update rgblight.c
* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .
* fix build break rgblight_update_sync() when all animation off
* fix quantum/rgblight.c:rgblight_disable_XX() add RGBLIGHT_SPLIT_SET_CHANGE_MODE
* quantum/rgblight.c change code order: move rgblight_update_sync()
* add mode_base_table[] to quantum/rgblight.c
* quantum/rgblight.c use mode_base_table[] and rgblight_status.base_mode
* quantum/rgblkght.c animation timer integration
* quantum/rgblkght.c add animation sync for split keyboard
* fix mode_base_table[] and snake effect
* fix build break keyboards/mxss.
keyboards/mxss's local rgblight.c need old version rgblight.h
* rgblight.c: fix animation sync
* quantum/rgblight.c: fix snake effect sync
* quantum/rgblight.c: animation sync interverl 30 sec
* quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight()
* quantum/rgblight.c: add macro RGBLIGHT_SPLIT_ANIMATION
* cherry-pick from 'rgblight_modes.h sample implementation'
* fix RGBLIGHT_SPLIT_ANIMATION check position
* Update temporary code in Helix keyboard 'five_rows' keymap to test rgblight.c
* Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled.
* Changed to rgblight_sethsv_eeprom_helper() for easier reading.
* add fail-safe code to quantum/rgblight.c:rgblight_task(),rgblight_timer_enable()
* remove temporary code in Helix keyboard 'five_rows' keymap
* quantum/rgblight.c: add split-keyboard master side sync functions
add functions:
uint8_t rgblight_get_change_flags(void);
void rgblight_clear_change_flags(void);
void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
change function:
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
* Change rgblight_update_sync() to use write_to_eeprom.
* remove TODO comment from quantum/rgblight.h
* Revert "fix build break keyboards/mxss."
This reverts commit 90b9a1aa7d8af226751500e49e3ea0214cc4e024.
(Separated this change into the newly opened PR #5461.)
* Revert "Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled."
This reverts commit b61004e63e82cf5334cee4def4ba10cffa88885f.
* update quantum/rgblight.c: Code size reduction when not using RGBLIGHT_SPLIT.
* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .
* add temporary pdhelix(Patched Helix) code
* Add temporary code to split_common/transport.c to test rgblight.c.
* Finish testing rgblight.c with helix keyboard.
Revert "Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c ."
This reverts commit 0bf81a4723a977adc0cb09b4272ee5c9b4f2bbbb.
* Finish testing rgblight.c with quantum/split_common code.
Revert "Add temporary code to split_common/transport.c to test rgblight.c."
This reverts commit 71db3e24eef40d4c455fb9fd1664e4487c9d927a.
* remove temporary pdhelix(Patched Helix) code
This reverts commit 5287e51a394741bcb6028c7cfc0dd0c984645f76.
* Added description of RGBLIGHT_SPLIT macro to docs/feature_rgblight.md.
* add RGBLIGHT_SPLIT_SET_CHANGE_HSVS to rgblight_init()
* Changed to restart animation only when changing mode.
When changing hue, sat and val, the animation is not restarted and continues.
* Port DIRECT_PINS from split_common/matrix.c to matrix.c
* Reorder matrix.c to remove foward declaration and match split_common/matrix.c
* Refactor nano to use DIRECT_PINS
* Reorder matrix.c to remove foward declaration and match split_common/matrix.c
* Add DIRECT_PINS documentation
* Reorder matrix.c to remove foward declaration and match split_common/matrix.c - fix logic from inherited from split_common
* Add DIRECT_PINS documentation - review comments
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
* Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes
* fix bug in quantum/rgb_matrix_drivers.c
Co-Authored-By: jackhumbert <jack.humb@gmail.com>
* update command setting to the correct default
* correct rgb config
* remove commented-out lines
* update docs for the 3737
* Update docs/feature_rgb_matrix.md
Co-Authored-By: jackhumbert <jack.humb@gmail.com>
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.