qmk-firmware/keyboards/lfkeyboards/smk65
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Eliminate TMK_COMMON_* in makefiles (#21517) 2023-07-15 17:27:32 +10:00
revb Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
revf rgblight: driver selection cleanups (#21558) 2023-08-15 11:06:57 +01:00
info.json Move 65% layouts to data driven (#20308) 2023-04-04 15:20:10 +10:00
post_rules.mk Eliminate TMK_COMMON_* in makefiles (#21517) 2023-07-15 17:27:32 +10:00
readme.md Add smk65/revf support (#10434) 2020-10-08 21:58:08 +01:00
rules.mk Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00

SMK65

65% layout based on Mat3o's Whitefox, but with support for SMK switches.

Make example for this keyboard (after setting up your build environment):

make lfkeyboards/smk65:default

Flashing example for this keyboard:

make lfkeyboards/smk65:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.