mirror of
https://github.com/firewalkwithm3/qmk_firmware.git
synced 2024-11-22 11:30:30 +08:00
7e983796e1
* Combo processing improvements. Now it is possible to use ModTap and LayerTap keys as part of combos. Overlapping combos also don't trigger all the combos, just exactly the one that you press. New settings: - COMBO_MUST_HOLD_MODS - COMBO_MOD_TERM - COMBO_TERM_PER_COMBO - COMBO_MUST_HOLD_PER_COMBO - COMBO_STRICT_TIMER - COMBO_NO_TIMER * Remove the size flags from combo_t struct boolean members. This in the end actually saves space as the members are accessed so many times. The amount of operations needed to access the bits uses more memory than setting the size saves. * Fix `process_combo_key_release` not called correctly with tap-only combos * Fix not passing a pointer when NO_ACTION_TAPPING is defined. * Docs for `COMBO_ONLY_FROM_LAYER` * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update quantum/process_keycode/process_combo.c Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Add `EXTRA_SHORT_COMBOS` option. Stuff combo's `disabled` and `active` flags into `state`. Possibly can save some space. * Add more examples and clarify things with dict management system. - Simple examples now has a combo that has modifiers included. - The slightly more advanced examples now are actually more advanced instead of just `tap_code16(<modded-keycode>)`. - Added a note that `COMBO_ACTION`s are not needed anymore as you can just use custom keycodes. - Added a note that the `g/keymap_combo.h` macros use the `process_combo_event` function and that it is not usable in one's keymap afterwards. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Change "the" combo action example to "email" example. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Fix sneaky infinite loop with `combo_disable()` No need to call `dump_key_buffer` when disabling combos because the buffer is either being dumped if a combo-key was pressed, or the buffer is empty if a non-combo-key is pressed. * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> * Update docs/feature_combo.md Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: precondition <57645186+precondition@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
440 lines
16 KiB
C
440 lines
16 KiB
C
#include <stdint.h>
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#include <stdbool.h>
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#include "action.h"
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#include "action_layer.h"
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#include "action_tapping.h"
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#include "keycode.h"
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#include "timer.h"
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#ifdef DEBUG_ACTION
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# include "debug.h"
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#else
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# include "nodebug.h"
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#endif
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#ifndef NO_ACTION_TAPPING
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# define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
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# define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
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# define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
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# define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
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#ifndef COMBO_ENABLE
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# define IS_TAPPING_RECORD(r) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (r->event.key)))
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#else
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# define IS_TAPPING_RECORD(r) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (r->event.key)) && tapping_key.keycode == r->keycode)
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#endif
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__attribute__((weak)) uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { return TAPPING_TERM; }
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# ifdef TAPPING_TERM_PER_KEY
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# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < get_tapping_term(get_record_keycode(&tapping_key, false), &tapping_key))
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# else
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# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
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# endif
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# ifdef TAPPING_FORCE_HOLD_PER_KEY
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__attribute__((weak)) bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { return false; }
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# endif
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# ifdef PERMISSIVE_HOLD_PER_KEY
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__attribute__((weak)) bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) { return false; }
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# endif
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static keyrecord_t tapping_key = {};
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static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
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static uint8_t waiting_buffer_head = 0;
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static uint8_t waiting_buffer_tail = 0;
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static bool process_tapping(keyrecord_t *record);
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static bool waiting_buffer_enq(keyrecord_t record);
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static void waiting_buffer_clear(void);
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static bool waiting_buffer_typed(keyevent_t event);
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static bool waiting_buffer_has_anykey_pressed(void);
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static void waiting_buffer_scan_tap(void);
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static void debug_tapping_key(void);
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static void debug_waiting_buffer(void);
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/** \brief Action Tapping Process
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*
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* FIXME: Needs doc
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*/
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void action_tapping_process(keyrecord_t record) {
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if (process_tapping(&record)) {
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if (!IS_NOEVENT(record.event)) {
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debug("processed: ");
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debug_record(record);
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debug("\n");
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}
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} else {
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if (!waiting_buffer_enq(record)) {
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// clear all in case of overflow.
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debug("OVERFLOW: CLEAR ALL STATES\n");
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clear_keyboard();
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waiting_buffer_clear();
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tapping_key = (keyrecord_t){};
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}
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}
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// process waiting_buffer
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if (!IS_NOEVENT(record.event) && waiting_buffer_head != waiting_buffer_tail) {
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debug("---- action_exec: process waiting_buffer -----\n");
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}
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for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
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if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
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debug("processed: waiting_buffer[");
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debug_dec(waiting_buffer_tail);
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debug("] = ");
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debug_record(waiting_buffer[waiting_buffer_tail]);
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debug("\n\n");
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} else {
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break;
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}
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}
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if (!IS_NOEVENT(record.event)) {
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debug("\n");
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}
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}
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/** \brief Tapping
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*
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* Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
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* (without interfering by typing other key)
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*/
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/* return true when key event is processed or consumed. */
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bool process_tapping(keyrecord_t *keyp) {
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keyevent_t event = keyp->event;
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// if tapping
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if (IS_TAPPING_PRESSED()) {
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if (WITHIN_TAPPING_TERM(event)) {
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if (tapping_key.tap.count == 0) {
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if (IS_TAPPING_RECORD(keyp) && !event.pressed) {
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// first tap!
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debug("Tapping: First tap(0->1).\n");
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tapping_key.tap.count = 1;
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debug_tapping_key();
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process_record(&tapping_key);
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// copy tapping state
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keyp->tap = tapping_key.tap;
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// enqueue
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return false;
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}
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/* Process a key typed within TAPPING_TERM
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* This can register the key before settlement of tapping,
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* useful for long TAPPING_TERM but may prevent fast typing.
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*/
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# if defined(TAPPING_TERM_PER_KEY) || (TAPPING_TERM >= 500) || defined(PERMISSIVE_HOLD) || defined(PERMISSIVE_HOLD_PER_KEY)
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else if (((
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# ifdef TAPPING_TERM_PER_KEY
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get_tapping_term(get_record_keycode(&tapping_key, false), keyp)
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# else
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TAPPING_TERM
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# endif
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>= 500)
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# ifdef PERMISSIVE_HOLD_PER_KEY
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|| get_permissive_hold(get_record_keycode(&tapping_key, false), keyp)
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# elif defined(PERMISSIVE_HOLD)
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|| true
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# endif
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) &&
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IS_RELEASED(event) && waiting_buffer_typed(event)) {
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debug("Tapping: End. No tap. Interfered by typing key\n");
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process_record(&tapping_key);
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tapping_key = (keyrecord_t){};
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debug_tapping_key();
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// enqueue
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return false;
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}
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# endif
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/* Process release event of a key pressed before tapping starts
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* Without this unexpected repeating will occur with having fast repeating setting
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* https://github.com/tmk/tmk_keyboard/issues/60
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*/
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else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) {
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// Modifier should be retained till end of this tapping.
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action_t action = layer_switch_get_action(event.key);
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switch (action.kind.id) {
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case ACT_LMODS:
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case ACT_RMODS:
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if (action.key.mods && !action.key.code) return false;
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if (IS_MOD(action.key.code)) return false;
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break;
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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if (action.key.mods && keyp->tap.count == 0) return false;
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if (IS_MOD(action.key.code)) return false;
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break;
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}
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// Release of key should be process immediately.
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debug("Tapping: release event of a key pressed before tapping\n");
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process_record(keyp);
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return true;
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} else {
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// set interrupted flag when other key preesed during tapping
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if (event.pressed) {
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tapping_key.tap.interrupted = true;
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}
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// enqueue
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return false;
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}
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}
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// tap_count > 0
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else {
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if (IS_TAPPING_RECORD(keyp) && !event.pressed) {
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debug("Tapping: Tap release(");
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debug_dec(tapping_key.tap.count);
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debug(")\n");
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keyp->tap = tapping_key.tap;
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process_record(keyp);
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tapping_key = *keyp;
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debug_tapping_key();
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return true;
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} else if (is_tap_record(keyp) && event.pressed) {
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if (tapping_key.tap.count > 1) {
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debug("Tapping: Start new tap with releasing last tap(>1).\n");
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// unregister key
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process_record(&(keyrecord_t){.tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false,
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#ifdef COMBO_ENABLE
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.keycode = tapping_key.keycode,
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#endif
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});
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} else {
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debug("Tapping: Start while last tap(1).\n");
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}
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tapping_key = *keyp;
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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} else {
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if (!IS_NOEVENT(event)) {
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debug("Tapping: key event while last tap(>0).\n");
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}
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process_record(keyp);
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return true;
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}
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}
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}
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// after TAPPING_TERM
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else {
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if (tapping_key.tap.count == 0) {
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debug("Tapping: End. Timeout. Not tap(0): ");
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debug_event(event);
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debug("\n");
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process_record(&tapping_key);
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tapping_key = (keyrecord_t){};
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debug_tapping_key();
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return false;
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} else {
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if (IS_TAPPING_RECORD(keyp) && !event.pressed) {
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debug("Tapping: End. last timeout tap release(>0).");
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keyp->tap = tapping_key.tap;
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process_record(keyp);
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tapping_key = (keyrecord_t){};
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return true;
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} else if (is_tap_record(keyp) && event.pressed) {
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if (tapping_key.tap.count > 1) {
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debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
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// unregister key
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process_record(&(keyrecord_t){.tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false,
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#ifdef COMBO_ENABLE
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.keycode = tapping_key.keycode,
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#endif
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});
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} else {
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debug("Tapping: Start while last timeout tap(1).\n");
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}
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tapping_key = *keyp;
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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} else {
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if (!IS_NOEVENT(event)) {
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debug("Tapping: key event while last timeout tap(>0).\n");
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}
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process_record(keyp);
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return true;
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}
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}
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}
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} else if (IS_TAPPING_RELEASED()) {
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if (WITHIN_TAPPING_TERM(event)) {
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if (event.pressed) {
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if (IS_TAPPING_RECORD(keyp)) {
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//# ifndef TAPPING_FORCE_HOLD
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# if !defined(TAPPING_FORCE_HOLD) || defined(TAPPING_FORCE_HOLD_PER_KEY)
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if (
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# ifdef TAPPING_FORCE_HOLD_PER_KEY
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!get_tapping_force_hold(get_record_keycode(&tapping_key, false), keyp) &&
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# endif
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!tapping_key.tap.interrupted && tapping_key.tap.count > 0) {
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// sequential tap.
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keyp->tap = tapping_key.tap;
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if (keyp->tap.count < 15) keyp->tap.count += 1;
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debug("Tapping: Tap press(");
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debug_dec(keyp->tap.count);
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debug(")\n");
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process_record(keyp);
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tapping_key = *keyp;
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debug_tapping_key();
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return true;
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}
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# endif
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// FIX: start new tap again
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tapping_key = *keyp;
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return true;
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} else if (is_tap_record(keyp)) {
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// Sequential tap can be interfered with other tap key.
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debug("Tapping: Start with interfering other tap.\n");
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tapping_key = *keyp;
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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} else {
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// should none in buffer
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// FIX: interrupted when other key is pressed
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tapping_key.tap.interrupted = true;
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process_record(keyp);
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return true;
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}
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} else {
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if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
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process_record(keyp);
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return true;
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}
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} else {
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// FIX: process_action here?
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// timeout. no sequential tap.
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debug("Tapping: End(Timeout after releasing last tap): ");
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debug_event(event);
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debug("\n");
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tapping_key = (keyrecord_t){};
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debug_tapping_key();
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return false;
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}
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}
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// not tapping state
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else {
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if (event.pressed && is_tap_record(keyp)) {
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debug("Tapping: Start(Press tap key).\n");
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tapping_key = *keyp;
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process_record_tap_hint(&tapping_key);
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waiting_buffer_scan_tap();
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debug_tapping_key();
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return true;
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} else {
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process_record(keyp);
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return true;
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}
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}
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}
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/** \brief Waiting buffer enq
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*
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* FIXME: Needs docs
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*/
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bool waiting_buffer_enq(keyrecord_t record) {
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if (IS_NOEVENT(record.event)) {
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return true;
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}
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if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
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debug("waiting_buffer_enq: Over flow.\n");
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return false;
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}
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waiting_buffer[waiting_buffer_head] = record;
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waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
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debug("waiting_buffer_enq: ");
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debug_waiting_buffer();
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return true;
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}
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/** \brief Waiting buffer clear
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*
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* FIXME: Needs docs
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*/
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void waiting_buffer_clear(void) {
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waiting_buffer_head = 0;
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waiting_buffer_tail = 0;
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}
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/** \brief Waiting buffer typed
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*
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* FIXME: Needs docs
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*/
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bool waiting_buffer_typed(keyevent_t event) {
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
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return true;
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}
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}
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return false;
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}
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/** \brief Waiting buffer has anykey pressed
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*
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* FIXME: Needs docs
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*/
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__attribute__((unused)) bool waiting_buffer_has_anykey_pressed(void) {
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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if (waiting_buffer[i].event.pressed) return true;
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}
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return false;
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}
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/** \brief Scan buffer for tapping
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*
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* FIXME: Needs docs
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*/
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void waiting_buffer_scan_tap(void) {
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// tapping already is settled
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if (tapping_key.tap.count > 0) return;
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// invalid state: tapping_key released && tap.count == 0
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if (!tapping_key.event.pressed) return;
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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if (IS_TAPPING_KEY(waiting_buffer[i].event.key) && !waiting_buffer[i].event.pressed && WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
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tapping_key.tap.count = 1;
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waiting_buffer[i].tap.count = 1;
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process_record(&tapping_key);
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debug("waiting_buffer_scan_tap: found at [");
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debug_dec(i);
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debug("]\n");
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debug_waiting_buffer();
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return;
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}
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}
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}
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/** \brief Tapping key debug print
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*
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* FIXME: Needs docs
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*/
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static void debug_tapping_key(void) {
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debug("TAPPING_KEY=");
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debug_record(tapping_key);
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debug("\n");
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}
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/** \brief Waiting buffer debug print
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*
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* FIXME: Needs docs
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*/
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static void debug_waiting_buffer(void) {
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debug("{ ");
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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debug("[");
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debug_dec(i);
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debug("]=");
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debug_record(waiting_buffer[i]);
|
|
debug(" ");
|
|
}
|
|
debug("}\n");
|
|
}
|
|
|
|
#endif
|