qmk-firmware/keyboards/wilba_tech/rama_works_m10_c/config.h
Wilba 70acf36d16
[Keyboard] Added RAMA WORKS M65-B, M65-BX, M10-C, M50-A (#9991)
* Added RAMA WORKS M65-B, M65-BX, M10-C, M50-A

* Review changes

* Review changes

* Review changes

* Increase layers to 10 for M10-C, M10-B
2020-08-17 23:44:35 -07:00

121 lines
4.1 KiB
C

/* Copyright 2020 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5241 // "RA"
#define PRODUCT_ID 0x00AC // 10-C
#define DEVICE_VER 0x0001
#define MANUFACTURER RAMA WORKS
#define PRODUCT RAMA WORKS M10-C
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 10
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6 }
#define MATRIX_COL_PINS { D7, B6, F0, D6, B5, F1, D4, B4, F4, F5 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
// IS31FL3731 driver
#define DRIVER_COUNT 1
#define DRIVER_LED_TOTAL 12
// Enable WT RGB backlight
#define RGB_BACKLIGHT_ENABLED 1
// This conditionally compiles the backlight code for M10-C specifics
#define RGB_BACKLIGHT_M10_C
// enable/disable LEDs based on layout
#define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 0
#define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0
#define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0
#define RGB_BACKLIGHT_USE_7U_SPACEBAR 0
#define RGB_BACKLIGHT_USE_ISO_ENTER 0
#define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 0
// disable backlight when USB suspended (PC sleep/hibernate/shutdown)
#define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 0
// disable backlight after timeout in minutes, 0 = no timeout
#define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0
// the default brightness
#define RGB_BACKLIGHT_BRIGHTNESS 255
// the default effect (RGB test)
#define RGB_BACKLIGHT_EFFECT 255
// the default effect speed (0-3)
#define RGB_BACKLIGHT_EFFECT_SPEED 0
// the default color1 and color2
#define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 }
#define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 }
// These define which keys in the matrix are alphas/mods
// Used for backlight effects so colors are different for
// alphas vs. mods
// Each value is for a row, bit 0 is column 0
// Alpha=0 Mod=1
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0000000000000000
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0000000000000000
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0000000000000000
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0000000000000000
#define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b0000000000000000
#define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 }
#define DYNAMIC_KEYMAP_LAYER_COUNT 10
// Backlight config starts after VIA's EEPROM usage,
// dynamic keymaps start after this.
#define VIA_EEPROM_CUSTOM_CONFIG_SIZE 51
// VIA lighting is handled by the keyboard-level code
#define VIA_CUSTOM_LIGHTING_ENABLE