qmk-firmware/keyboards/mechkeys/mechmini/v2
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, O

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Refactor Leader key feature (#19632) 2023-02-13 03:19:02 +11:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md move mechkeys keyboards into the mechkeys/ vendor folder (#15760) 2022-02-11 22:41:10 +00:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

Mechmini 2.0

A 40% compact ortholinear/staggered keyboard.

Version 2 (Mechmini 2.0) was shipped powered by QMK More info on MECHKEYS.

Keyboard Maintainer: TurboMech

Hardware Supported: Mechmini 2.0 keyboard

Hardware Availability: MECHKEYS Mechmini 2.0

Make example for this keyboard (after setting up your build environment), this will make the Mechmini 2.0 default keymap (split space):

make mechkeys/mechmini/v2:default

See build environment setup then the make instructions for more information.

Mechmini Notes

There are 2 versions of the Mechmini keyboard. Please read the readme for the version you have for make instructions.