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Merge pull request #362 from Kistelini/fix
Revert "make the watch-face a global in movement.c, actually"
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commit
11de5936c5
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@ -79,7 +79,6 @@ watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES];
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const int32_t movement_le_inactivity_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800};
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const int16_t movement_timeout_inactivity_deadlines[4] = {60, 120, 300, 1800};
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movement_event_t event;
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const watch_face_t *wf;
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const int16_t movement_timezone_offsets[] = {
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0, // 0 : 0:00:00 (UTC)
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@ -421,7 +420,7 @@ void app_setup(void) {
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watch_faces[i].setup(&movement_state.settings, i, &watch_face_contexts[i]);
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}
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wf->activate(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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watch_faces[movement_state.current_face_idx].activate(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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event.subsecond = 0;
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event.event_type = EVENT_ACTIVATE;
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}
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@ -441,7 +440,7 @@ static void _sleep_mode_app_loop(void) {
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if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
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event.event_type = EVENT_LOW_ENERGY_UPDATE;
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wf->loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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watch_faces[movement_state.current_face_idx].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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// if we need to wake immediately, do it!
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if (movement_state.needs_wake) return;
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@ -451,7 +450,7 @@ static void _sleep_mode_app_loop(void) {
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}
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bool app_loop(void) {
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wf = &watch_faces[movement_state.current_face_idx];
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const watch_face_t *wf = &watch_faces[movement_state.current_face_idx];
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bool woke_up_for_buzzer = false;
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if (movement_state.watch_face_changed) {
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if (movement_state.settings.bit.button_should_sound) {
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