make TOTP face more responsive when swapping between codes

This commit is contained in:
joeycastillo 2023-02-08 11:30:15 -06:00
parent a18c285e58
commit 26b1ea51b9

View file

@ -40,6 +40,22 @@ static const hmac_alg algorithms[] = {
// END OF KEY DATA.
////////////////////////////////////////////////////////////////////////////////
static void _update_display(totp_state_t *totp_state) {
char buf[14];
div_t result;
uint8_t valid_for;
result = div(totp_state->timestamp, timesteps[totp_state->current_index]);
if (result.quot != totp_state->steps) {
totp_state->current_code = getCodeFromTimestamp(totp_state->timestamp);
totp_state->steps = result.quot;
}
valid_for = timesteps[totp_state->current_index] - result.rem;
sprintf(buf, "%c%c%2d%06lu", labels[totp_state->current_index][0], labels[totp_state->current_index][1], valid_for, totp_state->current_code);
watch_display_string(buf, 0);
}
void totp_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
@ -57,34 +73,21 @@ void totp_face_activate(movement_settings_t *settings, void *context) {
bool totp_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
totp_state_t *totp_state = (totp_state_t *)context;
char buf[14];
uint8_t valid_for;
div_t result;
uint8_t index = totp_state->current_index;
switch (event.event_type) {
case EVENT_TICK:
totp_state->timestamp++;
// fall through
case EVENT_ACTIVATE:
result = div(totp_state->timestamp, timesteps[index]);
if (result.quot != totp_state->steps) {
totp_state->current_code = getCodeFromTimestamp(totp_state->timestamp);
totp_state->steps = result.quot;
}
valid_for = timesteps[index] - result.rem;
sprintf(buf, "%c%c%2d%06lu", labels[index][0], labels[index][1], valid_for, totp_state->current_code);
watch_display_string(buf, 0);
_update_display(totp_state);
break;
case EVENT_TIMEOUT:
movement_move_to_face(0);
break;
case EVENT_ALARM_BUTTON_UP:
if (index + 1 < num_keys) {
totp_state->current_key_offset += key_sizes[index];
if (totp_state->current_index + 1 < num_keys) {
totp_state->current_key_offset += key_sizes[totp_state->current_index];
totp_state->current_index++;
} else {
// wrap around to first key
@ -92,6 +95,7 @@ bool totp_face_loop(movement_event_t event, movement_settings_t *settings, void
totp_state->current_index = 0;
}
TOTP(keys + totp_state->current_key_offset, key_sizes[totp_state->current_index], timesteps[totp_state->current_index], algorithms[totp_state->current_index]);
_update_display(totp_state);
break;
case EVENT_ALARM_BUTTON_DOWN:
case EVENT_ALARM_LONG_PRESS: