using cb_fast_tick again

This commit is contained in:
David Volovskiy 2024-07-29 20:48:17 -04:00
parent 9727dac3c3
commit 36117ca207
2 changed files with 95 additions and 40 deletions

View file

@ -99,6 +99,8 @@
#include <emscripten.h> #include <emscripten.h>
#endif #endif
#define DEBOUNCE_TICKS 20 // In terms of *7.8125ms
movement_state_t movement_state; movement_state_t movement_state;
void * watch_face_contexts[MOVEMENT_NUM_FACES]; void * watch_face_contexts[MOVEMENT_NUM_FACES];
watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES]; watch_date_time scheduled_tasks[MOVEMENT_NUM_FACES];
@ -169,6 +171,9 @@ static inline void _movement_reset_inactivity_countdown(void) {
static inline void _movement_enable_fast_tick_if_needed(void) { static inline void _movement_enable_fast_tick_if_needed(void) {
if (!movement_state.fast_tick_enabled) { if (!movement_state.fast_tick_enabled) {
movement_state.fast_ticks = 0; movement_state.fast_ticks = 0;
movement_state.debounce_ticks_light = 0;
movement_state.debounce_ticks_alarm = 0;
movement_state.debounce_ticks_mode = 0;
watch_rtc_register_periodic_callback(cb_fast_tick, 128); watch_rtc_register_periodic_callback(cb_fast_tick, 128);
movement_state.fast_tick_enabled = true; movement_state.fast_tick_enabled = true;
} }
@ -183,16 +188,6 @@ static inline void _movement_disable_fast_tick_if_possible(void) {
} }
} }
static void cb_debounce(void) {
movement_state.debounce_occurring = false;
watch_rtc_disable_periodic_callback(64); // 64 HZ is 15.625ms
}
static inline void _movement_enable_debounce_tick(void) {
movement_state.debounce_occurring = true;
watch_rtc_register_periodic_callback(cb_debounce, 64);
}
static void _movement_handle_background_tasks(void) { static void _movement_handle_background_tasks(void) {
for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) { for(uint8_t i = 0; i < MOVEMENT_NUM_FACES; i++) {
// For each face, if the watch face wants a background task... // For each face, if the watch face wants a background task...
@ -233,15 +228,15 @@ static void _movement_handle_scheduled_tasks(void) {
} }
void movement_request_tick_frequency(uint8_t freq) { void movement_request_tick_frequency(uint8_t freq) {
// Movement uses the 128 Hz tick internally; 64 is th edebounce frequency // Movement uses the 128 Hz tick internally
if (freq == 128 || freq == 64 ) return; if (freq == 128) return;
// Movement requires at least a 1 Hz tick. // Movement requires at least a 1 Hz tick.
// If we are asked for an invalid frequency, default back to 1 Hz. // If we are asked for an invalid frequency, default back to 1 Hz.
if (freq == 0 || __builtin_popcount(freq) != 1) freq = 1; if (freq == 0 || __builtin_popcount(freq) != 1) freq = 1;
// disable all callbacks except the 128 Hz one // disable all callbacks except the 128 Hz one
watch_rtc_disable_matching_periodic_callbacks(0xFC); watch_rtc_disable_matching_periodic_callbacks(0xFE);
movement_state.subsecond = 0; movement_state.subsecond = 0;
movement_state.tick_frequency = freq; movement_state.tick_frequency = freq;
@ -625,8 +620,6 @@ bool app_loop(void) {
static movement_event_type_t _figure_out_button_event(bool pin_level, movement_event_type_t button_down_event_type, uint16_t *down_timestamp) { static movement_event_type_t _figure_out_button_event(bool pin_level, movement_event_type_t button_down_event_type, uint16_t *down_timestamp) {
// force alarm off if the user pressed a button. // force alarm off if the user pressed a button.
if (movement_state.alarm_ticks) movement_state.alarm_ticks = 0; if (movement_state.alarm_ticks) movement_state.alarm_ticks = 0;
if ( movement_state.debounce_occurring)
return EVENT_NONE;
if (pin_level) { if (pin_level) {
// handle rising edge // handle rising edge
@ -641,36 +634,46 @@ static movement_event_type_t _figure_out_button_event(bool pin_level, movement_e
uint16_t diff = movement_state.fast_ticks - *down_timestamp; uint16_t diff = movement_state.fast_ticks - *down_timestamp;
*down_timestamp = 0; *down_timestamp = 0;
_movement_disable_fast_tick_if_possible(); _movement_disable_fast_tick_if_possible();
_movement_enable_debounce_tick();
// any press over a half second is considered a long press. Fire the long-up event // any press over a half second is considered a long press. Fire the long-up event
if (diff > MOVEMENT_LONG_PRESS_TICKS) return button_down_event_type + 3; if (diff > MOVEMENT_LONG_PRESS_TICKS) return button_down_event_type + 3;
else return button_down_event_type + 1; else return button_down_event_type + 1;
} }
} }
void cb_light_btn_interrupt(void) { static void light_btn_action(bool pin_level) {
bool pin_level = watch_get_pin_level(BTN_LIGHT);
_movement_reset_inactivity_countdown(); _movement_reset_inactivity_countdown();
event.event_type = _figure_out_button_event(pin_level, EVENT_LIGHT_BUTTON_DOWN, &movement_state.light_down_timestamp); event.event_type = _figure_out_button_event(pin_level, EVENT_LIGHT_BUTTON_DOWN, &movement_state.light_down_timestamp);
} }
void cb_mode_btn_interrupt(void) { static void mode_btn_action(bool pin_level) {
bool pin_level = watch_get_pin_level(BTN_MODE);
_movement_reset_inactivity_countdown(); _movement_reset_inactivity_countdown();
event.event_type = _figure_out_button_event(pin_level, EVENT_MODE_BUTTON_DOWN, &movement_state.mode_down_timestamp); event.event_type = _figure_out_button_event(pin_level, EVENT_MODE_BUTTON_DOWN, &movement_state.mode_down_timestamp);
} }
void cb_alarm_btn_interrupt(void) { static void alarm_btn_action(bool pin_level) {
bool pin_level = watch_get_pin_level(BTN_ALARM);
_movement_reset_inactivity_countdown(); _movement_reset_inactivity_countdown();
uint8_t event_type = _figure_out_button_event(pin_level, EVENT_ALARM_BUTTON_DOWN, &movement_state.alarm_down_timestamp); uint8_t event_type = _figure_out_button_event(pin_level, EVENT_ALARM_BUTTON_DOWN, &movement_state.alarm_down_timestamp);
if (movement_state.ignore_alarm_btn_after_sleep){ if (movement_state.ignore_alarm_btn_after_sleep){
if (event_type == EVENT_ALARM_BUTTON_UP) movement_state.ignore_alarm_btn_after_sleep = false; if (event_type == EVENT_ALARM_BUTTON_UP || event_type == EVENT_ALARM_LONG_UP) movement_state.ignore_alarm_btn_after_sleep = false;
return; return;
} }
event.event_type = event_type; event.event_type = event_type;
} }
void cb_light_btn_interrupt(void) {
movement_state.debounce_btn_trig_light = true;
_movement_enable_fast_tick_if_needed();
}
void cb_mode_btn_interrupt(void) {
movement_state.debounce_btn_trig_mode = true;
_movement_enable_fast_tick_if_needed();
}
void cb_alarm_btn_interrupt(void) {
movement_state.debounce_btn_trig_alarm = true;
_movement_enable_fast_tick_if_needed();
}
void cb_alarm_btn_extwake(void) { void cb_alarm_btn_extwake(void) {
// wake up! // wake up!
@ -682,23 +685,70 @@ void cb_alarm_fired(void) {
} }
void cb_fast_tick(void) { void cb_fast_tick(void) {
movement_state.fast_ticks++; if (movement_state.debounce_ticks_light > 0) movement_state.debounce_ticks_light--;
if (!movement_state.debounce_occurring) { if (movement_state.debounce_ticks_alarm > 0) movement_state.debounce_ticks_alarm--;
if (movement_state.light_ticks > 0) movement_state.light_ticks--; if (movement_state.debounce_ticks_mode > 0) movement_state.debounce_ticks_mode--;
if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--; if (movement_state.debounce_btn_trig_light) {
// check timestamps and auto-fire the long-press events bool pin_level = watch_get_pin_level(BTN_LIGHT);
// Notice: is it possible that two or more buttons have an identical timestamp? In this case movement_state.debounce_btn_trig_light = false;
// only one of these buttons would receive the long press event. Don't bother for now... if (pin_level) {
if (movement_state.light_down_timestamp > 0) light_btn_action(pin_level);
if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) }
event.event_type = EVENT_LIGHT_LONG_PRESS; else if (movement_state.debounce_ticks_light == 0) {
if (movement_state.mode_down_timestamp > 0) light_btn_action(pin_level);
if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) movement_state.debounce_ticks_light = DEBOUNCE_TICKS;
event.event_type = EVENT_MODE_LONG_PRESS; }
if (movement_state.alarm_down_timestamp > 0) else {
if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1) movement_state.light_down_timestamp = 0;
event.event_type = EVENT_ALARM_LONG_PRESS; _movement_disable_fast_tick_if_possible();
}
} }
if (movement_state.debounce_btn_trig_alarm) {
bool pin_level = watch_get_pin_level(BTN_ALARM);
movement_state.debounce_btn_trig_alarm = false;
if (pin_level) {
alarm_btn_action(pin_level);
}
else if (movement_state.debounce_ticks_alarm == 0) {
alarm_btn_action(pin_level);
movement_state.debounce_ticks_alarm = DEBOUNCE_TICKS;
}
else {
movement_state.alarm_down_timestamp = 0;
_movement_disable_fast_tick_if_possible();
}
}
if (movement_state.debounce_btn_trig_mode) {
bool pin_level = watch_get_pin_level(BTN_MODE);
movement_state.debounce_btn_trig_mode = false;
if (pin_level) {
mode_btn_action(pin_level);
}
else if (movement_state.debounce_ticks_mode == 0) {
mode_btn_action(pin_level);
movement_state.debounce_ticks_mode = DEBOUNCE_TICKS;
}
else {
movement_state.mode_down_timestamp = 0;
_movement_disable_fast_tick_if_possible();
}
}
if (movement_state.debounce_ticks_light + movement_state.debounce_ticks_mode + movement_state.debounce_ticks_alarm == 0)
movement_state.fast_ticks++;
if (movement_state.light_ticks > 0) movement_state.light_ticks--;
if (movement_state.alarm_ticks > 0) movement_state.alarm_ticks--;
// check timestamps and auto-fire the long-press events
// Notice: is it possible that two or more buttons have an identical timestamp? In this case
// only one of these buttons would receive the long press event. Don't bother for now...
if (movement_state.light_down_timestamp > 0)
if (movement_state.fast_ticks - movement_state.light_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
event.event_type = EVENT_LIGHT_LONG_PRESS;
if (movement_state.mode_down_timestamp > 0)
if (movement_state.fast_ticks - movement_state.mode_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
event.event_type = EVENT_MODE_LONG_PRESS;
if (movement_state.alarm_down_timestamp > 0)
if (movement_state.fast_ticks - movement_state.alarm_down_timestamp == MOVEMENT_LONG_PRESS_TICKS + 1)
event.event_type = EVENT_ALARM_LONG_PRESS;
// this is just a fail-safe; fast tick should be disabled as soon as the button is up, the LED times out, and/or the alarm finishes. // this is just a fail-safe; fast tick should be disabled as soon as the button is up, the LED times out, and/or the alarm finishes.
// but if for whatever reason it isn't, this forces the fast tick off after 20 seconds. // but if for whatever reason it isn't, this forces the fast tick off after 20 seconds.
if (movement_state.fast_ticks >= 128 * 20) { if (movement_state.fast_ticks >= 128 * 20) {

View file

@ -267,10 +267,15 @@ typedef struct {
bool needs_background_tasks_handled; bool needs_background_tasks_handled;
bool has_scheduled_background_task; bool has_scheduled_background_task;
bool needs_wake; bool needs_wake;
bool debounce_occurring;
// low energy mode countdown // low energy mode countdown
int32_t le_mode_ticks; int32_t le_mode_ticks;
uint8_t debounce_ticks_light;
uint8_t debounce_ticks_alarm;
uint8_t debounce_ticks_mode;
bool debounce_btn_trig_light;
bool debounce_btn_trig_alarm;
bool debounce_btn_trig_mode;
bool ignore_alarm_btn_after_sleep; bool ignore_alarm_btn_after_sleep;
// app resignation countdown (TODO: consolidate with LE countdown?) // app resignation countdown (TODO: consolidate with LE countdown?)