Merge PR #287 - add minimal clock face

Add a minimalist clock face that shows only hours and minutes.

Reviewed-by: Matheus Afonso Martins Moreira <matheus@matheusmoreira.com>
GitHub-Pull-Request: https://github.com/joeycastillo/Sensor-Watch/pull/287
This commit is contained in:
Matheus Afonso Martins Moreira 2024-09-07 20:14:26 -03:00
commit 543788b622
4 changed files with 176 additions and 0 deletions

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@ -135,6 +135,7 @@ SRCS += \
../watch_faces/complication/deadline_face.c ../watch_faces/complication/deadline_face.c
../watch_faces/complication/higher_lower_game_face.c \ ../watch_faces/complication/higher_lower_game_face.c \
../watch_faces/clock/french_revolutionary_face.c \ ../watch_faces/clock/french_revolutionary_face.c \
../watch_faces/clock/minimal_clock_face.c \
# New watch faces go above this line. # New watch faces go above this line.
# Leave this line at the bottom of the file; it has all the targets for making your project. # Leave this line at the bottom of the file; it has all the targets for making your project.

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@ -110,6 +110,7 @@
#include "deadline_face.h" #include "deadline_face.h"
#include "higher_lower_game_face.h" #include "higher_lower_game_face.h"
#include "french_revolutionary_face.h" #include "french_revolutionary_face.h"
#include "minimal_clock_face.h"
// New includes go above this line. // New includes go above this line.
#endif // MOVEMENT_FACES_H_ #endif // MOVEMENT_FACES_H_

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@ -0,0 +1,117 @@
/*
* MIT License
*
* Copyright (c) 2023 Dennisman219
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "minimal_clock_face.h"
static void _minimal_clock_face_update_display(movement_settings_t *settings) {
watch_date_time date_time = watch_rtc_get_date_time();
char buffer[11];
if (!settings->bit.clock_mode_24h) {
date_time.unit.hour %= 12;
sprintf(buffer, "%2d%02d ", date_time.unit.hour, date_time.unit.minute);
} else {
sprintf(buffer, "%02d%02d ", date_time.unit.hour, date_time.unit.minute);
}
watch_display_string(buffer, 4);
}
void minimal_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(minimal_clock_state_t));
memset(*context_ptr, 0, sizeof(minimal_clock_state_t));
// Do any one-time tasks in here; the inside of this conditional happens only at boot.
}
// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
}
void minimal_clock_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
// Handle any tasks related to your watch face coming on screen.
watch_set_colon();
}
bool minimal_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) context;
switch (event.event_type) {
case EVENT_ACTIVATE:
// Show your initial UI here.
_minimal_clock_face_update_display(settings);
break;
case EVENT_TICK:
// If needed, update your display here.
_minimal_clock_face_update_display(settings);
break;
case EVENT_LIGHT_BUTTON_UP:
// You can use the Light button for your own purposes. Note that by default, Movement will also
// illuminate the LED in response to EVENT_LIGHT_BUTTON_DOWN; to suppress that behavior, add an
// empty case for EVENT_LIGHT_BUTTON_DOWN.
break;
case EVENT_ALARM_BUTTON_UP:
// Just in case you have need for another button.
break;
case EVENT_TIMEOUT:
// Your watch face will receive this event after a period of inactivity. If it makes sense to resign,
// you may uncomment this line to move back to the first watch face in the list:
// movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
// watch_start_tick_animation(500);
_minimal_clock_face_update_display(settings);
break;
default:
// Movement's default loop handler will step in for any cases you don't handle above:
// * EVENT_LIGHT_BUTTON_DOWN lights the LED
// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
// You can override any of these behaviors by adding a case for these events to this switch statement.
return movement_default_loop_handler(event, settings);
}
// return true if the watch can enter standby mode. Generally speaking, you should always return true.
// Exceptions:
// * If you are displaying a color using the low-level watch_set_led_color function, you should return false.
// * If you are sounding the buzzer using the low-level watch_set_buzzer_on function, you should return false.
// Note that if you are driving the LED or buzzer using Movement functions like movement_illuminate_led or
// movement_play_alarm, you can still return true. This guidance only applies to the low-level watch_ functions.
return true;
}
void minimal_clock_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
// handle any cleanup before your watch face goes off-screen.
}

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@ -0,0 +1,57 @@
/*
* MIT License
*
* Copyright (c) 2023 Dennisman219
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef MINIMAL_CLOCK_FACE_H_
#define MINIMAL_CLOCK_FACE_H_
#include "movement.h"
/*
* MINIMAL CLOCK FACE
*
* A minimal clock face that just shows hours and minutes.
* There is nothing to configure. The face follows the 12h/24h setting
*
*/
typedef struct {
// Anything you need to keep track of, put it here!
uint8_t unused;
} minimal_clock_state_t;
void minimal_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void minimal_clock_face_activate(movement_settings_t *settings, void *context);
bool minimal_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void minimal_clock_face_resign(movement_settings_t *settings, void *context);
#define minimal_clock_face ((const watch_face_t){ \
minimal_clock_face_setup, \
minimal_clock_face_activate, \
minimal_clock_face_loop, \
minimal_clock_face_resign, \
NULL, \
})
#endif // MINIMAL_CLOCK_FACE_H_