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https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 19:20:30 +08:00
Cleaned up code
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parent
36117ca207
commit
73c3ba3ae7
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@ -684,55 +684,29 @@ void cb_alarm_fired(void) {
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movement_state.needs_background_tasks_handled = true;
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}
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static void debounce_btn_press(uint8_t pin, uint8_t *debounce_ticks, bool *debounce_btn_trig, uint16_t *down_timestamp, void (*function)(bool)) {
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if (*debounce_ticks > 0) (*debounce_ticks)--;
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if (*debounce_btn_trig) {
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bool pin_level = watch_get_pin_level(pin);
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*debounce_btn_trig = false;
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if (pin_level) {
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function(pin_level);
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}
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else if (*debounce_ticks == 0) {
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function(pin_level);
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*debounce_ticks = DEBOUNCE_TICKS;
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}
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else {
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*down_timestamp = 0;
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_movement_disable_fast_tick_if_possible();
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}
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}
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}
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void cb_fast_tick(void) {
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if (movement_state.debounce_ticks_light > 0) movement_state.debounce_ticks_light--;
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if (movement_state.debounce_ticks_alarm > 0) movement_state.debounce_ticks_alarm--;
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if (movement_state.debounce_ticks_mode > 0) movement_state.debounce_ticks_mode--;
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if (movement_state.debounce_btn_trig_light) {
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bool pin_level = watch_get_pin_level(BTN_LIGHT);
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movement_state.debounce_btn_trig_light = false;
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if (pin_level) {
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light_btn_action(pin_level);
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}
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else if (movement_state.debounce_ticks_light == 0) {
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light_btn_action(pin_level);
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movement_state.debounce_ticks_light = DEBOUNCE_TICKS;
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}
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else {
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movement_state.light_down_timestamp = 0;
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_movement_disable_fast_tick_if_possible();
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}
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}
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if (movement_state.debounce_btn_trig_alarm) {
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bool pin_level = watch_get_pin_level(BTN_ALARM);
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movement_state.debounce_btn_trig_alarm = false;
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if (pin_level) {
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alarm_btn_action(pin_level);
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}
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else if (movement_state.debounce_ticks_alarm == 0) {
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alarm_btn_action(pin_level);
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movement_state.debounce_ticks_alarm = DEBOUNCE_TICKS;
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}
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else {
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movement_state.alarm_down_timestamp = 0;
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_movement_disable_fast_tick_if_possible();
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}
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}
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if (movement_state.debounce_btn_trig_mode) {
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bool pin_level = watch_get_pin_level(BTN_MODE);
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movement_state.debounce_btn_trig_mode = false;
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if (pin_level) {
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mode_btn_action(pin_level);
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}
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else if (movement_state.debounce_ticks_mode == 0) {
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mode_btn_action(pin_level);
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movement_state.debounce_ticks_mode = DEBOUNCE_TICKS;
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}
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else {
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movement_state.mode_down_timestamp = 0;
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_movement_disable_fast_tick_if_possible();
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}
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}
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debounce_btn_press(BTN_LIGHT, &movement_state.debounce_ticks_light, &movement_state.debounce_btn_trig_light, &movement_state.light_down_timestamp, light_btn_action);
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debounce_btn_press(BTN_ALARM, &movement_state.debounce_ticks_alarm, &movement_state.debounce_btn_trig_alarm, &movement_state.alarm_down_timestamp, alarm_btn_action);
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debounce_btn_press(BTN_MODE, &movement_state.debounce_ticks_mode, &movement_state.debounce_btn_trig_mode, &movement_state.mode_down_timestamp, mode_btn_action);
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if (movement_state.debounce_ticks_light + movement_state.debounce_ticks_mode + movement_state.debounce_ticks_alarm == 0)
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movement_state.fast_ticks++;
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if (movement_state.light_ticks > 0) movement_state.light_ticks--;
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