mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 19:20:30 +08:00
Merge PR #269 - add french revolutionary time face
Adds a french revolutionary time watch face which displays the time divided into ten hours of one hundred minutes each which are in turn divided into one hundred seconds each. Reviewed-by: Matheus Afonso Martins Moreira <matheus@matheusmoreira.com> Reviewed-by: Wesley Aptekar-Cassels <me@wesleyac.com> Reviewed-by: Alex Maestas <git@se30.xyz> Tested-on-hardware-by: CarpeNoctem <cryptomax@pm.me> GitHub-Pull-Request: https://github.com/joeycastillo/Sensor-Watch/pull/269
This commit is contained in:
commit
7de53f9fa0
|
@ -134,6 +134,7 @@ SRCS += \
|
|||
../watch_faces/complication/periodic_face.c \
|
||||
../watch_faces/complication/deadline_face.c
|
||||
../watch_faces/complication/higher_lower_game_face.c \
|
||||
../watch_faces/clock/french_revolutionary_face.c \
|
||||
# New watch faces go above this line.
|
||||
|
||||
# Leave this line at the bottom of the file; it has all the targets for making your project.
|
||||
|
|
|
@ -109,6 +109,7 @@
|
|||
#include "periodic_face.h"
|
||||
#include "deadline_face.h"
|
||||
#include "higher_lower_game_face.h"
|
||||
#include "french_revolutionary_face.h"
|
||||
// New includes go above this line.
|
||||
|
||||
#endif // MOVEMENT_FACES_H_
|
||||
|
|
245
movement/watch_faces/clock/french_revolutionary_face.c
Normal file
245
movement/watch_faces/clock/french_revolutionary_face.c
Normal file
|
@ -0,0 +1,245 @@
|
|||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 CarpeNoctem
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "french_revolutionary_face.h"
|
||||
|
||||
void french_revolutionary_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
|
||||
(void) settings;
|
||||
(void) watch_face_index;
|
||||
if (*context_ptr == NULL) {
|
||||
*context_ptr = malloc(sizeof(french_revolutionary_state_t));
|
||||
memset(*context_ptr, 0, sizeof(french_revolutionary_state_t));
|
||||
// Do any one-time tasks in here; the inside of this conditional happens only at boot.
|
||||
french_revolutionary_state_t *state = (french_revolutionary_state_t *)*context_ptr;
|
||||
state->use_am_pm = false;
|
||||
state->show_seconds = true;
|
||||
state->display_type = 0;
|
||||
state->colon_set_after_splash = false;
|
||||
}
|
||||
// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
|
||||
}
|
||||
|
||||
void french_revolutionary_face_activate(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
french_revolutionary_state_t *state = (french_revolutionary_state_t *)context;
|
||||
|
||||
// Handle any tasks related to your watch face coming on screen.
|
||||
state->colon_set_after_splash = false;
|
||||
}
|
||||
|
||||
bool french_revolutionary_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
|
||||
french_revolutionary_state_t *state = (french_revolutionary_state_t *)context;
|
||||
|
||||
char buf[11];
|
||||
watch_date_time date_time;
|
||||
fr_decimal_time decimal_time;
|
||||
|
||||
switch (event.event_type) {
|
||||
case EVENT_ACTIVATE:
|
||||
// Initial UI - Show a quick "splash screen"
|
||||
watch_clear_display();
|
||||
watch_display_string("FR dECimL", 0);
|
||||
break;
|
||||
case EVENT_TICK:
|
||||
case EVENT_LOW_ENERGY_UPDATE:
|
||||
|
||||
date_time = watch_rtc_get_date_time();
|
||||
|
||||
decimal_time = get_decimal_time(&date_time);
|
||||
|
||||
set_display_buffer(buf, state, &decimal_time, &date_time);
|
||||
|
||||
// If we're in low-energy mode, don't write out the seconds. Also start the LE tick animation if it's not already going.
|
||||
if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
|
||||
buf[8] = ' ';
|
||||
buf[9] = ' ';
|
||||
if (!watch_tick_animation_is_running()) { watch_start_tick_animation(500); }
|
||||
}
|
||||
|
||||
// Update the display with our decimal time
|
||||
watch_display_string(buf, 0);
|
||||
|
||||
// Oh, and a one-off to set the colon after the "splash screen"
|
||||
if (!state->colon_set_after_splash) {
|
||||
watch_set_colon();
|
||||
state->colon_set_after_splash = true;
|
||||
}
|
||||
break;
|
||||
case EVENT_ALARM_BUTTON_UP:
|
||||
state->display_type += 1 ; // cycle through the display types
|
||||
if (state->display_type > 2) { state->display_type = 0; } // but return to 0 after 2
|
||||
break;
|
||||
case EVENT_ALARM_LONG_PRESS:
|
||||
// I originally had chiming on the decimal-hour enabled, and this would enable/disable that chime, just like on
|
||||
// the simple clock and decimal time faces. But because decimal seconds don't always line up with normal seconds,
|
||||
// I assume the (decimal-)hourly chime could sometimes be missed. Additionally, I need this button for other purposes,
|
||||
// now that I added seconds on/off toggle and upper normal-time with the ability to toggle that between 12/24hr format.
|
||||
state->show_seconds = !state->show_seconds;
|
||||
if (!state->show_seconds) { watch_display_string(" ", 8); }
|
||||
else { watch_display_string("--", 8); }
|
||||
break;
|
||||
case EVENT_LIGHT_LONG_PRESS:
|
||||
// In case anyone really wants that upper time in 12-hour format. I thought about using the global setting (settings->bit.clock_mode_24h)
|
||||
// for this preference, but thought someone who prefers 12-hour format normally, might prefer 24hr when compared to a 10hr decimal day,
|
||||
// so this is separate for now.
|
||||
state->use_am_pm = !state->use_am_pm;
|
||||
if (state->use_am_pm) {
|
||||
watch_clear_indicator(WATCH_INDICATOR_24H);
|
||||
date_time = watch_rtc_get_date_time();
|
||||
if (date_time.unit.hour < 12) { watch_clear_indicator(WATCH_INDICATOR_PM); }
|
||||
else { watch_set_indicator(WATCH_INDICATOR_PM); }
|
||||
} else {
|
||||
watch_clear_indicator(WATCH_INDICATOR_PM);
|
||||
watch_set_indicator(WATCH_INDICATOR_24H);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
// Movement's default loop handler will step in for any cases you don't handle above:
|
||||
// * EVENT_LIGHT_BUTTON_DOWN lights the LED
|
||||
// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
|
||||
// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
|
||||
// You can override any of these behaviors by adding a case for these events to this switch statement.
|
||||
return movement_default_loop_handler(event, settings);
|
||||
}
|
||||
|
||||
// return true if the watch can enter standby mode. Generally speaking, you should always return true.
|
||||
// Exceptions:
|
||||
// * If you are displaying a color using the low-level watch_set_led_color function, you should return false.
|
||||
// * If you are sounding the buzzer using the low-level watch_set_buzzer_on function, you should return false.
|
||||
// Note that if you are driving the LED or buzzer using Movement functions like movement_illuminate_led or
|
||||
// movement_play_alarm, you can still return true. This guidance only applies to the low-level watch_ functions.
|
||||
return true;
|
||||
}
|
||||
|
||||
void french_revolutionary_face_resign(movement_settings_t *settings, void *context) {
|
||||
(void) settings;
|
||||
(void) context;
|
||||
|
||||
// handle any cleanup before your watch face goes off-screen.
|
||||
}
|
||||
|
||||
// Calculate decimal time from normal (24hr) time
|
||||
fr_decimal_time get_decimal_time(watch_date_time *date_time) {
|
||||
uint32_t current_24hr_secs, current_decimal_seconds;
|
||||
fr_decimal_time decimal_time;
|
||||
// Current 24-hr time in seconds (There are 86400 of these in a day.)
|
||||
current_24hr_secs = date_time->unit.hour * 3600 + date_time->unit.minute * 60 + date_time->unit.second;
|
||||
|
||||
// Current Decimal Time in seconds. There are 100000 seconds in a 10-hr decimal-time day.
|
||||
// current_decimal_seconds = current_24hr_seconds * 100000 / 86400, or = current_24_seconds * 1000 / 864;
|
||||
// By chopping the extra zeros off the end, we can use uint32 instead of uint64.
|
||||
current_decimal_seconds = current_24hr_secs * 1000 / 864;
|
||||
|
||||
decimal_time.hour = current_decimal_seconds / 10000;
|
||||
// Remove the hours from total seconds and keep the remainder for below.
|
||||
current_decimal_seconds = current_decimal_seconds - decimal_time.hour * 10000;
|
||||
|
||||
decimal_time.minute = current_decimal_seconds / 100;
|
||||
// Remove the minutes from total seconds and keep the remaining seconds
|
||||
// Note: I think I used an extra seconds variable here because sprintf or movement weren't liking a uint32...
|
||||
decimal_time.second = current_decimal_seconds - decimal_time.minute * 100;
|
||||
return decimal_time;
|
||||
}
|
||||
|
||||
// Fills in the display buffer, depending on the currently-selected display option (and sub-options):
|
||||
// - Decimal-time only
|
||||
// - Decimal-time with date in top-right
|
||||
// - Decimal-time with normal time in the top (minutes first, then hours, due to display limitations)
|
||||
// TODO: There is some power-saving stuff that simple clock does here around not redrawing characters that haven't changed, but we're not doing that here.
|
||||
// I'll try to add that optimization could be added in a future commit.
|
||||
void set_display_buffer(char *buf, french_revolutionary_state_t *state, fr_decimal_time *decimal_time, watch_date_time *date_time) {
|
||||
switch (state->display_type) {
|
||||
// Decimal time only
|
||||
case 0:
|
||||
// Originally I had the day slot set to "FR" (French Revolutionary time), but my brain kept thinking "Friday" whenever I saw it,
|
||||
// so I changed it to dT (Decimal Time) to avoid that confusion. Apologies to anyone who has the other decimal_time face and this one
|
||||
// installed concurrently. Maybe the splash screen will help a little.
|
||||
sprintf( buf, "dT %2d%02d%02d", decimal_time->hour, decimal_time->minute, decimal_time->second );
|
||||
watch_clear_indicator(WATCH_INDICATOR_PM);
|
||||
watch_clear_indicator(WATCH_INDICATOR_24H);
|
||||
break;
|
||||
// Decimal time and date
|
||||
case 1:
|
||||
sprintf( buf, "dT%2d%2d%02d%02d", date_time->unit.day, decimal_time->hour, decimal_time->minute, decimal_time->second );
|
||||
watch_clear_indicator(WATCH_INDICATOR_PM);
|
||||
watch_clear_indicator(WATCH_INDICATOR_24H);
|
||||
break;
|
||||
// Decimal time on bottom, normal time above
|
||||
case 2:
|
||||
if (state->use_am_pm) {
|
||||
// if we are in 12 hour mode, do some cleanup.
|
||||
watch_clear_indicator(WATCH_INDICATOR_24H);
|
||||
if (date_time->unit.hour < 12) {
|
||||
watch_clear_indicator(WATCH_INDICATOR_PM);
|
||||
} else {
|
||||
watch_set_indicator(WATCH_INDICATOR_PM);
|
||||
}
|
||||
date_time->unit.hour %= 12;
|
||||
if (date_time->unit.hour == 0) date_time->unit.hour = 12;
|
||||
} else {
|
||||
watch_clear_indicator(WATCH_INDICATOR_PM);
|
||||
watch_set_indicator(WATCH_INDICATOR_24H);
|
||||
}
|
||||
// Note, the date digits don't display a leading zero well, so we don't use it.
|
||||
sprintf( buf, "%02d%2d%2d%02d%02d", date_time->unit.minute, date_time->unit.hour, decimal_time->hour, decimal_time->minute, decimal_time->second );
|
||||
|
||||
// Make the second character of the Day area more readable
|
||||
buf[1] = fix_character_one(buf[1]);
|
||||
break;
|
||||
}
|
||||
// Finally, if show_seconds is disabled, trim those off.
|
||||
if (!state->show_seconds) {
|
||||
buf[8] = ' ';
|
||||
buf[9] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
// Sadly, the second character of the Day field cannot show all numbers, so we make some replacements.
|
||||
// See https://www.sensorwatch.net/docs/wig/display/#limitations-of-the-weekday-digits
|
||||
char fix_character_one(char digit) {
|
||||
char return_char = digit; // We don't need to update this for 0, 1, 3, 7 and 8.
|
||||
switch(digit) {
|
||||
case '2':
|
||||
// Roman numeral / tally representation of 2
|
||||
return_char = '|'; // Thanks, Joey, for already having this in the character set.
|
||||
break;
|
||||
case '4':
|
||||
// Looks almost like a 4 - just missing the top-left segment.
|
||||
// 0b01000110
|
||||
return_char = '&'; // Slight hack - I want 0b01000110, but 0b01000100 is already in the character set and will do, since B and C segments are linked in this position.
|
||||
break;
|
||||
case '5':
|
||||
return_char = 'F'; // F for Five
|
||||
break;
|
||||
case '6':
|
||||
return_char = 'E'; // Looks almost like a 6 - just missing the bottom-right segment. Not super happy with it, but liked it best of the options I tried.
|
||||
break;
|
||||
case '9':
|
||||
return_char = 'N'; // N for Nine
|
||||
break;
|
||||
}
|
||||
return return_char;
|
||||
}
|
84
movement/watch_faces/clock/french_revolutionary_face.h
Normal file
84
movement/watch_faces/clock/french_revolutionary_face.h
Normal file
|
@ -0,0 +1,84 @@
|
|||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 CarpeNoctem
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef FRENCH_REVOLUTIONARY_FACE_H_
|
||||
#define FRENCH_REVOLUTIONARY_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* French Revolutionary Decimal Time
|
||||
*
|
||||
* Similar to the Decimal Time face, but with the day divided into ten hours instead of twenty four.
|
||||
* Each hour is divided into one hundred minutes, and those minutes are divided into 100 seconds.
|
||||
* I came across this one the Svalbard watch site here: https://svalbard.watch/pages/about_decimal_time.html
|
||||
* More info here as well: https://en.wikipedia.org/wiki/Decimal_time
|
||||
*
|
||||
* By default, the face just displays the current decimal time. Pressing the alarm button will toggle through other display options:
|
||||
* 1) Just decimal time (with dT indicator at top)
|
||||
* 2) Decimal time, with dT indicator and date above.
|
||||
* 3) Decimal time, with 24-hr time above (where Day and Date would normally be displayed), BUT minutes first then hours.
|
||||
* Sadly, the first character of the date area only goes up to 3 (see https://www.sensorwatch.net/docs/wig/display/#the-day-digits)
|
||||
* I was going to begrudgindly leave this display option out when I realized that, but thought it would be better to have this backwards
|
||||
* representation of the "normal" time than not at all.
|
||||
*
|
||||
* A long-press of the light button will toggle the upper time between 12-hr AM/PM and 24-hr mode. I thought of reading the main setting for this,
|
||||
* but thought that a person could normally prefer 12hr time, but next to a 10hr day want to see the normal time in the 24hr format.
|
||||
*
|
||||
* A long-press of the alarm button will toggle the seconds off and on.
|
||||
*
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
bool use_am_pm; // Use 12-hr AM/PM for upper display instead of 24-hr? (Default is 24-hr)
|
||||
bool show_seconds;
|
||||
bool colon_set_after_splash;
|
||||
uint8_t display_type : 2;
|
||||
} french_revolutionary_state_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t second : 8; // 0-99
|
||||
uint8_t minute : 8; // 0-99
|
||||
uint8_t hour : 5; // 0-10
|
||||
} fr_decimal_time;
|
||||
|
||||
void french_revolutionary_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void french_revolutionary_face_activate(movement_settings_t *settings, void *context);
|
||||
bool french_revolutionary_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void french_revolutionary_face_resign(movement_settings_t *settings, void *context);
|
||||
char fix_character_one(char digit);
|
||||
fr_decimal_time get_decimal_time(watch_date_time *date_time);
|
||||
void set_display_buffer(char *buf, french_revolutionary_state_t *state, fr_decimal_time *decimal_time, watch_date_time *date_time);
|
||||
|
||||
|
||||
#define french_revolutionary_face ((const watch_face_t){ \
|
||||
french_revolutionary_face_setup, \
|
||||
french_revolutionary_face_activate, \
|
||||
french_revolutionary_face_loop, \
|
||||
french_revolutionary_face_resign, \
|
||||
NULL, \
|
||||
})
|
||||
|
||||
#endif // FRENCH_REVOLUTIONARY_FACE_H_
|
||||
|
Loading…
Reference in a new issue