mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 19:20:30 +08:00
Randonaut Watch Face (#233)
* init * advanced latlon setting * simple functionality done * lat lon high precision fwd bwd * edit toggle * added readme for branch * DD DMS conversion & cleanup * DD to OLC conversion * olc encoding & decoding * OLC implementation * swapped bools for modes, code cleanup * place name editor * updated button logic, fixed display * load and save places in state array * todo list * simplified OLC functions * geohash conversion functions * geohash display & digit functions * todo * finished geohash implementation * code display function, defaults, bugfixes * read/write file/reg logic * long light in DATA to cancel * write to registry * todo * read & write backup register * file read/write * todo * new more concise button logic, optimizations * todo * renamed & cleaned up, fixed button logic * documentation * documentation * LAP mode for all coordinate screens * faster and more precise geohash algorithm * updated description * updated docu * simple place face * bugfixes, updated documentation * init * meh * added public functions for OLC and Geohash * randonauting face * fix * display fix * cleanup * bugfixes * bugfix * added place * fixed TRNG call * fixed declaration conflict * modulo bias filter * simplified things, chance RNG selection * fixed button logic, better menus * cleanup * documentation * docu fixes * original README * updated place_face * fallback to register location * removed pointless freq req * reset config * fixed dependency issue * minor bugfixes * saved a bit :) * fix
This commit is contained in:
parent
34030bf3e4
commit
a3fe36f6db
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@ -112,6 +112,7 @@ SRCS += \
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../watch_faces/complication/invaders_face.c \
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../watch_faces/clock/world_clock2_face.c \
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../watch_faces/complication/time_left_face.c \
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../watch_faces/complication/randonaut_face.c \
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../watch_faces/complication/toss_up_face.c \
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../watch_faces/complication/geomancy_face.c \
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# New watch faces go above this line.
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@ -87,6 +87,7 @@
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#include "invaders_face.h"
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#include "world_clock2_face.h"
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#include "time_left_face.h"
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#include "randonaut_face.h"
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#include "toss_up_face.h"
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#include "geomancy_face.h"
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#include "dual_timer_face.h"
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411
movement/watch_faces/complication/randonaut_face.c
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411
movement/watch_faces/complication/randonaut_face.c
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@ -0,0 +1,411 @@
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/*
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* MIT License
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*
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* Copyright (c) 2023 Tobias Raayoni Last / @randogoth
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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// Emulator only: need time() to seed the random number generator.
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#if __EMSCRIPTEN__
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#include <time.h>
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#else
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#include "saml22j18a.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "filesystem.h"
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#include "randonaut_face.h"
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#define R 6371 // Earth's radius in km
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#define PI 3.14159265358979323846
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static void _get_location_from_file(randonaut_state_t *state);
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static void _save_point_to_file(randonaut_state_t *state);
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static void _get_entropy(randonaut_state_t *state);
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static void _generate_blindspot(randonaut_state_t *state);
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static void _randonaut_face_display(randonaut_state_t *state);
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static void _generate_blindspot(randonaut_state_t *state);
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static uint32_t _get_pseudo_entropy(uint32_t max);
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static uint32_t _get_true_entropy(void);
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static void _get_entropy(randonaut_state_t *state);
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static uint32_t (*__0x2_)(uint32_t) = &_get_pseudo_entropy;
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static void (*_0x22)(uint8_t,uint8_t) = &watch_clear_pixel;
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static void (*___0xf322)(uint8_t,uint8_t) = &watch_set_pixel;
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// MOVEMENT WATCH FACE FUNCTIONS //////////////////////////////////////////////
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void randonaut_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(randonaut_state_t));
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memset(*context_ptr, 0, sizeof(randonaut_state_t));
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// Do any one-time tasks in here; the inside of this conditional happens only at boot.
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}
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// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
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}
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void randonaut_face_activate(movement_settings_t *settings, void *context) {
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(void) settings;
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randonaut_state_t *state = (randonaut_state_t *)context;
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_get_location_from_file(state);
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state->face.mode = 0;
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state->radius = 1000;
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_get_entropy(state);
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state->chance = true;
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// Handle any tasks related to your watch face coming on screen.
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}
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bool randonaut_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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randonaut_state_t *state = (randonaut_state_t *)context;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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// Show your initial UI here.
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break;
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case EVENT_TICK:
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// If needed, update your display here.
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break;
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case EVENT_LIGHT_BUTTON_DOWN:
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break;
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case EVENT_LIGHT_BUTTON_UP:
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switch ( state->face.mode ) {
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case 0: // home
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state->face.mode = 2; //point
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state->face.location_format = 0; // title
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break;
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case 1: // generate
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state->face.mode = 0; //home
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break;
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case 2: // point
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state->face.mode = 0; //home
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break;
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case 3: // setup radius
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state->face.mode = 4; // toggle to RNG
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break;
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case 4: // setup RNG
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state->face.mode = 3; // toggle to Radius
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break;
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case 5: // data processing
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break;
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}
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break;
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case EVENT_LIGHT_LONG_PRESS:
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switch ( state->face.mode ) {
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case 3: // setup
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case 4:
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state->face.mode = 0; //home
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break;
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default:
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state->face.mode = 3; //setup
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watch_clear_display();
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}
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break;
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case EVENT_ALARM_BUTTON_UP:
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switch ( state->face.mode ) {
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case 0: //home
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state->face.mode = 1; // generate
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break;
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case 2: // point
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state->face.location_format = (( state->face.location_format + 1) % (7));
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if ( state->face.location_format == 0 )
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state->face.location_format++;
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break;
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case 3: //setup radius
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state->radius += 500;
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if ( state->radius > 10000 )
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state->radius = 1000;
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break;
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case 4: //setup RNG
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state->face.rng = (state->face.rng + 1) % 3;
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switch ( state->face.rng ) {
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case 0:
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state->chance = true;
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break;
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case 1:
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state->chance = false;
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state->quantum = true;
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break;
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case 2:
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state->chance = false;
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state->quantum = false;
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break;
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}
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break;
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case 5: // data processing
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_save_point_to_file(state);
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break;
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default:
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break;
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}
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break;
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case EVENT_ALARM_LONG_PRESS:
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if ( state->face.mode == 5 )
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state->face.mode = 0; // home
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else
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state->face.mode = 5; // data processing
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break;
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case EVENT_TIMEOUT:
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// Your watch face will receive this event after a period of inactivity. If it makes sense to resign,
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// you may uncomment this line to move back to the first watch face in the list:
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// movement_move_to_face(0);
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
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// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
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// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
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// watch_start_tick_animation(500);
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break;
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default:
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// Movement's default loop handler will step in for any cases you don't handle above:
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// * EVENT_LIGHT_BUTTON_DOWN lights the LED
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// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
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// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
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// You can override any of these behaviors by adding a case for these events to this switch statement.
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return movement_default_loop_handler(event, settings);
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}
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_randonaut_face_display(state);
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// return true if the watch can enter standby mode. Generally speaking, you should always return true.
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// Exceptions:
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// * If you are displaying a color using the low-level watch_set_led_color function, you should return false.
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// * If you are sounding the buzzer using the low-level watch_set_buzzer_on function, you should return false.
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// Note that if you are driving the LED or buzzer using Movement functions like movement_illuminate_led or
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// movement_play_alarm, you can still return true. This guidance only applies to the low-level watch_ functions.
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return true;
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}
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void randonaut_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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(void) context;
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// handle any cleanup before your watch face goes off-screen.
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}
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// PRIVATE STATIC FUNCTIONS ///////////////////////////////////////////////////
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/** @brief display handler
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*/
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static void _randonaut_face_display(randonaut_state_t *state) {
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char buf[11];
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watch_clear_colon();
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switch ( state->face.mode ) {
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case 0: //home
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sprintf(buf, "RA Rando");
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break;
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case 1: //generate
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if ( state->quantum )
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// All Hail Steve /;[;[/.;]/[.;[/;/;/;/;.;.];.]]--=/
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for ( uint8_t c = 100; c > 0; c--) {////////////////
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___0xf322(__0x2_(/*0xD68 _0x22*//*__0x22*///////
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/*_0x22*/0x2),__0x2_(/* _0x22*//*_0x22*////////
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0x33-0x1C));___0xf322(__0x2_(/*___0x2222_22___*/
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/*0x2*/0x2),__0x2_(3432/*_0x22*//*_0x2222*//////
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-3409));___0xf322(__0x2_(/*0x2*//*____0x222222*/
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002),__0x2_(0xE +9));___0xf322(/*_0x2222222222*/
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__0x2_(0x2),__0x2_(23));___0xf322(/*____0x2222*/
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/*0x2*/__0x2_(002),__0x2_(12+7+11));/*___00x22*/
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if(/*_0x22*/c<70){_0x22(__0x2_(2),/*____0x2222*/
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__0x2_(12+7+11));}if(c<60){_0x22(/*_______0x22*/
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/*_0x22*/__0x2_(002),__0x2_(0xD68-/*_0x2222222*/
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0xD4A));}if(c<50){_0x22(__0x2_(0x2),/*____0x22*/
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__0x2_(14+9));}delay_ms(__0x2_(c)+20);if/*_0x2*/
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(c<30){watch_display_string(" ",__0x2_(/*_2**2*/
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10));}_0x22(__0x2_(02),__0x2_(3432-3409)/*0x22*/
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);_0x22(__0x2_(002),__0x2_(51-28));/*_____0x22*/
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/**/ _0x22(__0x2_(0x2),__0x2_(23));if(c<20)////
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/*_*/{_0x22(__0x2_(02),__0x2_(51-28));/*__0x22*/
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/*_0x22*/_0x22(__0x2_(2),__0x2_(14+9));/*_0x22*/
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/*_0x22*/_0x22(__0x2_(0x2),__0x2_(0xD68-0xD4A));
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/*_0x22*/_0x22(__0x2_(0x2),__0x2_(3432-3409));//
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/*_0x22*/_0x22(__0x2_(002),__0x2_(12+7+11));////
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/*_0x22**_0x22*/_0x22(__0x2_(2),__0x2_(51-28));}
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}
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else
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for ( uint8_t c = 30; c > 0; c--) {
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watch_display_string("1", _get_pseudo_entropy(10));
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watch_display_string("0", _get_pseudo_entropy(10));
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watch_display_string("11", _get_pseudo_entropy(10));
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watch_display_string("00", _get_pseudo_entropy(10));
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delay_ms(50);
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watch_display_string(" ", _get_pseudo_entropy(10));
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watch_display_string(" ", _get_pseudo_entropy(10));
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watch_display_string(" ", _get_pseudo_entropy(10));
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watch_display_string(" ", _get_pseudo_entropy(10));
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}
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_generate_blindspot(state);
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watch_clear_display();
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state->face.mode = 2; // point
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state->face.location_format = 1; // distance
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watch_display_string("RA Found", 0);
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delay_ms(500);
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sprintf(buf, "RA Found");
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break;
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case 2: //point
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switch ( state->face.location_format ) {
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case 0:
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sprintf(buf, "RA Point");
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break;
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case 1: // distance to point
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watch_clear_display();
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sprintf(buf, "DI m %d", state->point.distance );
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break;
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case 2: // bearing relative to point
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watch_clear_display();
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sprintf(buf, "BE # %d", state->point.bearing );
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break;
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case 3: // latitude DD._____
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sprintf(state->scratchpad, "%07d", abs(state->point.latitude));
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sprintf(buf, "LA #%c %c%c ", state->point.latitude < 0 ? '-' : '+', state->scratchpad[0], state->scratchpad[1]);
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break;
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case 4: // latitude __.DDDDD
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sprintf(buf, "LA , %c%c%c%c%c", state->scratchpad[2], state->scratchpad[3],state->scratchpad[4], state->scratchpad[5],state->scratchpad[6]);
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break;
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case 5: // longitude DD._____
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sprintf(state->scratchpad, "%08d", abs(state->point.longitude));
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sprintf(buf, "LO #%c%c%c%c ", state->point.longitude < 0 ? '-' : '+',state->scratchpad[0], state->scratchpad[1], state->scratchpad[2]);
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break;
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case 6: // longitude __.DDDDD
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sprintf(buf, "LO , %c%c%c%c%c", state->scratchpad[3], state->scratchpad[4],state->scratchpad[5], state->scratchpad[6],state->scratchpad[7]);
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break;
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}
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break;
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case 3: // setup radius
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watch_set_colon();
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if ( state->radius < 10000 )
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sprintf(buf, "RA m %d ", state->radius);
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else
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sprintf(buf, "RA m%d ", state->radius);
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break;
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case 4: // setup RNG
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sprintf(buf, "RN G %s ", state->chance ? "Chnce" : (state->quantum ? "True" : "Psudo"), state->radius);
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break;
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case 5: // data processing
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sprintf(buf, "WR File ");
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}
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watch_display_string(buf, 0);
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}
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/** @brief Official Randonautica Blindspot Algorithm
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*/
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static void _generate_blindspot(randonaut_state_t *state) {
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_get_entropy(state);
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double lat = (double)state->location.latitude / 100000;
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double lon = (double)state->location.longitude / 100000;
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uint16_t radius = state->radius;
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const double random_distance = radius * sqrt( (double)state->entropy / INT32_MAX ) / 1000.0;
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const double random_bearing = 2.0 * PI * (double)state->entropy / INT32_MAX;
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const double phi = lat * PI / 180;
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const double lambda = lon * PI / 180;
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const double alpha = random_distance / R;
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lat = asin( sin(phi) * cos(alpha) + cos(phi) * sin(alpha) * cos(random_bearing) );
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lon = lambda + atan2( sin(random_bearing) * sin(alpha) * cos(phi), cos(alpha) - sin(phi) * sin( lat ));
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state->point.latitude = (int)round(lat * (180 / PI) * 100000);
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state->point.longitude = (int)round(lon * (180 / PI) * 100000);
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state->point.distance = random_distance * 1000;
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state->point.bearing = (uint16_t)round(random_bearing * (180 / PI) < 0 ? random_bearing * (180 / PI) + 360 : random_bearing * (180 / PI));
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}
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/** @brief pseudo random number generator
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*/
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static uint32_t _get_pseudo_entropy(uint32_t max) {
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#if __EMSCRIPTEN__
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return rand() % max;
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#else
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return arc4random_uniform(max);
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#endif
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}
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/** @brief true random number generator
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*/
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static uint32_t _get_true_entropy(void) {
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#if __EMSCRIPTEN__
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return rand() % INT32_MAX;
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#else
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hri_mclk_set_APBCMASK_TRNG_bit(MCLK);
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hri_trng_set_CTRLA_ENABLE_bit(TRNG);
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while (!hri_trng_get_INTFLAG_reg(TRNG, TRNG_INTFLAG_DATARDY)); // Wait for TRNG data to be ready
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hri_trng_clear_CTRLA_ENABLE_bit(TRNG);
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hri_mclk_clear_APBCMASK_TRNG_bit(MCLK);
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return hri_trng_read_DATA_reg(TRNG); // Read a single 32-bit word from TRNG and return it
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#endif
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}
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/** @brief get location from place.loc
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*/
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static void _get_location_from_file(randonaut_state_t *state) {
|
||||
movement_location_t movement_location = (movement_location_t) watch_get_backup_data(1);
|
||||
coordinate_t place;
|
||||
if (filesystem_file_exists("place.loc")) {
|
||||
if (filesystem_read_file("place.loc", (char*)&place, sizeof(place)))
|
||||
state->location = place;
|
||||
} else {
|
||||
watch_set_indicator(WATCH_INDICATOR_BELL);
|
||||
state->location.latitude = movement_location.bit.latitude * 1000;
|
||||
state->location.longitude = movement_location.bit.longitude * 1000;
|
||||
}
|
||||
}
|
||||
|
||||
/** @brief save generated point to place.loc
|
||||
*/
|
||||
static void _save_point_to_file(randonaut_state_t *state) {
|
||||
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
|
||||
coordinate_t place;
|
||||
place.latitude = state->point.latitude;
|
||||
place.longitude = state->point.longitude;
|
||||
if (filesystem_write_file("place.loc", (char*)&place, sizeof(place))) {
|
||||
delay_ms(100);
|
||||
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
|
||||
} else {
|
||||
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
|
||||
watch_set_indicator(WATCH_INDICATOR_BELL);
|
||||
delay_ms(500);
|
||||
watch_clear_indicator(WATCH_INDICATOR_BELL);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/** @brief get pseudo/quantum entropy and filter modulo bias
|
||||
*/
|
||||
static void _get_entropy(randonaut_state_t *state) {
|
||||
if ( state->chance ) {
|
||||
state->quantum = (bool)(state->entropy % 2);
|
||||
}
|
||||
do {
|
||||
if ( !state->quantum ) {
|
||||
state->entropy = _get_pseudo_entropy(INT32_MAX);
|
||||
} else {
|
||||
state->entropy = _get_true_entropy();
|
||||
}
|
||||
} while (state->entropy >= INT32_MAX || state->entropy <= 0);
|
||||
state->entropy %= INT32_MAX;
|
||||
}
|
113
movement/watch_faces/complication/randonaut_face.h
Normal file
113
movement/watch_faces/complication/randonaut_face.h
Normal file
|
@ -0,0 +1,113 @@
|
|||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 Tobias Raayoni Last / @randogoth
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef RANDONAUT_FACE_H_
|
||||
#define RANDONAUT_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
#include "place_face.h"
|
||||
|
||||
/*
|
||||
* RANDONAUT FACE
|
||||
* ==============
|
||||
*
|
||||
* Randonauting is a way to turn the world around you into an adventure and get the user outside
|
||||
* of their day-to-day routine by using a random number generator to derive a coordinate to journey
|
||||
* to. In Randonauts lore so-called "Blind Spots" are places you cannot reach methodologically. They
|
||||
* may exist in your own backyard for your whole life and you will never even notice them, because
|
||||
* you simply have no reason to go to that exact place or look in its direction. Since the very
|
||||
* limitations of our behavioral algorithms are the reason for the existence of blindspots, they
|
||||
* can only be found using a randomizer.
|
||||
*
|
||||
* This watch face generates a random location based on the watch's location and a set radius using
|
||||
* the official Randonautica Blind Spot algorithm.
|
||||
*
|
||||
* The ALARM button starts the random location generation and then automatically displays the found
|
||||
* Blind Spot.
|
||||
*
|
||||
* By pressing ALARM again the user can flip through different pieces of information about the Blind
|
||||
* Spot: Distance (DI), Bearing Degree (BE), Latitude degrees and decimal digits (LA), Longitude
|
||||
* degrees and decimal digits (LO).
|
||||
*
|
||||
* Pressing LIGHT switches between generating a new blind spot ("Rando") and displaying the info of
|
||||
* the last generated one ("Point").
|
||||
*
|
||||
* LONG PRESSING LIGHT toggles setup mode. Here pressing LIGHT switches between setting the desired
|
||||
* radius (RA) and setting the random number generator (RNG) for generating the blind spot.
|
||||
*
|
||||
* ALARM changes the values respectively:
|
||||
*
|
||||
* - The radius can be set in 500 meter steps between 1000 and 10,000 meters
|
||||
*
|
||||
* - The RNG can be set to "true" which utilizes the SAML22J's internal True Random Number Generator
|
||||
* - Setting it to "psudo" will use the pseudorandom number generation algorithm arc4random
|
||||
* - Setting it to "chance" will randomly chose either of the RNGs for each generation (default)
|
||||
*
|
||||
* LONG PRESSING ALARM toggles DATA mode in which the currently generated Blind Spot coordinate can
|
||||
* be written to the <place.loc> file on the watch (press ALARM) and set as active high precision
|
||||
* location used by other watch faces. It does not overwrite the low precision location information
|
||||
* in the watch register commonly used for astronomical watch faces.
|
||||
*
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
uint8_t mode :3;
|
||||
uint8_t location_format :3;
|
||||
uint8_t rng: 2;
|
||||
} randonaut_face_mode_t;
|
||||
|
||||
typedef struct {
|
||||
int32_t latitude : 26;
|
||||
int32_t longitude : 26;
|
||||
uint16_t distance : 14;
|
||||
uint16_t bearing : 9;
|
||||
} randonaut_coordinate_t;
|
||||
|
||||
typedef struct {
|
||||
// Anything you need to keep track of, put it here!
|
||||
coordinate_t location;
|
||||
randonaut_coordinate_t point;
|
||||
uint16_t radius : 14;
|
||||
uint32_t entropy;
|
||||
bool quantum;
|
||||
bool chance;
|
||||
randonaut_face_mode_t face;
|
||||
char scratchpad[10];
|
||||
} randonaut_state_t;
|
||||
|
||||
void randonaut_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void randonaut_face_activate(movement_settings_t *settings, void *context);
|
||||
bool randonaut_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void randonaut_face_resign(movement_settings_t *settings, void *context);
|
||||
|
||||
#define randonaut_face ((const watch_face_t){ \
|
||||
randonaut_face_setup, \
|
||||
randonaut_face_activate, \
|
||||
randonaut_face_loop, \
|
||||
randonaut_face_resign, \
|
||||
NULL, \
|
||||
})
|
||||
|
||||
#endif // RANDONAUT_FACE_H_
|
||||
|
231
movement/watch_faces/settings/place_face.h
Normal file
231
movement/watch_faces/settings/place_face.h
Normal file
|
@ -0,0 +1,231 @@
|
|||
/*
|
||||
* MIT License
|
||||
*
|
||||
* Copyright (c) 2023 Tobias Raayoni Last / @randogoth
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef place_FACE_H_
|
||||
#define place_FACE_H_
|
||||
|
||||
#include "movement.h"
|
||||
|
||||
/*
|
||||
* PLACE FACE
|
||||
* ==========
|
||||
*
|
||||
* Based on and expanded from the Sunrise/Sunset face. Outsourced the location setting functionality to
|
||||
* its own face. Also serves as a converter between different coordinate notation formats.
|
||||
*
|
||||
* With the LIGHT button each place coordinate can be shown and edited in 4 different display modes:
|
||||
*
|
||||
* 1) Decimal Latitude and Longitude (WGS84) up to 5 decimal points
|
||||
* 2) Latitude and Longitude (WGS84) in traditional DD°MM'SS" notation
|
||||
* 3) Ten digit Open Location Code (aka. PlusCode) format
|
||||
* 4) Ten digit Geohash format
|
||||
*
|
||||
* Using the ALARM button the user can flip through 2 pages of coordinate info to see the first and
|
||||
* second sets of digits.
|
||||
*
|
||||
* (please also refer to the notes on precision below)
|
||||
*
|
||||
* Editing Mode
|
||||
* ============
|
||||
*
|
||||
* A LONG PRESS of the LIGHT button toggles editing mode for each of the selected notations.
|
||||
*
|
||||
* In this mode LIGHT moves the cursor and ALARM changes the letter cycling through the available
|
||||
* alphabet or numbers.
|
||||
*
|
||||
* When OLC or Geohash display are edited, Digit Info mode is activated. It serves as a workaround
|
||||
* for the limitation of how ambiguously alphanumeric characters are displayed on the main seven segment
|
||||
* digits of the watch face ( S or 5, I or 1, U or W?).
|
||||
*
|
||||
* The selected letter is also shown in the much easier to read alphanumeric 8 segment weekday digit above.
|
||||
* In addition the '24H' indicator is active when the selected digit represents a number and the 'PM'
|
||||
* indicator for a letter.
|
||||
*
|
||||
* A LONG PRESS of LIGHT saves the changes.
|
||||
*
|
||||
* Coordinates are read or stored to both the traditional internal location register and a file on
|
||||
* the LFS file system ("place.loc"). By default the Watch Face loads the coordinates from file
|
||||
* when activated. If no file is present, the coordinates are loaded from the register.
|
||||
* (please also see the notes on precision below)
|
||||
*
|
||||
* Auxiliary Mode: Digit Info
|
||||
* ==========================
|
||||
*
|
||||
* A LONG PRESS of the ALARM button toggles Digit Info mode when OLC or Geohash display is active.
|
||||
* (LAP indicator is on) It is a means of being able to see the detailed Digit Info as described above
|
||||
* but without the risk of accidentally editing any of digits.
|
||||
*
|
||||
* Both ALARM and LIGHT buttons can be used to flip through the letters.
|
||||
*
|
||||
* Notes on Coordinate Precision
|
||||
* =============================
|
||||
*
|
||||
* The common WGS84 Latitude and Longitude degrees naturally do not represent meters in distance
|
||||
* on the ground. 1° Longitude on the equatorial line equals a width of 111.32 kilometers, but
|
||||
* at 40° latitude further North or South it is approximately 85 kilometers wide. The closer to
|
||||
* the poles the narrower (and more precise) the latitude degrees get.
|
||||
*
|
||||
* The Sensor Watch's traditional 16bit location register only stores latitudes and longitudes
|
||||
* with two decimal points. That equals a longitudal precision of 36 arc seconds, or ~1111 meters
|
||||
* at the equator - precise enough for astronomical calculations, but not if you want to store the
|
||||
* location of let's say a building.
|
||||
*
|
||||
* Hence we propose the <place.loc> file that serves the same purpose, but with a precision of
|
||||
* five decimal digits. That equals 0.04 arc seconds or 1.11 meters at the equator.
|
||||
*
|
||||
* Please also note that the different notations of this watch face also have varying magnitudes
|
||||
* of precision:
|
||||
*
|
||||
* | Format | Notation | Precision at Equator | Precision at 67° N/S |
|
||||
* | ------------------ | ---------------------- | -------------------- | -------------------- |
|
||||
* | 2d. Decimal LatLon | 29.98, 31.13 | 1111.320 m | 435.125 m |
|
||||
* | 5d. Decimal LatLon | 29.97916, 31.13417 | 1.111 m | 0.435 m |
|
||||
* | DMS LatLon | N 29°58′45″, E 31°8′3″ | 30.833 m | 12.083 m |
|
||||
* | Open Location Code | 7GXHX4HM+MM | 13.875 m | 13.875 m |
|
||||
* | Geohash | stq4s3x1qu | 1.189 m | 0.596 m |
|
||||
*
|
||||
* Since all notations are internally converted into degrees with 5 decimal points, expect some
|
||||
* rounding errors when editing or loading the coordinates in other notation formats.
|
||||
*
|
||||
*/
|
||||
|
||||
static const char olc_alphabet[20] = "23456789CFGHJMPQRUWX";
|
||||
static const char geohash_alphabet[32] = "0123456789bCdEfGhjkmnpqrstuVwxyz";
|
||||
|
||||
typedef struct {
|
||||
uint8_t sign: 1; // 0-1
|
||||
uint8_t hundreds: 1; // 0-1
|
||||
uint8_t tens: 4; // 0-9
|
||||
uint8_t ones: 4; // 0-9
|
||||
uint8_t d01: 4; // 0-9
|
||||
uint8_t d02: 4; // 0-9
|
||||
uint8_t d03: 4; // 0-9
|
||||
uint8_t d04: 4; // 0-9
|
||||
uint8_t d05: 4; // 0-9
|
||||
} place_format_decimal_latlon_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t sign: 1; // 0-1
|
||||
uint8_t hundreds: 1; // 0-1
|
||||
uint8_t tens: 4; // 0-9
|
||||
uint8_t ones: 4; // 0-9
|
||||
uint8_t mins_tens: 3; // 0-5
|
||||
uint8_t mins_ones: 4; // 0-9
|
||||
uint8_t secs_tens: 3; // 0-5
|
||||
uint8_t secs_ones: 4; // 0-9
|
||||
} place_format_dms_latlon_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t lat1: 5; // 2-X
|
||||
uint8_t lon1: 5; // 2-X
|
||||
uint8_t lat2: 5; // 2-X
|
||||
uint8_t lon2: 5; // 2-X
|
||||
uint8_t lat3: 5; // 2-X
|
||||
uint8_t lon3: 5; // 2-X
|
||||
uint8_t lat4: 5; // 2-X
|
||||
uint8_t lon4: 5; // 2-X
|
||||
uint8_t lat5: 5; // 2-X
|
||||
uint8_t lon5: 5; // 2-X
|
||||
} place_format_olc_t;
|
||||
|
||||
typedef struct {
|
||||
int32_t latitude : 25;
|
||||
int32_t longitude : 26;
|
||||
} coordinate_t;
|
||||
|
||||
typedef struct {
|
||||
place_format_decimal_latlon_t latitude;
|
||||
place_format_decimal_latlon_t longitude;
|
||||
} place_coordinate_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t d01: 6; // 0-z
|
||||
uint8_t d02: 6; // 0-z
|
||||
uint8_t d03: 6; // 0-z
|
||||
uint8_t d04: 6; // 0-z
|
||||
uint8_t d05: 6; // 0-z
|
||||
uint8_t d06: 6; // 0-z
|
||||
uint8_t d07: 6; // 0-z
|
||||
uint8_t d08: 6; // 0-z
|
||||
uint8_t d09: 6; // 0-z
|
||||
uint8_t d10: 6; // 0-z
|
||||
} place_format_geohash_t;
|
||||
|
||||
typedef struct {
|
||||
double max;
|
||||
double min;
|
||||
} place_format_geohash_interval;
|
||||
|
||||
typedef struct {
|
||||
uint8_t min_digit : 1;
|
||||
uint8_t max_digit : 3;
|
||||
} place_mode_schema_page_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t max_page : 3;
|
||||
place_mode_schema_page_t page[4];
|
||||
} place_mode_schema_mode_t;
|
||||
|
||||
enum place_modes_e {
|
||||
MODE_DECIMAL = 0,
|
||||
MODE_DMS,
|
||||
MODE_OLC,
|
||||
MODE_GEOHASH
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
enum place_modes_e mode;
|
||||
uint8_t page : 3;
|
||||
int8_t active_digit: 4;
|
||||
bool edit;
|
||||
bool digit_info;
|
||||
place_format_decimal_latlon_t working_latitude;
|
||||
place_format_decimal_latlon_t working_longitude;
|
||||
place_format_dms_latlon_t working_dms_latitude;
|
||||
place_format_dms_latlon_t working_dms_longitude;
|
||||
place_format_olc_t working_pluscode;
|
||||
place_format_geohash_t working_geohash;
|
||||
place_mode_schema_mode_t modes[4];
|
||||
} place_state_t;
|
||||
|
||||
// PUBLIC WATCH FACE FUNCTIONS ////////////////////////////////////////////////
|
||||
|
||||
void place_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
|
||||
void place_face_activate(movement_settings_t *settings, void *context);
|
||||
bool place_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
|
||||
void place_face_resign(movement_settings_t *settings, void *context);
|
||||
|
||||
void place_latlon_to_olc(char *pluscode, double latitude, double longitude);
|
||||
void place_latlon_to_geohash(char *geohash, double latitude, double longitude);
|
||||
|
||||
#define place_face ((const watch_face_t){ \
|
||||
place_face_setup, \
|
||||
place_face_activate, \
|
||||
place_face_loop, \
|
||||
place_face_resign, \
|
||||
NULL, \
|
||||
})
|
||||
|
||||
#endif // place_FACE_H_
|
||||
|
Loading…
Reference in a new issue