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Don't try to cycle through presets if the preset count is one
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@ -168,7 +168,7 @@ bool tally_face_loop(movement_event_t event, movement_settings_t *settings, void
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}
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}
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break;
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break;
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case EVENT_LIGHT_LONG_PRESS:
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case EVENT_LIGHT_LONG_PRESS:
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if (_init_val){
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if (TALLY_FACE_PRESETS_SIZE() > 1 && _init_val){
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state->tally_default_idx = (state->tally_default_idx + 1) % TALLY_FACE_PRESETS_SIZE();
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state->tally_default_idx = (state->tally_default_idx + 1) % TALLY_FACE_PRESETS_SIZE();
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state->tally_idx = _tally_default[state->tally_default_idx];
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state->tally_idx = _tally_default[state->tally_default_idx];
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if (settings->bit.button_should_sound) watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
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if (settings->bit.button_should_sound) watch_buzzer_play_note(BUZZER_NOTE_E6, 30);
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