mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 19:20:30 +08:00
Beats time app + watch
Use BMP280 code as a base, but stripped down to bare bones. Then added a new 'mode' for the current Swatch Internet Time (aka beats)
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269
apps/beats-time/app.c
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269
apps/beats-time/app.c
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include "watch.h"
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const uint8_t UTC_OFFSET = 4; // set to your current UTC offset to see correct beats time
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typedef enum ApplicationMode {
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MODE_CLOCK = 0, // Displays month, day and current time.
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MODE_BEATS,
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MODE_SET, // (ST) Set time and date
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NUM_MODES // Last item in the enum, it's the number of cases.
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} ApplicationMode;
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typedef struct ApplicationState {
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// Internal application state
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ApplicationMode mode; // Current mode
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bool mode_changed; // Lets us perform one-time setup for a given mode
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uint16_t mode_ticks; // Timeout for the mode (returns to clock after timeout expires)
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uint8_t light_ticks; // Timeout for the light
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bool led_on; // Indicates that the LED is on
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uint8_t page; // Tracks the current page in log, prefs or settings.
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} ApplicationState;
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void do_clock_mode();
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void do_beats_mode();
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void do_set_time_mode();
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void set_time_mode_handle_primary_button();
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void set_time_mode_handle_secondary_button();
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uint16_t clock2beats(uint16_t, uint16_t, uint16_t, int16_t);
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void cb_light_pressed();
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void cb_mode_pressed();
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void cb_alarm_pressed();
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void cb_tick();
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ApplicationState application_state;
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char buf[16] = {0};
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/**
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* @brief Zeroes out the application state struct.
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*/
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void app_init() {
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memset(&application_state, 0, sizeof(application_state));
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}
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void app_wake_from_deep_sleep() {
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// This app does not support deep sleep mode.
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}
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void app_setup() {
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struct calendar_date_time date_time;
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watch_get_date_time(&date_time);
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if (date_time.date.year < 2020) {
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date_time.date.year = 2020;
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watch_set_date_time(date_time);
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}
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watch_enable_external_interrupts();
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watch_register_interrupt_callback(BTN_MODE, cb_mode_pressed, INTERRUPT_TRIGGER_RISING);
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watch_register_interrupt_callback(BTN_LIGHT, cb_light_pressed, INTERRUPT_TRIGGER_RISING);
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watch_register_extwake_callback(BTN_ALARM, cb_alarm_pressed, true);
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watch_enable_buzzer();
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watch_enable_leds();
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watch_enable_display();
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watch_register_tick_callback(cb_tick);
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}
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void app_prepare_for_sleep() {
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}
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void app_wake_from_sleep() {
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}
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bool app_loop() {
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// play a beep if the mode has changed in response to a user's press of the MODE button
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if (application_state.mode_changed) {
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// low note for nonzero case, high note for return to clock
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watch_buzzer_play_note(application_state.mode ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 100);
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application_state.mode_changed = false;
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}
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// If the user is not in clock mode and the mode timeout has expired, return them to clock mode
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if (application_state.mode != MODE_CLOCK && application_state.mode_ticks == 0) {
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application_state.mode = MODE_CLOCK;
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application_state.mode_changed = true;
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}
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// If the LED is off and should be on, turn it on
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if (application_state.light_ticks > 0 && !application_state.led_on) {
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watch_set_led_green();
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application_state.led_on = true;
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}
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// if the LED is on and should be off, turn it off
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if (application_state.led_on && application_state.light_ticks == 0) {
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// unless the user is holding down the LIGHT button, in which case, give them more time.
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if (watch_get_pin_level(BTN_LIGHT)) {
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application_state.light_ticks = 3;
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} else {
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watch_set_led_off();
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application_state.led_on = false;
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}
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}
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switch (application_state.mode) {
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case MODE_CLOCK:
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do_clock_mode();
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break;
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case MODE_BEATS:
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do_beats_mode();
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break;
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case MODE_SET:
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do_set_time_mode();
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break;
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case NUM_MODES:
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// dummy case, just silences a warning
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break;
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}
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application_state.mode_changed = false;
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return true;
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}
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void do_clock_mode() {
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struct calendar_date_time date_time;
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const char months[12][3] = {"JA", "FE", "MR", "AR", "MA", "JN", "JL", "AU", "SE", "OC", "NO", "dE"};
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watch_get_date_time(&date_time);
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watch_display_string((char *)months[date_time.date.month - 1], 0);
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sprintf(buf, "%2d%2d%02d%02d", date_time.date.day, date_time.time.hour, date_time.time.min, date_time.time.sec);
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watch_display_string(buf, 2);
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watch_set_colon();
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}
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void do_beats_mode() {
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watch_clear_colon();
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struct calendar_date_time date_time;
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watch_get_date_time(&date_time);
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uint16_t beats = clock2beats(date_time.time.hour, date_time.time.min, date_time.time.sec, UTC_OFFSET);
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sprintf(buf, "bt %04d ", beats);
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watch_display_string(buf, 0);
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}
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uint16_t clock2beats(uint16_t hours, uint16_t minutes, uint16_t seconds, int16_t utc_offset) {
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uint32_t beats = seconds;
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beats += 60 * minutes;
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beats += (uint32_t)hours * 60 * 60;
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beats += (utc_offset + 1) * 60 * 60; // offset from utc + 1 since beats in in UTC+1
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beats /= 86.4; // convert to beats
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beats %= 1000; // truncate to 3 digits for overflow
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return (uint16_t) beats;
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}
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void do_set_time_mode() {
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struct calendar_date_time date_time;
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watch_get_date_time(&date_time);
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watch_display_string(" ", 0);
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switch (application_state.page) {
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case 0: // hour
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sprintf(buf, "ST t%2d", date_time.time.hour);
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break;
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case 1: // minute
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sprintf(buf, "ST t %02d", date_time.time.min);
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break;
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case 2: // second
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sprintf(buf, "ST t %02d", date_time.time.sec);
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break;
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case 3: // year
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sprintf(buf, "ST d%2d", date_time.date.year - 2000);
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break;
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case 4: // month
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sprintf(buf, "ST d %02d", date_time.date.month);
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break;
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case 5: // day
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sprintf(buf, "ST d %02d", date_time.date.day);
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break;
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}
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watch_display_string(buf, 0);
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watch_set_pixel(1, 12); // required for T in position 1
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}
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void set_time_mode_handle_primary_button() {
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application_state.page++;
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if (application_state.page == 6) application_state.page = 0;
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}
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void set_time_mode_handle_secondary_button() {
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struct calendar_date_time date_time;
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watch_get_date_time(&date_time);
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const uint8_t days_in_month[12] = {31, 28, 31, 30, 31, 30, 30, 31, 30, 31, 30, 31};
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switch (application_state.page) {
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case 0: // hour
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date_time.time.hour = (date_time.time.hour + 1) % 24;
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break;
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case 1: // minute
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date_time.time.min = (date_time.time.min + 1) % 60;
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break;
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case 2: // second
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date_time.time.sec = 0;
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break;
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case 3: // year
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// only allow 2021-2030. fix this sometime next decade
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date_time.date.year = ((date_time.date.year % 10) + 1) + 2020;
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break;
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case 4: // month
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date_time.date.month = ((date_time.date.month + 1) % 12);
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break;
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case 5: // day
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date_time.date.day = date_time.date.day + 1;
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// can't set to the 29th on a leap year. if it's february 29, set to 11:59 on the 28th.
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// and it should roll over.
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if (date_time.date.day > days_in_month[date_time.date.month - 1]) {
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date_time.date.day = 1;
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}
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break;
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}
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watch_set_date_time(date_time);
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}
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void cb_mode_pressed() {
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application_state.mode = (application_state.mode + 1) % NUM_MODES;
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application_state.mode_changed = true;
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application_state.mode_ticks = 300;
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application_state.page = 0;
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}
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void cb_light_pressed() {
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switch (application_state.mode) {
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case MODE_SET:
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set_time_mode_handle_secondary_button();
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break;
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default:
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application_state.light_ticks = 3;
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break;
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}
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}
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void cb_alarm_pressed() {
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switch (application_state.mode) {
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case MODE_SET:
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set_time_mode_handle_primary_button();
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break;
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default:
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break;
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}
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}
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void cb_tick() {
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if (application_state.light_ticks > 0) {
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application_state.light_ticks--;
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}
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if (application_state.mode_ticks > 0) {
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application_state.mode_ticks--;
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}
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}
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1
apps/beats-time/make/.gitignore
vendored
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1
apps/beats-time/make/.gitignore
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build/
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apps/beats-time/make/Makefile
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24
apps/beats-time/make/Makefile
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# Leave this line at the top of the file; it has all the watch library sources and includes.
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TOP = ../../..
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include $(TOP)/make.mk
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# If you add any other subdirectories with header files you wish to include, add them after ../
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# Note that you will need to add a backslash at the end of any line you wish to continue, i.e.
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# INCLUDES += \
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# -I../ \
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# -I../drivers/ \
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# -I../utils/
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INCLUDES += \
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-I../ \
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# If you add any other source files you wish to compile, add them after ../app.c
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# Note that you will need to add a backslash at the end of any line you wish to continue, i.e.
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# SRCS += \
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# ../app.c \
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# ../drivers/bmp280.c \
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# ../utils/temperature.c
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SRCS += \
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../app.c \
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# Leave this line at the bottom of the file; it has all the targets for making your project.
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include $(TOP)/rules.mk
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