mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 19:20:30 +08:00
Minor enhancements for the countdown face (#177)
* minor enhancements for the countdown face * Changed usage of countdown timer. - Long button presses have been removed. - The light button is used to restore the last countdown as well as enter setting mode when pressed again. - The visual state has been removed from the display. - The internal states have been renamed to reflect the new logic. * restore time when countdown finished. * support for fast forward on long press (untested). * support for beeps similar to stop watch * fixed bug wiht display when fast forwarding
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@ -1,6 +1,7 @@
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/*
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* MIT License
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*
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* Copyright (c) 2023 Konrad Rieck
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* Copyright (c) 2022 Wesley Ellis
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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@ -30,15 +31,58 @@
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#include "watch.h"
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#include "watch_utility.h"
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/*
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Slight extension of the original countdown face by Wesley Ellis.
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- Press the light button to enter setting mode and adjust the
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countdown timer.
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- Start and pause the countdown using the alarm button, similar to the
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stopwatch face.
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- When paused or terminated, press the light button to restore the
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last entered countdown.
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*/
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#define CD_SELECTIONS 3
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#define DEFAULT_MINUTES 3
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static bool quick_ticks_running;
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static void abort_quick_ticks(countdown_state_t *state) {
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if (quick_ticks_running) {
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quick_ticks_running = false;
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if (state->mode == cd_setting)
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movement_request_tick_frequency(4);
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else
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movement_request_tick_frequency(1);
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}
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}
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static inline int32_t get_tz_offset(movement_settings_t *settings) {
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return movement_timezone_offsets[settings->bit.time_zone] * 60;
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}
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static inline void store_countdown(countdown_state_t *state) {
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/* Store set countdown time */
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state->set_hours = state->hours;
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state->set_minutes = state->minutes;
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state->set_seconds = state->seconds;
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}
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static inline void load_countdown(countdown_state_t *state) {
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/* Load set countdown time */
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state->hours = state->set_hours;
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state->minutes = state->set_minutes;
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state->seconds = state->set_seconds;
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}
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static inline void button_beep(movement_settings_t *settings) {
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// play a beep as confirmation for a button press (if applicable)
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if (settings->bit.button_should_sound)
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watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
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}
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static void start(countdown_state_t *state, movement_settings_t *settings) {
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watch_date_time now = watch_rtc_get_date_time();
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@ -55,25 +99,24 @@ static void draw(countdown_state_t *state, uint8_t subsecond) {
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uint32_t delta;
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div_t result;
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uint8_t hour, min, sec;
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switch (state->mode) {
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case cd_running:
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delta = state->target_ts - state->now_ts;
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result = div(delta, 60);
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sec = result.rem;
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state->seconds = result.rem;
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result = div(result.quot, 60);
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hour = result.quot;
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min = result.rem;
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sprintf(buf, "CD %2d%02d%02d", hour, min, sec);
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state->hours = result.quot;
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state->minutes = result.rem;
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sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
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break;
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case cd_waiting:
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case cd_reset:
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case cd_paused:
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sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
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break;
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case cd_setting:
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sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
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if (subsecond % 2) {
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if (!quick_ticks_running && subsecond % 2) {
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switch(state->selection) {
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case 0:
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buf[4] = buf[5] = ' ';
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@ -93,12 +136,19 @@ static void draw(countdown_state_t *state, uint8_t subsecond) {
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watch_display_string(buf, 0);
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}
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static void reset(countdown_state_t *state) {
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state->mode = cd_waiting;
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static void pause(countdown_state_t *state) {
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state->mode = cd_paused;
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movement_cancel_background_task();
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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}
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static void reset(countdown_state_t *state) {
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state->mode = cd_reset;
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movement_cancel_background_task();
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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load_countdown(state);
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}
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static void ring(countdown_state_t *state) {
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movement_play_alarm();
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reset(state);
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@ -131,6 +181,8 @@ void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_inde
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countdown_state_t *state = (countdown_state_t *)*context_ptr;
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memset(*context_ptr, 0, sizeof(countdown_state_t));
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state->minutes = DEFAULT_MINUTES;
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state->mode = cd_reset;
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store_countdown(state);
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}
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}
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@ -143,8 +195,10 @@ void countdown_face_activate(movement_settings_t *settings, void *context) {
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watch_set_indicator(WATCH_INDICATOR_BELL);
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}
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watch_set_colon();
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}
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movement_request_tick_frequency(1);
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quick_ticks_running = false;
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}
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bool countdown_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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(void) settings;
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@ -155,12 +209,20 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
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draw(state, event.subsecond);
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break;
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case EVENT_TICK:
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if (quick_ticks_running) {
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if (watch_get_pin_level(BTN_ALARM))
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settings_increment(state);
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else
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abort_quick_ticks(state);
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}
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if (state->mode == cd_running) {
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state->now_ts++;
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}
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draw(state, event.subsecond);
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break;
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case EVENT_MODE_BUTTON_UP:
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abort_quick_ticks(state);
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movement_move_to_next_face();
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break;
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case EVENT_LIGHT_BUTTON_UP:
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@ -168,16 +230,23 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
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case cd_running:
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movement_illuminate_led();
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break;
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case cd_waiting:
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case cd_paused:
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reset(state);
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button_beep(settings);
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break;
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case cd_reset:
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state->mode = cd_setting;
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movement_request_tick_frequency(4);
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button_beep(settings);
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break;
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case cd_setting:
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state->selection++;
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if(state->selection >= CD_SELECTIONS) {
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state->selection = 0;
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state->mode = cd_waiting;
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state->mode = cd_reset;
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store_countdown(state);
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movement_request_tick_frequency(1);
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button_beep(settings);
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}
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break;
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}
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@ -186,12 +255,15 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
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case EVENT_ALARM_BUTTON_UP:
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switch(state->mode) {
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case cd_running:
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reset(state);
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pause(state);
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button_beep(settings);
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break;
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case cd_waiting:
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case cd_reset:
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case cd_paused:
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if (!(state->hours == 0 && state->minutes == 0 && state->seconds == 0)) {
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// Only start the timer if we have a valid time.
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start(state, settings);
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button_beep(settings);
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}
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break;
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case cd_setting:
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@ -200,19 +272,20 @@ bool countdown_face_loop(movement_event_t event, movement_settings_t *settings,
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}
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draw(state, event.subsecond);
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break;
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case EVENT_ALARM_LONG_PRESS:
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if (state->mode == cd_setting) {
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quick_ticks_running = true;
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movement_request_tick_frequency(8);
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}
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break;
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case EVENT_ALARM_LONG_UP:
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abort_quick_ticks(state);
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break;
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case EVENT_BACKGROUND_TASK:
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ring(state);
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break;
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case EVENT_ALARM_LONG_PRESS:
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if (state->mode == cd_setting) {
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state->hours = 0;
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state->minutes = 0;
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state->seconds = 0;
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draw(state, event.subsecond);
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break;
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}
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break;
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case EVENT_TIMEOUT:
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abort_quick_ticks(state);
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movement_move_to_face(0);
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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@ -228,6 +301,7 @@ void countdown_face_resign(movement_settings_t *settings, void *context) {
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countdown_state_t *state = (countdown_state_t *)context;
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if (state->mode == cd_setting) {
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state->selection = 0;
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state->mode = cd_waiting;
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state->mode = cd_reset;
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store_countdown(state);
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}
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}
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@ -40,9 +40,10 @@ movement_schedule_background_task() while the timer is running.
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typedef enum {
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cd_waiting,
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cd_paused,
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cd_running,
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cd_setting
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cd_setting,
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cd_reset
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} countdown_mode_t;
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typedef struct {
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@ -51,6 +52,9 @@ typedef struct {
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uint8_t hours;
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uint8_t minutes;
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uint8_t seconds;
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uint8_t set_hours;
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uint8_t set_minutes;
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uint8_t set_seconds;
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uint8_t selection;
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countdown_mode_t mode;
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} countdown_state_t;
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