rename types to be more c-like

This commit is contained in:
Joey Castillo 2021-10-16 13:23:23 -04:00
parent d5ac4cb71b
commit d36331ce4e
11 changed files with 49 additions and 49 deletions

View file

@ -5,10 +5,10 @@
#include "movement.h"
#include "movement_config.h"
LauncherState movement_state;
movement_state_t movement_state;
void * watch_face_contexts[MOVEMENT_NUM_FACES];
const int32_t movement_screensaver_deadlines[8] = {INT_MAX, 3600, 7200, 21600, 43200, 86400, 172800, 604800};
LauncherEvent event;
movement_event_t event;
void cb_mode_btn_interrupt();
void cb_light_btn_interrupt();
@ -166,16 +166,16 @@ bool app_loop() {
return can_sleep && !movement_state.led_on;
}
LauncherEventType _figure_out_button_event(LauncherEventType button_down_event, uint8_t *down_timestamp) {
movement_event_type_t _figure_out_button_event(movement_event_type_t button_down_event_type, uint8_t *down_timestamp) {
watch_date_time date_time = watch_rtc_get_date_time();
if (*down_timestamp) {
uint8_t diff = ((61 + date_time.unit.second) - *down_timestamp) % 60;
*down_timestamp = 0;
if (diff > 1) return button_down_event + 2;
else return button_down_event + 1;
if (diff > 1) return button_down_event_type + 2;
else return button_down_event_type + 1;
} else {
*down_timestamp = date_time.unit.second + 1;
return button_down_event;
return button_down_event_type;
}
}

View file

@ -19,7 +19,7 @@ typedef union {
uint32_t led_green_color : 4; // for general purpose illumination, the green LED value (0-15)
} bit;
uint32_t value;
} LauncherSettings;
} movement_settings_t;
typedef enum {
EVENT_NONE = 0, // There is no event to report.
@ -35,28 +35,28 @@ typedef enum {
EVENT_ALARM_BUTTON_DOWN, // The alarm button has been pressed, but not yet released.
EVENT_ALARM_BUTTON_UP, // The alarm button was pressed and released.
EVENT_ALARM_LONG_PRESS, // The alarm button was held for >2 seconds, and released.
} LauncherEventType;
} movement_event_type_t;
typedef struct {
uint8_t event_type;
uint8_t subsecond;
} LauncherEvent;
} movement_event_t;
typedef void (*watch_face_setup)(LauncherSettings *settings, void ** context_ptr);
typedef void (*watch_face_activate)(LauncherSettings *settings, void *context);
typedef bool (*watch_face_loop)(LauncherEvent event, LauncherSettings *settings, void *context);
typedef void (*watch_face_resign)(LauncherSettings *settings, void *context);
typedef void (*watch_face_setup)(movement_settings_t *settings, void ** context_ptr);
typedef void (*watch_face_activate)(movement_settings_t *settings, void *context);
typedef bool (*watch_face_loop)(movement_event_t event, movement_settings_t *settings, void *context);
typedef void (*watch_face_resign)(movement_settings_t *settings, void *context);
typedef struct {
watch_face_setup setup;
watch_face_activate activate;
watch_face_loop loop;
watch_face_resign resign;
} WatchFace;
} watch_face_t;
typedef struct {
// properties stored in BACKUP register
LauncherSettings movement_settings;
movement_settings_t movement_settings;
// transient properties
int16_t current_watch_face;
@ -79,7 +79,7 @@ typedef struct {
uint8_t tick_frequency;
uint8_t last_second;
uint8_t subsecond;
} LauncherState;
} movement_state_t;
void movement_move_to_face(uint8_t watch_face_index);
void movement_move_to_next_face();

View file

@ -8,7 +8,7 @@
#define MOVEMENT_NUM_FACES 3
WatchFace watch_faces[MOVEMENT_NUM_FACES] = {
watch_face_t watch_faces[MOVEMENT_NUM_FACES] = {
simple_clock_face,
preferences_face,
set_time_face,

View file

@ -2,13 +2,13 @@
#include "simple_clock_face.h"
#include "watch.h"
void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr) {
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
// the only context we need is the timestamp of the previous tick.
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t));
}
void simple_clock_face_activate(LauncherSettings *settings, void *context) {
void simple_clock_face_activate(movement_settings_t *settings, void *context) {
if (settings->bit.clock_mode_24h) {
watch_set_indicator(WATCH_INDICATOR_24H);
}
@ -17,7 +17,7 @@ void simple_clock_face_activate(LauncherSettings *settings, void *context) {
*((uint32_t *)context) = 0xFFFFFFFF;
}
bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
printf("simple_clock_face_loop\n");
const char weekdays[7][3] = {"SA", "SU", "MO", "TU", "WE", "TH", "FR"};
char buf[11];
@ -77,7 +77,7 @@ bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, voi
return true;
}
void simple_clock_face_resign(LauncherSettings *settings, void *context) {
void simple_clock_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}

View file

@ -3,10 +3,10 @@
#include "movement.h"
void simple_clock_face_setup(LauncherSettings *settings, void ** context_ptr);
void simple_clock_face_activate(LauncherSettings *settings, void *context);
bool simple_clock_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void simple_clock_face_resign(LauncherSettings *settings, void *context);
void simple_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
void simple_clock_face_activate(movement_settings_t *settings, void *context);
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void simple_clock_face_resign(movement_settings_t *settings, void *context);
uint8_t simple_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);

View file

@ -6,17 +6,17 @@
#define PULSOMETER_FACE_FREQUENCY_FACTOR (4ul) // refresh rate will be 2 to this power Hz (0 for 1 Hz, 2 for 4 Hz, etc.)
#define PULSOMETER_FACE_FREQUENCY (1 << PULSOMETER_FACE_FREQUENCY_FACTOR)
void pulseometer_face_setup(LauncherSettings *settings, void ** context_ptr) {
void pulseometer_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(PulsometerState));
}
void pulseometer_face_activate(LauncherSettings *settings, void *context) {
void pulseometer_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
memset(context, 0, sizeof(PulsometerState));
}
bool pulseometer_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
bool pulseometer_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
printf("pulseometer_face_loop\n");
(void) settings;
PulsometerState *pulsometer_state = (PulsometerState *)context;
@ -81,7 +81,7 @@ bool pulseometer_face_loop(LauncherEvent event, LauncherSettings *settings, void
return true;
}
void pulseometer_face_resign(LauncherSettings *settings, void *context) {
void pulseometer_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}

View file

@ -9,10 +9,10 @@ typedef struct {
int16_t ticks;
} PulsometerState;
void pulseometer_face_setup(LauncherSettings *settings, void ** context_ptr);
void pulseometer_face_activate(LauncherSettings *settings, void *context);
bool pulseometer_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void pulseometer_face_resign(LauncherSettings *settings, void *context);
void pulseometer_face_setup(movement_settings_t *settings, void ** context_ptr);
void pulseometer_face_activate(movement_settings_t *settings, void *context);
bool pulseometer_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void pulseometer_face_resign(movement_settings_t *settings, void *context);
#define pulseometer_face { \
pulseometer_face_setup, \

View file

@ -5,18 +5,18 @@
#define PREFERENCES_FACE_NUM_PREFEFENCES (5)
const char preferences_face_titles[PREFERENCES_FACE_NUM_PREFEFENCES][11] = {"CL ", "Bt Beep ", "SC ", "Lt grn ", "Lt red "};
void preferences_face_setup(LauncherSettings *settings, void ** context_ptr) {
void preferences_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
}
void preferences_face_activate(LauncherSettings *settings, void *context) {
void preferences_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
*((uint8_t *)context) = 0;
movement_request_tick_frequency(4); // we need to manually blink some pixels
}
bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
printf("preferences_face_loop\n");
uint8_t current_page = *((uint8_t *)context);
switch (event.event_type) {
@ -112,7 +112,7 @@ bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void
return true;
}
void preferences_face_resign(LauncherSettings *settings, void *context) {
void preferences_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
watch_set_led_off();

View file

@ -3,10 +3,10 @@
#include "movement.h"
void preferences_face_setup(LauncherSettings *settings, void ** context_ptr);
void preferences_face_activate(LauncherSettings *settings, void *context);
bool preferences_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void preferences_face_resign(LauncherSettings *settings, void *context);
void preferences_face_setup(movement_settings_t *settings, void ** context_ptr);
void preferences_face_activate(movement_settings_t *settings, void *context);
bool preferences_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void preferences_face_resign(movement_settings_t *settings, void *context);
#define preferences_face { \
preferences_face_setup, \

View file

@ -5,18 +5,18 @@
#define SET_TIME_FACE_NUM_SETTINGS (6)
const char set_time_face_titles[SET_TIME_FACE_NUM_SETTINGS][3] = {"HR", "MN", "SE", "YR", "MO", "DA"};
void set_time_face_setup(LauncherSettings *settings, void ** context_ptr) {
void set_time_face_setup(movement_settings_t *settings, void ** context_ptr) {
(void) settings;
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint8_t));
}
void set_time_face_activate(LauncherSettings *settings, void *context) {
void set_time_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
*((uint8_t *)context) = 0;
movement_request_tick_frequency(4);
}
bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
uint8_t current_page = *((uint8_t *)context);
const uint8_t days_in_month[12] = {31, 28, 31, 30, 31, 30, 30, 31, 30, 31, 30, 31};
watch_date_time date_time = watch_rtc_get_date_time();
@ -101,7 +101,7 @@ bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *c
return true;
}
void set_time_face_resign(LauncherSettings *settings, void *context) {
void set_time_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
watch_set_led_off();

View file

@ -3,10 +3,10 @@
#include "movement.h"
void set_time_face_setup(LauncherSettings *settings, void ** context_ptr);
void set_time_face_activate(LauncherSettings *settings, void *context);
bool set_time_face_loop(LauncherEvent event, LauncherSettings *settings, void *context);
void set_time_face_resign(LauncherSettings *settings, void *context);
void set_time_face_setup(movement_settings_t *settings, void ** context_ptr);
void set_time_face_activate(movement_settings_t *settings, void *context);
bool set_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void set_time_face_resign(movement_settings_t *settings, void *context);
#define set_time_face { \
set_time_face_setup, \