* initial commit, added opt3001 light meter test app
* tested working light meter board, i2c communication still has issues
* fixed i2c; rudimentary lightmeter works!
* added aperture priority ui
* added aperture priority ui
* added README
* adjusted cal
* fixed bugs (HI shutter speed, lux mode toggle)
* made it possible to advance to the next face
* initialized lux variable
* lowered tolerance for HI and LO
* Changed EV display from always showing EV100 to showing EV[iso setting]
* dont display old ev when ISO changes
* changed mode and light behavior
* updated readme
* fixed indentation
* made lightmeter display logic more consistent
* made lightmeter display logic more consistent
* reverted rules.mk (for merge into upstream)
* reverted rules.mk (for merge into upstream)
* removed OPT3001 PCB model
* made lux mode default, corrected timeout behavior
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Co-authored-by: Christian Chapman <user@debian>
* buzzer sequences: first draft, does not work on hardware yet (but in simulator)
* buzzer sequences: add changes to movement.c
* buzzer sequences: add demo face to Makefile
* buzzer sequences: fix problem of interrupted sounds. Add logic for repeating sub sequences. Tidy up (move logic to watch_buzzer files, remove buzzer_demo_face)
* buzzer sequences: tidy up even more
* buzzer sequences: disable registering a 32 Hz tick callback for watch faces, so it will be used exclusively by the buzzer sequences functionality
* buzzer sequences: add callback slot functionality to watch_rtc and make watch_buzzer use it. Switch internal buzzer sequences tick frequency to 64 Hz. Revert changes to movement.c
* buzzer sequences: fix parameter sanity check in watch_rtc code
* buzzer sequences/watch_rtc: optimize calling tick callbacks in RTC_Handler
* buzzer sequences/watch_rtc: fix error in calling callback functions
* buzzer sequences: revert changes to watch_rtc logic. Instead, use TC3 as the source for timing the sound sequences.
* buzzer sequences: fix frequency of callback
* buzzer sequences: integrate changes from PR #162 (set both CCBUF and PERFBUF for correct buzzer tone)
* Intermediate changes
* Databank working
* Main commit for precision timing
First version where all functions are supposed to be working
* Fix math error in nanosec. File storage for location.
* Remove obsolete comments
* Missing page name on pages rotation - thanks to jeremy
* Delete file.diff
* Cleanup+tempchart
1) finetune must always reset last calibration time when doing non-0 time correction, even when you are not applying ppm correction.
2) Dithers over 31 periods not 10, more resolution with still no risk of overflow
3) Minute-boundery finetune fix. I also just got this 1-minute error after finetune...
4) Write frequency calibration value in 1 operation rather than 2. All RTC writes must be single operations to avoid partially correct data.
5) Some code cleanup
6) Tempchart face is added for temperature statistics
* Update set_time_hackwatch_face.c
* Math error in display code of finetune, allow to update correction time even without correction - by long alarm press
* Increase reliability of stopping & starting RTC timer
As it's quite dangerous operation
* hackwatch - days adjust down fix by long alarm
* unify style
* More comments & last style change
* Simulator support
RTC operations (watch_rtc_enable and watch_rtc_freqcorr_write) are in common libs.
* Unicode fix
* Crystal aging is now adjustable (AA page in nanosec - annual aging, ppm/year)
Aging is baked into fixed offset every time finetune is performed, as it relies on last adjustment time.
* Blink on non-0 page every minute in finetune to measure clock error
* Rolling back private changes
* Cleanup
* Cleanup
* Quality of life changes in nanosec
1. Does not calculate & apply ppm correction if less than 6 hours passed since previous adjustment (as it gives very high correction values which are unrealistic and unhelpful)
2. Idle timeout resets to face 0 only if no correction was made
* unify style
* Fix low-power errors in nanosec infrastructure, faster display in finetune
* Merge fix
* unify style
Co-authored-by: Jeremy O'Brien <neutral@fastmail.com>
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
I noticed that the bicolor led isn't supported in the simulator. Here is a quick mockup of how I would add support for it.
I added an SVG filter to the #light rectangle in the SVG which lets us multiply the colours by a matrix in code. I then insert values so that the original green colour gets mixed into the combination of red and green requested by `watch_set_led_color`
# Testing
So far I've only tested this with the standard firmware build but it seems to work.
# Possible issues
I wasn't 100% sure what to do when red + green > 255, current behaviour is that it gets clamped to 255 in the simulator.