/* * MIT License * * Copyright (c) 2022 Joey Castillo * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef MOVEMENT_FACES_H_ #define MOVEMENT_FACES_H_ #include "simple_clock_face.h" #include "close_enough_clock_face.h" #include "clock_face.h" #include "world_clock_face.h" #include "preferences_face.h" #include "set_time_face.h" #include "set_time_hackwatch_face.h" #include "pulsometer_face.h" #include "thermistor_readout_face.h" #include "thermistor_logging_face.h" #include "thermistor_testing_face.h" #include "character_set_face.h" #include "beats_face.h" #include "day_one_face.h" #include "voltage_face.h" #include "stopwatch_face.h" #include "totp_face.h" #include "totp_face_lfs.h" #include "lis2dw_logging_face.h" #include "demo_face.h" #include "hello_there_face.h" #include "sunrise_sunset_face.h" #include "countdown_face.h" #include "sailing_face.h" #include "counter_face.h" #include "blinky_face.h" #include "moon_phase_face.h" #include "accelerometer_data_acquisition_face.h" #include "mars_time_face.h" #include "orrery_face.h" #include "astronomy_face.h" #include "tomato_face.h" #include "probability_face.h" #include "wake_face.h" #include "frequency_correction_face.h" #include "alarm_face.h" #include "ratemeter_face.h" #include "rpn_calculator_alt_face.h" #include "weeknumber_clock_face.h" #include "stock_stopwatch_face.h" #include "tachymeter_face.h" #include "nanosec_face.h" #include "finetune_face.h" #include "databank_face.h" #include "tempchart_face.h" #include "tally_face.h" #include "tarot_face.h" #include "interval_face.h" #include "morsecalc_face.h" #include "rpn_calculator_face.h" #include "activity_face.h" #include "chirpy_demo_face.h" #include "ships_bell_face.h" #include "lightmeter_face.h" #include "discgolf_face.h" #include "habit_face.h" #include "planetary_time_face.h" #include "planetary_hours_face.h" #include "breathing_face.h" #include "repetition_minute_face.h" #include "timer_face.h" #include "invaders_face.h" #include "world_clock2_face.h" #include "time_left_face.h" #include "randonaut_face.h" #include "toss_up_face.h" #include "geomancy_face.h" #include "dual_timer_face.h" #include "simple_clock_bin_led_face.h" #include "menstrual_cycle_face.h" #include "flashlight_face.h" #include "decimal_time_face.h" #include "wyoscan_face.h" #include "save_load_face.h" #include "day_night_percentage_face.h" #include "simple_coin_flip_face.h" #include "solstice_face.h" #include "couch_to_5k_face.h" #include "minute_repeater_decimal_face.h" #include "tuning_tones_face.h" #include "minmax_face.h" #include "kitchen_conversions_face.h" #include "butterfly_game_face.h" #include "wareki_face.h" #include "wordle_face.h" #include "endless_runner_face.h" #include "periodic_face.h" #include "deadline_face.h" #include "higher_lower_game_face.h" #include "french_revolutionary_face.h" #include "minimal_clock_face.h" #include "simon_face.h" #include "simple_calculator_face.h" #include "alarm_thermometer_face.h" #include "beeps_face.h" #include "accel_interrupt_count_face.h" #include "metronome_face.h" #include "smallchess_face.h" // New includes go above this line. #endif // MOVEMENT_FACES_H_