sensor-watch/apps/starter-project/app.c
2021-12-10 12:00:26 -05:00

199 lines
7.1 KiB
C

#include <stdio.h>
#include <string.h>
#include "watch.h"
//////////////////////////////////////////////////////////////////////////////////////////
// This section sets up types and storage for our application state.
// You can tear this out and replace it with whatever you want.
typedef enum ApplicationMode {
MODE_HELLO = 0,
MODE_THERE
} ApplicationMode;
typedef enum LightColor {
COLOR_RED = 0,
COLOR_GREEN,
COLOR_YELLOW
} LightColor;
typedef struct ApplicationState {
ApplicationMode mode;
LightColor color;
bool light_on;
bool beep;
uint8_t wake_count;
bool enter_sleep_mode;
} ApplicationState;
ApplicationState application_state;
//////////////////////////////////////////////////////////////////////////////////////////
// This section defines the callbacks for our button press events (implemented at bottom).
// Add any other callbacks you may need either here or in another file.
void cb_light_pressed(void);
void cb_mode_pressed(void);
void cb_alarm_pressed(void);
//////////////////////////////////////////////////////////////////////////////////////////
// This section contains the required functions for any watch app. You should tear out
// all the code in these functions when writing your app, but you must implement all
// of the functions, even if they are empty stubs. You can also replace the documentation
// lines with documentation that describes what your functions do!
/**
* @brief the app_init function is called before anything else. Use it to set up any
* internal data structures or application state required by your app.
*/
void app_init(void) {
memset(&application_state, 0, sizeof(application_state));
}
/**
* @brief the app_wake_from_backup function is only called if your app is waking from
* the ultra-low power BACKUP sleep mode. You may have chosen to store some state in the
* RTC's backup registers prior to entering this mode. You may restore that state here.
*
* @see watch_enter_deep_sleep()
*/
void app_wake_from_backup(void) {
// This app does not support BACKUP mode.
}
/**
* @brief the app_setup function is like setup() in Arduino. It is called once when the
* program begins. You should set pin modes and enable any peripherals you want to
* set up (real-time clock, I2C, etc.) Depending on your application, you may or may not
* want to configure sensors on your sensor board here. For example, a low-power
* accelerometer that will run at all times should be configured here, whereas you may
* want to enable a more power-hungry environmental sensor only when you need it.
*
* @note If your app enters the Sleep or Deep Sleep modes, this function will be called
* again on wake, since those modes will have disabled all pins and peripherals; you'll
* likely need to set them up again. This function will also be called again if your app
* entered the ultra-low power BACKUP mode, since BACKUP mode will have done all that and
* also wiped out the system RAM. Note that when this is called after waking from sleep,
* the RTC will still be configured with the correct date and time.
*/
void app_setup(void) {
watch_enable_leds();
watch_enable_buzzer();
watch_enable_external_interrupts();
// This starter app demonstrates three different ways of using the button interrupts.
// The BTN_MODE interrupt only triggers on a rising edge, so the mode changes once per press.
watch_register_interrupt_callback(BTN_MODE, cb_mode_pressed, INTERRUPT_TRIGGER_RISING);
// The BTN_LIGHT interrupt triggers on both rising and falling edges. The callback then checks
// the pin state when triggered: on a button down event, it increments the color and turns the
// LED on, whereas on a button up event, it turns the light off.
watch_register_interrupt_callback(BTN_LIGHT, cb_light_pressed, INTERRUPT_TRIGGER_BOTH);
// The BTN_ALARM callback is on an external wake pin; we can avoid using the EIC for this pin
// by using the extwake interrupt — but note that it can only trigger on either a rising or
// a falling edge, not both.
watch_register_extwake_callback(BTN_ALARM, cb_alarm_pressed, true);
watch_enable_display();
}
/**
* @brief the app_prepare_for_standby function is called before the watch goes into STANDBY mode.
* In STANDBY mode, most peripherals are shut down, and no code will run until the watch receives
* an interrupt (generally either the 1Hz tick or a press on one of the buttons).
*/
void app_prepare_for_standby(void) {
}
/**
* @brief the app_wake_from_standby function is called after the watch wakes from STANDBY mode,
* but before your main app_loop.
*/
void app_wake_from_standby(void) {
application_state.wake_count++;
}
/**
* @brief the app_loop function is called once on app startup and then again each time the
* watch exits STANDBY mode.
*/
bool app_loop(void) {
if (application_state.beep) {
watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
application_state.beep = false;
}
// set the LED to a color
if (application_state.light_on) {
switch (application_state.color) {
case COLOR_RED:
watch_set_led_red();
break;
case COLOR_GREEN:
watch_set_led_green();
break;
case COLOR_YELLOW:
watch_set_led_yellow();
break;
}
} else {
watch_set_led_off();
}
// Display the number of times we've woken up (modulo 32 to fit in 2 digits at top right)
char buf[3] = {0};
sprintf(buf, "%2d", application_state.wake_count % 32);
watch_display_string(buf, 2);
// display "Hello there" text
switch (application_state.mode) {
case MODE_HELLO:
watch_display_string("Hello", 5);
break;
case MODE_THERE:
watch_display_string("there", 5);
break;
}
if (application_state.enter_sleep_mode) {
// wait a moment for the user's finger to be off the button
delay_ms(250);
// nap time :)
watch_enter_deep_sleep_mode();
// we just woke up; wait a moment again for the user's finger to be off the button...
delay_ms(250);
// and prevent ourselves from going right back to sleep.
application_state.enter_sleep_mode = false;
// finally, after sleep, return false so that our app loop runs again and updates the display.
return false;
}
return true;
}
//////////////////////////////////////////////////////////////////////////////////////////
// Implementations for our callback functions. Replace these with whatever functionality
// your app requires.
void cb_light_pressed(void) {
// always turn the light off when the pin goes low
if (watch_get_pin_level(BTN_LIGHT) == 0) {
application_state.light_on = false;
return;
}
application_state.color = (application_state.color + 1) % 3;
application_state.light_on = true;
}
void cb_mode_pressed(void) {
application_state.mode = (application_state.mode + 1) % 2;
application_state.beep = true;
}
void cb_alarm_pressed(void) {
application_state.enter_sleep_mode = true;
}