sensor-watch/movement/watch_faces/clock/repetition_minute_face.c
Matheus Afonso Martins Moreira 4d6a9345f2 Merge PR #299 - leading zero representation
Adds a movement-wide leading zero 024h representation mode
that's toggleable in the preferences watch face.
Also adds support for the new display mode to existing faces.

I modified the logic a bit to ensure the 24h indicator remains lit
in the simple clock face even when in 024h mode. I also added support
to the more advanced clock face. In the future I will add a compile time
toggle to it as well.

Reviewed-by: Matheus Afonso Martins Moreira <matheus@matheusmoreira.com>
GitHub-Pull-Request: https://github.com/joeycastillo/Sensor-Watch/pull/299
2024-09-03 18:49:13 -03:00

227 lines
9.3 KiB
C

/*
* MIT License
*
* Copyright (c) 2023 Jonas Termeau
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include "repetition_minute_face.h"
#include "watch.h"
#include "watch_utility.h"
#include "watch_private_display.h"
void play_hour_chime(void) {
watch_buzzer_play_note(BUZZER_NOTE_C6, 75);
watch_buzzer_play_note(BUZZER_NOTE_REST, 500);
}
void play_quarter_chime(void) {
watch_buzzer_play_note(BUZZER_NOTE_E6, 75);
watch_buzzer_play_note(BUZZER_NOTE_REST, 150);
watch_buzzer_play_note(BUZZER_NOTE_C6, 75);
watch_buzzer_play_note(BUZZER_NOTE_REST, 750);
}
void play_minute_chime(void) {
watch_buzzer_play_note(BUZZER_NOTE_E6, 75);
watch_buzzer_play_note(BUZZER_NOTE_REST, 500);
}
static void _update_alarm_indicator(bool settings_alarm_enabled, repetition_minute_state_t *state) {
state->alarm_enabled = settings_alarm_enabled;
if (state->alarm_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
}
void repetition_minute_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(repetition_minute_state_t));
repetition_minute_state_t *state = (repetition_minute_state_t *)*context_ptr;
state->signal_enabled = false;
state->watch_face_index = watch_face_index;
}
}
void repetition_minute_face_activate(movement_settings_t *settings, void *context) {
repetition_minute_state_t *state = (repetition_minute_state_t *)context;
if (watch_tick_animation_is_running()) watch_stop_tick_animation();
if (settings->bit.clock_mode_24h && !settings->bit.clock_24h_leading_zero) watch_set_indicator(WATCH_INDICATOR_24H);
// handle chime indicator
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
else watch_clear_indicator(WATCH_INDICATOR_BELL);
// show alarm indicator if there is an active alarm
_update_alarm_indicator(settings->bit.alarm_enabled, state);
watch_set_colon();
// this ensures that none of the timestamp fields will match, so we can re-render them all.
state->previous_date_time = 0xFFFFFFFF;
}
bool repetition_minute_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
repetition_minute_state_t *state = (repetition_minute_state_t *)context;
char buf[11];
uint8_t pos;
watch_date_time date_time;
uint32_t previous_date_time;
switch (event.event_type) {
case EVENT_ACTIVATE:
case EVENT_TICK:
case EVENT_LOW_ENERGY_UPDATE:
date_time = watch_rtc_get_date_time();
previous_date_time = state->previous_date_time;
state->previous_date_time = date_time.reg;
// check the battery voltage once a day...
if (date_time.unit.day != state->last_battery_check) {
state->last_battery_check = date_time.unit.day;
watch_enable_adc();
uint16_t voltage = watch_get_vcc_voltage();
watch_disable_adc();
// 2.2 volts will happen when the battery has maybe 5-10% remaining?
// we can refine this later.
state->battery_low = (voltage < 2200);
}
// ...and set the LAP indicator if low.
if (state->battery_low) watch_set_indicator(WATCH_INDICATOR_LAP);
bool set_leading_zero = false;
if ((date_time.reg >> 6) == (previous_date_time >> 6) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before seconds is the same, don't waste cycles setting those segments.
watch_display_character_lp_seconds('0' + date_time.unit.second / 10, 8);
watch_display_character_lp_seconds('0' + date_time.unit.second % 10, 9);
break;
} else if ((date_time.reg >> 12) == (previous_date_time >> 12) && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before minutes is the same.
pos = 6;
sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
} else {
// other stuff changed; let's do it all.
if (!settings->bit.clock_mode_24h) {
// if we are in 12 hour mode, do some cleanup.
if (date_time.unit.hour < 12) {
watch_clear_indicator(WATCH_INDICATOR_PM);
} else {
watch_set_indicator(WATCH_INDICATOR_PM);
}
date_time.unit.hour %= 12;
if (date_time.unit.hour == 0) date_time.unit.hour = 12;
} else if (settings->bit.clock_24h_leading_zero && date_time.unit.hour < 10) {
set_leading_zero = true;
}
pos = 0;
if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
sprintf(buf, "%s%2d%2d%02d ", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute);
} else {
sprintf(buf, "%s%2d%2d%02d%02d", watch_utility_get_weekday(date_time), date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
}
}
watch_display_string(buf, pos);
if (set_leading_zero)
watch_display_string("0", 4);
// handle alarm indicator
if (state->alarm_enabled != settings->bit.alarm_enabled) _update_alarm_indicator(settings->bit.alarm_enabled, state);
break;
case EVENT_ALARM_LONG_PRESS:
state->signal_enabled = !state->signal_enabled;
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_BELL);
else watch_clear_indicator(WATCH_INDICATOR_BELL);
break;
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
movement_play_signal();
break;
case EVENT_LIGHT_LONG_UP:
/*
* Howdy neighbors, this is the actual complication. Like an actual
* (very expensive) watch with a repetition minute complication it's
* boring at 00:00 or 1:00 and very quite musical at 23:59 or 12:59.
*/
date_time = watch_rtc_get_date_time();
int hours = date_time.unit.hour;
int quarters = date_time.unit.minute / 15;
int minutes = date_time.unit.minute % 15;
// chiming hours
if (!settings->bit.clock_mode_24h) {
hours = date_time.unit.hour % 12;
if (hours == 0) hours = 12;
}
if (hours > 0) {
int count = 0;
for(count = hours; count > 0; --count) {
play_hour_chime();
}
}
// chiming quarters (if needed)
if (quarters > 0) {
int count = 0;
for(count = quarters; count > 0; --count) {
play_quarter_chime();
}
}
// chiming minutes (if needed)
if (minutes > 0) {
int count = 0;
for(count = minutes; count > 0; --count) {
play_minute_chime();
}
}
break;
default:
return movement_default_loop_handler(event, settings);
}
return true;
}
void repetition_minute_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
bool repetition_minute_face_wants_background_task(movement_settings_t *settings, void *context) {
(void) settings;
repetition_minute_state_t *state = (repetition_minute_state_t *)context;
if (!state->signal_enabled) return false;
watch_date_time date_time = watch_rtc_get_date_time();
return date_time.unit.minute == 0;
}