sensor-watch/movement/watch_faces/complication/countdown_face.c
Matheus Afonso Martins Moreira a9d503b807 Revert PR #470 - implement automatic DST toggling
The DST code has not yet been fully tested, the upcoming movement
refactor is upon us and it will integrate with the micro timezone
library anyway. Revert it so that next can be merged into main.

This reverts commit ac5bf8cfce, reversing
changes made to 5a8a49a8c7.
2024-09-17 17:28:32 -03:00

352 lines
12 KiB
C

/*
* MIT License
*
* Copyright (c) 2024 Joseph Bryant
* Copyright (c) 2023 Konrad Rieck
* Copyright (c) 2022 Wesley Ellis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "countdown_face.h"
#include "watch.h"
#include "watch_utility.h"
#define CD_SELECTIONS 3
#define DEFAULT_MINUTES 3
static bool quick_ticks_running;
static void abort_quick_ticks(countdown_state_t *state) {
if (quick_ticks_running) {
quick_ticks_running = false;
if (state->mode == cd_setting)
movement_request_tick_frequency(4);
else
movement_request_tick_frequency(1);
}
}
static inline int32_t get_tz_offset(movement_settings_t *settings) {
return movement_timezone_offsets[settings->bit.time_zone] * 60;
}
static inline void store_countdown(countdown_state_t *state) {
/* Store set countdown time */
state->set_hours = state->hours;
state->set_minutes = state->minutes;
state->set_seconds = state->seconds;
}
static inline void load_countdown(countdown_state_t *state) {
/* Load set countdown time */
state->hours = state->set_hours;
state->minutes = state->set_minutes;
state->seconds = state->set_seconds;
}
static inline void button_beep(movement_settings_t *settings) {
// play a beep as confirmation for a button press (if applicable)
if (settings->bit.button_should_sound)
watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
}
static void schedule_countdown(countdown_state_t *state, movement_settings_t *settings) {
// Calculate the new state->now_ts but don't update it until we've updated the target -
// avoid possible race where the old target is compared to the new time and immediately triggers
uint32_t new_now = watch_utility_date_time_to_unix_time(watch_rtc_get_date_time(), get_tz_offset(settings));
state->target_ts = watch_utility_offset_timestamp(new_now, state->hours, state->minutes, state->seconds);
state->now_ts = new_now;
watch_date_time target_dt = watch_utility_date_time_from_unix_time(state->target_ts, get_tz_offset(settings));
movement_schedule_background_task_for_face(state->watch_face_index, target_dt);
}
static void auto_repeat(countdown_state_t *state, movement_settings_t *settings) {
movement_play_alarm();
load_countdown(state);
schedule_countdown(state, settings);
}
static void start(countdown_state_t *state, movement_settings_t *settings) {
state->mode = cd_running;
schedule_countdown(state, settings);
}
static void draw(countdown_state_t *state, uint8_t subsecond) {
char buf[16];
uint32_t delta;
div_t result;
switch (state->mode) {
case cd_running:
if (state->target_ts <= state->now_ts)
delta = 0;
else
delta = state->target_ts - state->now_ts;
result = div(delta, 60);
state->seconds = result.rem;
result = div(result.quot, 60);
state->hours = result.quot;
state->minutes = result.rem;
sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
break;
case cd_reset:
case cd_paused:
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
break;
case cd_setting:
sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
if (!quick_ticks_running && subsecond % 2) {
switch(state->selection) {
case 0:
buf[4] = buf[5] = ' ';
break;
case 1:
buf[6] = buf[7] = ' ';
break;
case 2:
buf[8] = buf[9] = ' ';
break;
default:
break;
}
}
break;
}
watch_display_string(buf, 0);
}
static void pause(countdown_state_t *state) {
state->mode = cd_paused;
movement_cancel_background_task_for_face(state->watch_face_index);
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
}
static void reset(countdown_state_t *state) {
state->mode = cd_reset;
movement_cancel_background_task_for_face(state->watch_face_index);
load_countdown(state);
}
static void ring(countdown_state_t *state) {
movement_play_alarm();
reset(state);
}
static void times_up(movement_settings_t *settings, countdown_state_t *state) {
if(state->repeat) {
auto_repeat(state, settings);
}
else {
ring(state);
}
}
static void settings_increment(countdown_state_t *state) {
switch(state->selection) {
case 0:
state->hours = (state->hours + 1) % 24;
break;
case 1:
state->minutes = (state->minutes + 1) % 60;
break;
case 2:
state->seconds = (state->seconds + 1) % 60;
break;
default:
// should never happen
break;
}
return;
}
void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(countdown_state_t));
countdown_state_t *state = (countdown_state_t *)*context_ptr;
memset(*context_ptr, 0, sizeof(countdown_state_t));
state->minutes = DEFAULT_MINUTES;
state->mode = cd_reset;
state->watch_face_index = watch_face_index;
store_countdown(state);
}
}
void countdown_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
countdown_state_t *state = (countdown_state_t *)context;
if(state->mode == cd_running) {
watch_date_time now = watch_rtc_get_date_time();
state->now_ts = watch_utility_date_time_to_unix_time(now, get_tz_offset(settings));
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
}
watch_set_colon();
if(state->repeat)
watch_set_indicator(WATCH_INDICATOR_BELL);
movement_request_tick_frequency(1);
quick_ticks_running = false;
}
bool countdown_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
(void) settings;
countdown_state_t *state = (countdown_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
draw(state, event.subsecond);
break;
case EVENT_TICK:
if (quick_ticks_running) {
if (watch_get_pin_level(BTN_ALARM))
settings_increment(state);
else
abort_quick_ticks(state);
}
if (state->mode == cd_running) {
state->now_ts++;
}
draw(state, event.subsecond);
break;
case EVENT_MODE_BUTTON_UP:
abort_quick_ticks(state);
movement_move_to_next_face();
break;
case EVENT_LIGHT_BUTTON_UP:
switch(state->mode) {
case cd_running:
movement_illuminate_led();
break;
case cd_paused:
reset(state);
button_beep(settings);
break;
case cd_reset:
state->mode = cd_setting;
movement_request_tick_frequency(4);
button_beep(settings);
break;
case cd_setting:
state->selection++;
if(state->selection >= CD_SELECTIONS) {
state->selection = 0;
state->mode = cd_reset;
store_countdown(state);
movement_request_tick_frequency(1);
button_beep(settings);
}
break;
}
draw(state, event.subsecond);
break;
case EVENT_ALARM_BUTTON_UP:
switch(state->mode) {
case cd_running:
pause(state);
button_beep(settings);
break;
case cd_reset:
case cd_paused:
if (!(state->hours == 0 && state->minutes == 0 && state->seconds == 0)) {
// Only start the timer if we have a valid time.
start(state, settings);
button_beep(settings);
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
}
break;
case cd_setting:
settings_increment(state);
break;
}
draw(state, event.subsecond);
break;
case EVENT_ALARM_LONG_PRESS:
switch(state->mode) {
case cd_setting:
quick_ticks_running = true;
movement_request_tick_frequency(8);
break;
default:
// Toggle auto-repeat
button_beep(settings);
state->repeat = !state->repeat;
if(state->repeat)
watch_set_indicator(WATCH_INDICATOR_BELL);
else
watch_clear_indicator(WATCH_INDICATOR_BELL);
}
break;
case EVENT_LIGHT_LONG_PRESS:
if (state->mode == cd_setting) {
switch (state->selection) {
case 0:
state->hours = 0;
// intentional fallthrough
case 1:
state->minutes = 0;
// intentional fallthrough
case 2:
state->seconds = 0;
break;
}
}
break;
case EVENT_ALARM_LONG_UP:
abort_quick_ticks(state);
break;
case EVENT_BACKGROUND_TASK:
times_up(settings, state);
break;
case EVENT_TIMEOUT:
abort_quick_ticks(state);
movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
// intentionally squelch the light default event; we only show the light when cd is running
case EVENT_LIGHT_BUTTON_DOWN:
break;
default:
movement_default_loop_handler(event, settings);
break;
}
return true;
}
void countdown_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
countdown_state_t *state = (countdown_state_t *)context;
if (state->mode == cd_setting) {
state->selection = 0;
state->mode = cd_reset;
store_countdown(state);
}
}