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https://github.com/firewalkwithm3/Sensor-Watch.git
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107 lines
5.1 KiB
C
Executable file
107 lines
5.1 KiB
C
Executable file
/*
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* MIT License
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*
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* Copyright (c) 2023 Chris Ellis
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef HIGHER_LOWER_GAME_FACE_H_
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#define HIGHER_LOWER_GAME_FACE_H_
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#include "movement.h"
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/*
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* Higher-Lower game face
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* ======================
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*
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* A game face based on the "higher-lower" card game where the objective is to correctly guess if the next card will
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* be higher or lower than the last revealed cards.
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*
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* Game Flow:
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* - When the face is selected, the "Hi-Lo" "Title" screen will be displayed, and the status indicator will display "GA" for game
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* - Pressing `ALARM` or `LIGHT` will start the game and proceed to the "Guessing" screen
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* - The first card will be revealed and the player must now make a guess
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* - A player can guess `Higher` by pressing the `LIGHT` button, and `Lower` by pressing the `ALARM` button
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* - The status indicator will show the result of the guess: HI (Higher), LO (Lower), or == (Equal)
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* - There are five guesses to make on each game screen, once the end of the screen is reached, a new screen
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* will be started, with the last revealed card carried over
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* - The number of completed screens is displayed in the top right (see Scoring)
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* - If the player has guessed correctly, the score is updated and play continues (see Scoring)
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* - If the player has guessed incorrectly, the status will change to GO (Game Over)
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* - The current card will be revealed
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* - Pressing `ALARM` or `LIGHT` will transition to the "Score" screen
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* - If the game is won, the status indicator will display "WI" and the "Win" screen will be displayed
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* - Pressing `ALARM` or `LIGHT` will transition to the "Score" screen
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* - The status indicator will change to "SC" when the final score is displayed
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* - The number of completed game screens will be displayed on using the first two digits
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* - The number of correct guesses will be displayed using the final three digits
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* - E.g. "13: 063" represents 13 completed screens, with 63 correct guesses
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* - Pressing `ALARM` or `LIGHT` while on the "Score" screen will transition to back to the "Title" screen
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*
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* Scoring:
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* - If the player guesses correctly (HI/LO) a point is gained
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* - If the player guesses incorrectly the game ends
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* - Unless the revealed card is equal (==) to the last card, in which case play continues, but no point is gained
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* - If the player completes 40 screens full of cards, the game ends and a win screen is displayed
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*
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* Misc:
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* The face tries to remain true to the spirit of using "cards"; to cope with the display limitations I've arrived at
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* the following mapping of card values to screen display, but am open to better suggestions:
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*
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* Thanks to voloved for adding deck shuffling and drawing!
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*
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* | Cards | |
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* |---------|--------------------------|
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* | Value |2|3|4|5|6|7|8|9|10|J|Q|K|A|
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* | Display |0|1|2|3|4|5|6|7|8 |9|-|=|≡|
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*
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* A previous alternative can be found in the git history:
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* | Cards | |
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* |---------|--------------------------|
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* | Value |2|3|4|5|6|7|8|9|10|J|Q|K|A|
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* | Display |2|3|4|5|6|7|8|9| 0|-|=|≡|H|
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*
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*
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* Future Ideas:
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* - Add sounds
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* - Save/Display high score
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* - Add a "Win" animation
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* - Consider using lap indicator for larger score limit
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*/
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typedef struct {
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// Anything you need to keep track of, put it here!
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} higher_lower_game_face_state_t;
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void higher_lower_game_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void higher_lower_game_face_activate(movement_settings_t *settings, void *context);
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bool higher_lower_game_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void higher_lower_game_face_resign(movement_settings_t *settings, void *context);
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#define higher_lower_game_face ((const watch_face_t){ \
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higher_lower_game_face_setup, \
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higher_lower_game_face_activate, \
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higher_lower_game_face_loop, \
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higher_lower_game_face_resign, \
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NULL, \
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})
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#endif // HIGHER_LOWER_GAME_FACE_H_
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