mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
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77 lines
2.4 KiB
C
77 lines
2.4 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2022 Andrew Mike
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef TALLY_FACE_H_
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#define TALLY_FACE_H_
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/*
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* TALLY face
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*
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* Tally face is designed to act as a tally counter.
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*
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* Alarm
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* Press: Decrement
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* Hold : Fast Decrement
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*
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* Light
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* Press: Increment
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* Hold : On initial value: Cycles through other initial values.
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* Else: Fast Increment
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*
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* Mode
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* Press: Next face
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* Hold : On initial value: Go to first face.
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* Else: Resets counter
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*
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* Incrementing or Decrementing the tally will beep if Beeping is set in the global Preferences
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*/
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#include "movement.h"
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typedef struct {
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int16_t tally_idx;
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uint8_t tally_default_idx;
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} tally_state_t;
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//#define TALLY_FACE_PRESETS_MTG
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//#define TALLY_FACE_PRESETS_YUGIOH
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void tally_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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void tally_face_activate(movement_settings_t *settings, void *context);
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bool tally_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void tally_face_resign(movement_settings_t *settings, void *context);
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void print_tally(tally_state_t *state, bool sound_on);
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#define tally_face ((const watch_face_t){ \
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tally_face_setup, \
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tally_face_activate, \
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tally_face_loop, \
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tally_face_resign, \
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NULL, \
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})
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#endif // TALLY_FACE_H_
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