sensor-watch/movement/watch_faces/complication/tally_face.h
2024-09-08 18:09:38 -04:00

77 lines
2.4 KiB
C

/*
* MIT License
*
* Copyright (c) 2022 Andrew Mike
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef TALLY_FACE_H_
#define TALLY_FACE_H_
/*
* TALLY face
*
* Tally face is designed to act as a tally counter.
*
* Alarm
* Press: Decrement
* Hold : Fast Decrement
*
* Light
* Press: Increment
* Hold : On initial value: Cycles through other initial values.
* Else: Fast Increment
*
* Mode
* Press: Next face
* Hold : On initial value: Go to first face.
* Else: Resets counter
*
* Incrementing or Decrementing the tally will beep if Beeping is set in the global Preferences
*/
#include "movement.h"
typedef struct {
int16_t tally_idx;
uint8_t tally_default_idx;
} tally_state_t;
//#define TALLY_FACE_PRESETS_MTG
//#define TALLY_FACE_PRESETS_YUGIOH
void tally_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void tally_face_activate(movement_settings_t *settings, void *context);
bool tally_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void tally_face_resign(movement_settings_t *settings, void *context);
void print_tally(tally_state_t *state, bool sound_on);
#define tally_face ((const watch_face_t){ \
tally_face_setup, \
tally_face_activate, \
tally_face_loop, \
tally_face_resign, \
NULL, \
})
#endif // TALLY_FACE_H_