mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 11:10:29 +08:00
a18c285e58
watch faces that handle EVENT_LIGHT_BUTTON_UP but not EVENT_LIGHT_BUTTON_DOWN probably don't want the default EVENT_LIGHT_BUTTON_DOWN LED activation behavior
302 lines
9 KiB
C
302 lines
9 KiB
C
/*
|
|
* MIT License
|
|
*
|
|
* Copyright (c) 2022 Jeremy O'Brien
|
|
* Base code copied from Spencer Bywater's probability face
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
// Emulator only: need time() to seed the random number generator.
|
|
#if __EMSCRIPTEN__
|
|
#include <time.h>
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include "tarot_face.h"
|
|
|
|
#define TAROT_ANIMATION_TICK_FREQUENCY 8
|
|
#define FLIPPED_BIT_POS 7
|
|
#define FLIPPED_MASK ((uint8_t)(1 << FLIPPED_BIT_POS))
|
|
|
|
|
|
// --------------
|
|
// Custom methods
|
|
// --------------
|
|
|
|
static char major_arcana[][7] = {
|
|
" FOOL ",
|
|
"Mgcian",
|
|
"HPrsts",
|
|
"En&prs", // Empress
|
|
"En&por", // Emperor
|
|
"Hiroph",
|
|
"Lovers",
|
|
"Chriot",
|
|
"Strgth",
|
|
"Hrn&it", // Hermit
|
|
" Frtun",
|
|
"Justce",
|
|
"Hangn&", // Hangman
|
|
" Death",
|
|
" tmprn",
|
|
" Devil",
|
|
" Tower",
|
|
" Star",
|
|
"n&OON ", // Moon
|
|
" Sun ",
|
|
"Jdgmnt",
|
|
" World",
|
|
};
|
|
#define NUM_MAJOR_ARCANA (sizeof(major_arcana) / sizeof(*major_arcana))
|
|
|
|
static char suits[][7] = {
|
|
" wands",
|
|
" cups",
|
|
"swords",
|
|
" coins",
|
|
};
|
|
|
|
#define NUM_MINOR_ARCANA 56
|
|
#define NUM_CARDS_PER_SUIT 14
|
|
|
|
#define NUM_TAROT_CARDS (NUM_MAJOR_ARCANA + NUM_MINOR_ARCANA)
|
|
|
|
static void init_deck(tarot_state_t *state) {
|
|
memset(state->drawn_cards, 0xff, sizeof(state->drawn_cards));
|
|
state->current_card = 0;
|
|
}
|
|
|
|
static void tarot_display(tarot_state_t *state) {
|
|
char buf[12];
|
|
char *start_end_string;
|
|
uint8_t card;
|
|
bool flipped;
|
|
|
|
// deck is initialized; show current draw mode and return
|
|
if (state->drawn_cards[0] == 0xff) {
|
|
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
|
|
if (state->major_arcana_only) {
|
|
sprintf(buf, "TA%2dn&ajor", state->num_cards_to_draw);
|
|
} else {
|
|
sprintf(buf, "TA%2d All", state->num_cards_to_draw);
|
|
}
|
|
watch_display_string(buf, 0);
|
|
return;
|
|
}
|
|
|
|
// show a special status if we're looking at the first or last card in the spread
|
|
if (state->current_card == 0) {
|
|
start_end_string = "St";
|
|
} else if (state->current_card == state->num_cards_to_draw - 1) {
|
|
start_end_string = "En";
|
|
} else {
|
|
start_end_string = " ";
|
|
}
|
|
|
|
// figure out the card we're showing
|
|
card = state->drawn_cards[state->current_card];
|
|
flipped = (card & FLIPPED_MASK) ? true : false; // check flipped bit
|
|
card &= ~FLIPPED_MASK; // remove the flipped bit
|
|
if (card < NUM_MAJOR_ARCANA) {
|
|
// major arcana
|
|
|
|
// show start/end, no rank, card name
|
|
sprintf(buf, "%s %s", start_end_string, major_arcana[card]);
|
|
} else {
|
|
// minor arcana
|
|
uint8_t suit = (card - NUM_MAJOR_ARCANA) / NUM_CARDS_PER_SUIT;
|
|
uint8_t rank = ((card - NUM_MAJOR_ARCANA) % NUM_CARDS_PER_SUIT) + 1;
|
|
|
|
// show start/end, rank + suit
|
|
sprintf(buf, "%s%2d%s", start_end_string, rank, suits[suit]);
|
|
}
|
|
|
|
watch_display_string(buf, 0);
|
|
|
|
if (flipped) {
|
|
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
|
|
} else {
|
|
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
|
|
}
|
|
}
|
|
|
|
static uint8_t get_rand_num(uint8_t num_values) {
|
|
// Emulator: use rand. Hardware: use arc4random.
|
|
#if __EMSCRIPTEN__
|
|
return rand() % num_values;
|
|
#else
|
|
return arc4random_uniform(num_values);
|
|
#endif
|
|
}
|
|
|
|
static uint8_t draw_one_card(tarot_state_t *state) {
|
|
if (state->major_arcana_only) {
|
|
return get_rand_num(NUM_MAJOR_ARCANA);
|
|
} else {
|
|
return get_rand_num(NUM_TAROT_CARDS);
|
|
}
|
|
}
|
|
|
|
static bool already_drawn(tarot_state_t *state, uint8_t drawn_card) {
|
|
for (int i = 0; state->drawn_cards[i] != 0xff && i < state->num_cards_to_draw; i++) {
|
|
if ((state->drawn_cards[i] & ~FLIPPED_MASK) == drawn_card) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void pick_cards(tarot_state_t *state) {
|
|
uint8_t card;
|
|
|
|
for (int i = 0; i < state->num_cards_to_draw; i++) {
|
|
card = draw_one_card(state);
|
|
while (already_drawn(state, card)) {
|
|
card = draw_one_card(state);
|
|
}
|
|
card |= get_rand_num(2) << FLIPPED_BIT_POS; // randomly flip the card
|
|
state->drawn_cards[i] = card;
|
|
}
|
|
}
|
|
|
|
static void display_animation(tarot_state_t *state) {
|
|
if (state->animation_frame == 0) {
|
|
watch_display_string(" ", 7);
|
|
watch_set_pixel(1, 4);
|
|
watch_set_pixel(1, 6);
|
|
state->animation_frame = 1;
|
|
} else if (state->animation_frame == 1) {
|
|
watch_clear_pixel(1, 4);
|
|
watch_clear_pixel(1, 6);
|
|
watch_set_pixel(2, 4);
|
|
watch_set_pixel(0, 6);
|
|
state->animation_frame = 2;
|
|
} else if (state->animation_frame == 2) {
|
|
watch_clear_pixel(2, 4);
|
|
watch_clear_pixel(0, 6);
|
|
watch_set_pixel(2, 5);
|
|
watch_set_pixel(0, 5);
|
|
state->animation_frame = 3;
|
|
} else if (state->animation_frame == 3) {
|
|
state->animation_frame = 0;
|
|
state->is_picking = false;
|
|
movement_request_tick_frequency(1);
|
|
tarot_display(state);
|
|
}
|
|
}
|
|
|
|
|
|
// ---------------------------
|
|
// Standard watch face methods
|
|
// ---------------------------
|
|
void tarot_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
|
|
(void) settings;
|
|
(void) watch_face_index;
|
|
if (*context_ptr == NULL) {
|
|
*context_ptr = malloc(sizeof(tarot_state_t));
|
|
memset(*context_ptr, 0, sizeof(tarot_state_t));
|
|
}
|
|
// Emulator only: Seed random number generator
|
|
#if __EMSCRIPTEN__
|
|
srand(time(NULL));
|
|
#endif
|
|
}
|
|
|
|
void tarot_face_activate(movement_settings_t *settings, void *context) {
|
|
(void) settings;
|
|
tarot_state_t *state = (tarot_state_t *)context;
|
|
|
|
watch_display_string("TA", 0);
|
|
init_deck(state);
|
|
state->num_cards_to_draw = 3;
|
|
state->major_arcana_only = true;
|
|
}
|
|
|
|
bool tarot_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
|
|
(void) settings;
|
|
tarot_state_t *state = (tarot_state_t *)context;
|
|
|
|
if (state->is_picking && event.event_type != EVENT_TICK) {
|
|
return true;
|
|
}
|
|
|
|
switch (event.event_type) {
|
|
case EVENT_ACTIVATE:
|
|
tarot_display(state);
|
|
break;
|
|
case EVENT_TICK:
|
|
if (state->is_picking) {
|
|
display_animation(state);
|
|
}
|
|
break;
|
|
case EVENT_LIGHT_BUTTON_UP:
|
|
if (state->drawn_cards[0] == 0xff) {
|
|
// deck is inited; cycle through # cards to draw
|
|
state->num_cards_to_draw++;
|
|
if (state->num_cards_to_draw > 10) {
|
|
state->num_cards_to_draw = 3;
|
|
}
|
|
} else {
|
|
// cycle through the drawn cards
|
|
state->current_card = (state->current_card + 1) % state->num_cards_to_draw;
|
|
}
|
|
tarot_display(state);
|
|
break;
|
|
case EVENT_LIGHT_LONG_PRESS:
|
|
if (state->drawn_cards[0] == 0xff) {
|
|
// at main screen; cycle major arcana mode
|
|
state->major_arcana_only = !state->major_arcana_only;
|
|
} else {
|
|
// at card view screen; go back to draw screen
|
|
init_deck(state);
|
|
}
|
|
tarot_display(state);
|
|
break;
|
|
case EVENT_ALARM_BUTTON_UP:
|
|
// Draw cards
|
|
watch_display_string(" ", 4);
|
|
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
|
|
init_deck(state);
|
|
pick_cards(state);
|
|
state->is_picking = true;
|
|
// card picking animation begins on next tick and new cards will be displayed on completion
|
|
movement_request_tick_frequency(TAROT_ANIMATION_TICK_FREQUENCY);
|
|
break;
|
|
case EVENT_LOW_ENERGY_UPDATE:
|
|
watch_display_string("SLEEP ", 4);
|
|
break;
|
|
case EVENT_LIGHT_BUTTON_DOWN:
|
|
// don't light up every time light is hit
|
|
break;
|
|
default:
|
|
movement_default_loop_handler(event, settings);
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void tarot_face_resign(movement_settings_t *settings, void *context) {
|
|
(void) settings;
|
|
(void) context;
|
|
}
|