mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 11:10:29 +08:00
189 lines
6.3 KiB
C
189 lines
6.3 KiB
C
#include <stdio.h>
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#include <string.h>
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#include "watch.h"
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//////////////////////////////////////////////////////////////////////////////////////////
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// This section sets up types and storage for our application state.
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// You can tear this out and replace it with whatever you want.
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typedef enum ApplicationMode {
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MODE_HELLO = 0,
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MODE_THERE
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} ApplicationMode;
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typedef enum LightColor {
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COLOR_OFF = 0,
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COLOR_RED = 1,
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COLOR_GREEN = 2,
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COLOR_YELLOW = 3
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} LightColor;
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typedef struct ApplicationState {
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ApplicationMode mode;
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LightColor color;
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uint8_t wake_count;
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bool debounce_wait;
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bool enter_deep_sleep;
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} ApplicationState;
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ApplicationState application_state;
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//////////////////////////////////////////////////////////////////////////////////////////
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// This section defines the callbacks for our button press events (implemented at bottom).
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// Add any other callbacks you may need either here or in another file.
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void cb_light_pressed();
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void cb_mode_pressed();
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void cb_alarm_pressed();
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//////////////////////////////////////////////////////////////////////////////////////////
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// This section contains the required functions for any watch app. You should tear out
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// all the code in these functions when writing your app, but you must implement all
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// of the functions, even if they are empty stubs. You can also replace the documentation
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// lines with documentation that describes what your functions do!
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/**
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* @brief the app_init function is called before anything else. Use it to set up any
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* internal data structures or application state required by your app.
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*/
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void app_init() {
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memset(&application_state, 0, sizeof(application_state));
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}
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/**
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* @brief the app_wake_from_deep_sleep function is only called if your app is waking from
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* the ultra-low power BACKUP sleep mode. You may have chosen to store some state in the
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* RTC's backup registers prior to entering this mode. You may restore that state here.
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*
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* @see watch_enter_deep_sleep()
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*/
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void app_wake_from_deep_sleep() {
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// retrieve our application state from the backup registers
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application_state.mode = (ApplicationMode)watch_get_backup_data(0);
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application_state.color = (LightColor)watch_get_backup_data(1);
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application_state.wake_count = (uint8_t)watch_get_backup_data(2) + 1;
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}
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/**
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* @brief the app_setup function is like setup() in Arduino. It is called once when the
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* program begins. You should set pin modes and enable any peripherals you want to
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* set up (real-time clock, I2C, etc.) Depending on your application, you may or may not
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* want to configure sensors on your sensor board here. For example, a low-power
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* accelerometer that will run at all times should be configured here, whereas you may
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* want to enable a more power-hungry environmental sensor only when you need it.
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*
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* @note If your app enters the ultra-low power BACKUP sleep mode, this function will
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* be called again when it wakes from that deep sleep state. In this state, the RTC will
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* still be configured with the correct date and time.
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*/
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void app_setup() {
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watch_enable_led(false); // enable LED with plain digital IO, not PWM
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watch_enable_buttons();
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watch_register_button_callback(BTN_LIGHT, cb_light_pressed);
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watch_register_button_callback(BTN_MODE, cb_mode_pressed);
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watch_register_button_callback(BTN_ALARM, cb_alarm_pressed);
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watch_enable_display();
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}
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/**
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* @brief the app_prepare_for_sleep function is called before the watch goes into the
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* STANDBY sleep mode. In STANDBY mode, most peripherals are shut down, and no code
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* will run until the watch receives an interrupt (generally either the 1Hz tick or
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* a press on one of the buttons).
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*/
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void app_prepare_for_sleep() {
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application_state.debounce_wait = false;
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}
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/**
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* @brief the app_wake_from_sleep function is called after the watch wakes from the
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* STANDBY sleep mode.
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*/
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void app_wake_from_sleep() {
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application_state.wake_count++;
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}
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/**
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* @brief the app_loop function is called once on app startup and then again each time
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* the watch STANDBY sleep mode.
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*/
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bool app_loop() {
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// set the LED to a color
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switch (application_state.color) {
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case COLOR_OFF:
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watch_set_led_off();
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break;
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case COLOR_RED:
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watch_set_led_red();
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break;
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case COLOR_GREEN:
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watch_set_led_green();
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break;
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case COLOR_YELLOW:
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watch_set_led_yellow();
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break;
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}
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// Display the number of times we've woken up (modulo 32 to fit in 2 digits at top right)
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char buf[3] = {0};
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sprintf(buf, "%2d", application_state.wake_count % 32);
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watch_display_string(buf, 2);
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// display "Hello there" text
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switch (application_state.mode) {
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case MODE_HELLO:
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watch_display_string("Hello", 5);
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break;
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case MODE_THERE:
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watch_display_string("there", 5);
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break;
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}
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// Wait a moment to debounce button input
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delay_ms(250);
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if (application_state.enter_deep_sleep) {
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application_state.enter_deep_sleep = false;
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// stash our application state in the backup registers
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watch_store_backup_data((uint32_t)application_state.mode, 0);
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watch_store_backup_data((uint32_t)application_state.color, 1);
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watch_store_backup_data((uint32_t)application_state.wake_count, 2);
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// turn off the LED
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watch_set_led_off();
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// wait a moment for the user's finger to be off the button
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delay_ms(1000);
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// nap time :)
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watch_enter_deep_sleep();
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}
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return true;
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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// Implementations for our callback functions. Replace these with whatever functionality
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// your app requires.
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void cb_light_pressed() {
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if (application_state.debounce_wait) return;
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application_state.debounce_wait = true;
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application_state.color = (application_state.color + 1) % 4;
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}
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void cb_mode_pressed() {
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if (application_state.debounce_wait) return;
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application_state.debounce_wait = true;
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application_state.mode = (application_state.mode + 1) % 2;
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}
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void cb_alarm_pressed() {
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if (application_state.debounce_wait) return;
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application_state.debounce_wait = true;
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application_state.enter_deep_sleep = true;
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}
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