mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-23 03:30:30 +08:00
327 lines
11 KiB
C
327 lines
11 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2023 Konrad Rieck
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* Copyright (c) 2022 Wesley Ellis
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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//-----------------------------------------------------------------------------
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#include <stdlib.h>
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#include <string.h>
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#include "countdown_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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/*
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Slight extension of the original countdown face by Wesley Ellis.
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- Press the light button to enter setting mode and adjust the
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countdown timer.
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- Start and pause the countdown using the alarm button, similar to the
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stopwatch face.
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- When paused or terminated, press the light button to restore the
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last entered countdown.
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*/
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#define CD_SELECTIONS 3
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#define DEFAULT_MINUTES 3
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static bool quick_ticks_running;
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static void abort_quick_ticks(countdown_state_t *state) {
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if (quick_ticks_running) {
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quick_ticks_running = false;
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if (state->mode == cd_setting)
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movement_request_tick_frequency(4);
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else
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movement_request_tick_frequency(1);
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}
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}
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static inline int32_t get_tz_offset(movement_settings_t *settings) {
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return movement_timezone_offsets[settings->bit.time_zone] * 60;
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}
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static inline void store_countdown(countdown_state_t *state) {
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/* Store set countdown time */
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state->set_hours = state->hours;
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state->set_minutes = state->minutes;
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state->set_seconds = state->seconds;
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}
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static inline void load_countdown(countdown_state_t *state) {
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/* Load set countdown time */
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state->hours = state->set_hours;
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state->minutes = state->set_minutes;
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state->seconds = state->set_seconds;
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}
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static inline void button_beep(movement_settings_t *settings) {
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// play a beep as confirmation for a button press (if applicable)
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if (settings->bit.button_should_sound)
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watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
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}
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static void start(countdown_state_t *state, movement_settings_t *settings) {
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watch_date_time now = watch_rtc_get_date_time();
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state->mode = cd_running;
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state->now_ts = watch_utility_date_time_to_unix_time(now, get_tz_offset(settings));
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state->target_ts = watch_utility_offset_timestamp(state->now_ts, state->hours, state->minutes, state->seconds);
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watch_date_time target_dt = watch_utility_date_time_from_unix_time(state->target_ts, get_tz_offset(settings));
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movement_schedule_background_task(target_dt);
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watch_set_indicator(WATCH_INDICATOR_BELL);
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}
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static void draw(countdown_state_t *state, uint8_t subsecond) {
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char buf[16];
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uint32_t delta;
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div_t result;
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switch (state->mode) {
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case cd_running:
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delta = state->target_ts - state->now_ts;
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result = div(delta, 60);
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state->seconds = result.rem;
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result = div(result.quot, 60);
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state->hours = result.quot;
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state->minutes = result.rem;
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sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
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break;
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case cd_reset:
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case cd_paused:
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sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
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break;
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case cd_setting:
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sprintf(buf, "CD %2d%02d%02d", state->hours, state->minutes, state->seconds);
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if (!quick_ticks_running && subsecond % 2) {
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switch(state->selection) {
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case 0:
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buf[4] = buf[5] = ' ';
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break;
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case 1:
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buf[6] = buf[7] = ' ';
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break;
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case 2:
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buf[8] = buf[9] = ' ';
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break;
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default:
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break;
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}
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}
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break;
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}
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watch_display_string(buf, 0);
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}
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static void pause(countdown_state_t *state) {
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state->mode = cd_paused;
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movement_cancel_background_task();
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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}
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static void reset(countdown_state_t *state) {
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state->mode = cd_reset;
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movement_cancel_background_task();
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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load_countdown(state);
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}
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static void ring(countdown_state_t *state) {
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movement_play_alarm();
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reset(state);
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}
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static void settings_increment(countdown_state_t *state) {
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switch(state->selection) {
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case 0:
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state->hours = (state->hours + 1) % 24;
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break;
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case 1:
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state->minutes = (state->minutes + 1) % 60;
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break;
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case 2:
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state->seconds = (state->seconds + 1) % 60;
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break;
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default:
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// should never happen
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break;
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}
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return;
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}
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void countdown_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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(void) settings;
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(countdown_state_t));
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countdown_state_t *state = (countdown_state_t *)*context_ptr;
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memset(*context_ptr, 0, sizeof(countdown_state_t));
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state->minutes = DEFAULT_MINUTES;
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state->mode = cd_reset;
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store_countdown(state);
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}
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}
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void countdown_face_activate(movement_settings_t *settings, void *context) {
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(void) settings;
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countdown_state_t *state = (countdown_state_t *)context;
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if(state->mode == cd_running) {
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watch_date_time now = watch_rtc_get_date_time();
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state->now_ts = watch_utility_date_time_to_unix_time(now, get_tz_offset(settings));
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watch_set_indicator(WATCH_INDICATOR_BELL);
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}
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watch_set_colon();
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movement_request_tick_frequency(1);
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quick_ticks_running = false;
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}
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bool countdown_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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(void) settings;
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countdown_state_t *state = (countdown_state_t *)context;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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draw(state, event.subsecond);
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break;
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case EVENT_TICK:
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if (quick_ticks_running) {
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if (watch_get_pin_level(BTN_ALARM))
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settings_increment(state);
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else
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abort_quick_ticks(state);
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}
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if (state->mode == cd_running) {
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state->now_ts++;
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}
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draw(state, event.subsecond);
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break;
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case EVENT_MODE_BUTTON_UP:
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abort_quick_ticks(state);
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movement_move_to_next_face();
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break;
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case EVENT_LIGHT_BUTTON_UP:
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switch(state->mode) {
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case cd_running:
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movement_illuminate_led();
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break;
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case cd_paused:
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reset(state);
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button_beep(settings);
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break;
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case cd_reset:
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state->mode = cd_setting;
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movement_request_tick_frequency(4);
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button_beep(settings);
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break;
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case cd_setting:
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state->selection++;
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if(state->selection >= CD_SELECTIONS) {
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state->selection = 0;
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state->mode = cd_reset;
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store_countdown(state);
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movement_request_tick_frequency(1);
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button_beep(settings);
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}
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break;
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}
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draw(state, event.subsecond);
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break;
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case EVENT_ALARM_BUTTON_UP:
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switch(state->mode) {
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case cd_running:
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pause(state);
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button_beep(settings);
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break;
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case cd_reset:
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case cd_paused:
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if (!(state->hours == 0 && state->minutes == 0 && state->seconds == 0)) {
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// Only start the timer if we have a valid time.
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start(state, settings);
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button_beep(settings);
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}
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break;
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case cd_setting:
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settings_increment(state);
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break;
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}
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draw(state, event.subsecond);
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break;
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case EVENT_ALARM_LONG_PRESS:
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if (state->mode == cd_setting) {
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quick_ticks_running = true;
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movement_request_tick_frequency(8);
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}
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break;
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case EVENT_LIGHT_LONG_PRESS:
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if (state->mode == cd_setting) {
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switch (state->selection) {
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case 0:
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state->hours = 0;
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// intentional fallthrough
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case 1:
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state->minutes = 0;
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// intentional fallthrough
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case 2:
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state->seconds = 0;
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break;
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}
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}
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break;
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case EVENT_ALARM_LONG_UP:
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abort_quick_ticks(state);
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break;
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case EVENT_BACKGROUND_TASK:
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ring(state);
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break;
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case EVENT_TIMEOUT:
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abort_quick_ticks(state);
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movement_move_to_face(0);
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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// intentionally squelch the light default event; we only show the light when cd is running
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case EVENT_LIGHT_BUTTON_DOWN:
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break;
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default:
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movement_default_loop_handler(event, settings);
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break;
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}
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return true;
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}
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void countdown_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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countdown_state_t *state = (countdown_state_t *)context;
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if (state->mode == cd_setting) {
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state->selection = 0;
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state->mode = cd_reset;
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store_countdown(state);
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}
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}
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