sensor-watch/movement/watch_faces/complication/geomancy_face.h
randogoth 721887de3a Coin & Dice Toss & Geomantic Divination Watch Faces (#235)
* init

* advanced latlon setting

* simple functionality done

* lat lon high precision fwd bwd

* edit toggle

* added readme for branch

* DD DMS conversion & cleanup

* DD to OLC conversion

* olc encoding & decoding

* OLC implementation

* swapped bools for modes, code cleanup

* place name editor

* updated button logic, fixed display

* load and save  places in state array

* todo list

* simplified OLC functions

* geohash conversion functions

* geohash display & digit functions

* todo

* finished geohash implementation

* code display function, defaults, bugfixes

* read/write file/reg logic

* long light in DATA to cancel

* write to registry

* todo

* read & write backup register

* file read/write

* todo

* new more concise button logic, optimizations

* todo

* renamed & cleaned up, fixed button logic

* documentation

* documentation

* LAP mode for all coordinate screens

* faster and more precise geohash algorithm

* updated description

* updated docu

* simple place face

* bugfixes, updated documentation

* init

* meh

* added public functions for OLC and Geohash

* randonauting face

* fix

* display fix

* cleanup

* bugfixes

* bugfix

* added place

* fixed TRNG call

* fixed declaration conflict

* modulo bias filter

* simplified things, chance RNG selection

* fixed button logic, better menus

* cleanup

* documentation

* docu fixes

* init

* basic functions

* all needed static functions done

* progress

* coins and dice done

* progress

* place update

* divination faces functionality done

* better divine_bit

* figure numbers and names

* captions optional

* coin animation

* dice animation & optimizations

* animation

* changed names, documented

* bugfix

* cleanup

* reset config

---------

Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
2023-04-16 11:00:08 -04:00

100 lines
3.2 KiB
C

/*
* MIT License
*
* Copyright (c) 2023 Tobias Raayoni Last / @randogoth
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef GEOMANCY_FACE_H_
#define GEOMANCY_FACE_H_
#include "movement.h"
/*
* GEOMANCY WATCH FACE
*
* A simple and straightforward watch face for the ancient Eastern geomantic divination system
* of I Ching and the western system of "Geomancy". It is an optional addition to the Toss Up
* Face.
*
* The LIGHT button toggles between the two systems of geomancy.
*
* The ALARM button casts an I Ching hexagram or Geomantic figure based on drawing virtual
* stalks from the True Random Number Generator in the Sensor Watch.
*
* The figures are flipped 90 degrees clockwise, so the left side is the bottom and the
* right side the top.
*
* LONG PRESSING ALARM toggles the display of the King Wen sequence index for the cast I Ching
* Hexagram (https://en.wikipedia.org/wiki/King_Wen_sequence )or the abbreviated name for the
* cast Geomantic Figure:
*
* GF - Greater Fortune (Fortuna Major)
* LF - Lesser Fortune (Fortuna Minor)
* PO - Populus
* VI - Via
* AL - Albus
* CO - Conjunctio
* PA - Puella
* AM - Amissio
* PR - Puer
* RU - Rubeus
* AQ - Acquisitio
* LA - Laetitia
* TR - Tristitia
* CA - Carcer
* HD - Head of the Dragon (Caput Draconis)
* TD - Tail of the Dragon (Cauda Draconis)
*
*/
typedef struct {
uint8_t bits : 4;
} nibble_t;
typedef struct {
uint8_t bits : 3;
} tribble_t;
typedef struct {
uint8_t mode : 3;
uint8_t geomantic_figure;
uint8_t i_ching_hexagram : 6;
bool caption;
uint8_t animation;
bool animate;
} geomancy_state_t;
void geomancy_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void geomancy_face_activate(movement_settings_t *settings, void *context);
bool geomancy_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void geomancy_face_resign(movement_settings_t *settings, void *context);
#define geomancy_face ((const watch_face_t){ \
geomancy_face_setup, \
geomancy_face_activate, \
geomancy_face_loop, \
geomancy_face_resign, \
NULL, \
})
#endif // GEOMANCY_FACE_H_