mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-23 03:30:30 +08:00
b8de35658f
* Put something on screen * Use the 32bit watch_date_time repr to pass from JS * Implement periodic callbacks * Clear display on enabling * Hook up watch_set_led_color() to SVG (green-only) * Make debug output full-width * Remove default Emscripten canvas * Implement sleep and button clicks * Fix time zone conversion bug in beats-time app * Clean up warnings * Fix pin levels * Set time zone to browser value (if available) * Add basic backup data saving * Silence format specifier warnings in both targets * Remove unnecessary, copied files * Use RTC pointer to clear callbacks (if available) * Use preprocessor define to avoid hardcoding MOVEMENT_NUM_FACES * Change each face to const preprocessor definition * Remove Intl.DateTimeFormat usage * Update shell.html title, header * Add touch start/end event handlers on SVG buttons * Update shell.html * Update folder structure (shared, simulator, hardware under watch-library) * Tease out shared components from watch_slcd * Clean up simulator watch_slcd.c inline JS calls * Fix missing newlines at end of file * Add simulator warnings (except format, unused-paremter) * Implement remaining watch_rtc functions * Fix button bug on mouse down then drag out * Implement remaining watch_slcd functions * Link keyboard events to buttons (for keys A, L, M) * Rewrite event handling (mouse, touch, keyboard) in C * Set explicit text UTF-8 charset in shell.html * Address PR comments * Remove unused directories from include paths
283 lines
9 KiB
C
283 lines
9 KiB
C
#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include "watch.h"
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const int8_t UTC_OFFSET = 4; // set to your current UTC offset to see correct beats time
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const uint8_t BEAT_REFRESH_FREQUENCY = 8;
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typedef enum ApplicationMode {
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MODE_CLOCK = 0, // Displays month, day and current time.
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MODE_BEATS,
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MODE_SET, // (ST) Set time and date
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NUM_MODES // Last item in the enum, it's the number of cases.
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} ApplicationMode;
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typedef struct ApplicationState {
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// Internal application state
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ApplicationMode mode; // Current mode
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bool mode_changed; // Lets us perform one-time setup for a given mode
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uint16_t mode_ticks; // Timeout for the mode (returns to clock after timeout expires)
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uint8_t light_ticks; // Timeout for the light
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bool led_on; // Indicates that the LED is on
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uint8_t page; // Tracks the current page in log, prefs or settings.
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uint8_t last_second; // lets us see when the second changed, for subsecond timing
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uint8_t subsecond; // a value from 0 to (BEAT_REFRESH_FREQUENCY - 1) indicating the fractional second
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} ApplicationState;
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void do_clock_mode(void);
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void do_beats_mode(void);
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void do_set_time_mode(void);
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void set_time_mode_handle_primary_button(void);
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void set_time_mode_handle_secondary_button(void);
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float clock2beats(uint16_t, uint16_t, uint16_t, int16_t);
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void cb_light_pressed(void);
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void cb_mode_pressed(void);
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void cb_alarm_pressed(void);
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void cb_tick(void);
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void cb_fast_tick(void);
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ApplicationState application_state;
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char buf[16] = {0};
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/**
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* @brief Zeroes out the application state struct.
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*/
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void app_init(void) {
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memset(&application_state, 0, sizeof(application_state));
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}
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void app_wake_from_backup(void) {
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// This app does not support BACKUP mode.
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}
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void app_setup(void) {
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watch_enable_external_interrupts();
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watch_register_interrupt_callback(BTN_MODE, cb_mode_pressed, INTERRUPT_TRIGGER_RISING);
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watch_register_interrupt_callback(BTN_LIGHT, cb_light_pressed, INTERRUPT_TRIGGER_RISING);
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watch_register_extwake_callback(BTN_ALARM, cb_alarm_pressed, true);
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watch_enable_buzzer();
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watch_enable_leds();
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watch_enable_display();
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watch_rtc_register_tick_callback(cb_tick);
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}
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void app_prepare_for_standby(void) {
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}
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void app_wake_from_standby(void) {
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}
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static void update_tick_frequency(void) {
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watch_rtc_disable_all_periodic_callbacks();
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if (application_state.mode == MODE_BEATS) {
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watch_rtc_register_periodic_callback(cb_fast_tick, BEAT_REFRESH_FREQUENCY);
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} else {
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watch_rtc_register_tick_callback(cb_tick);
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}
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}
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bool app_loop(void) {
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// play a beep if the mode has changed in response to a user's press of the MODE button
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if (application_state.mode_changed) {
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// low note for nonzero case, high note for return to clock
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watch_buzzer_play_note(application_state.mode ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 100);
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update_tick_frequency();
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application_state.mode_changed = false;
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}
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// If the user is not in clock mode and the mode timeout has expired, return them to clock mode
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if (application_state.mode != MODE_CLOCK && application_state.mode_ticks == 0) {
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application_state.mode = MODE_CLOCK;
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application_state.mode_changed = true;
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update_tick_frequency();
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}
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// If the LED is off and should be on, turn it on
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if (application_state.light_ticks > 0 && !application_state.led_on) {
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watch_set_led_green();
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application_state.led_on = true;
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}
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// if the LED is on and should be off, turn it off
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if (application_state.led_on && application_state.light_ticks == 0) {
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// unless the user is holding down the LIGHT button, in which case, give them more time.
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if (watch_get_pin_level(BTN_LIGHT)) {
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application_state.light_ticks = 3;
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} else {
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watch_set_led_off();
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application_state.led_on = false;
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}
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}
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switch (application_state.mode) {
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case MODE_CLOCK:
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do_clock_mode();
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break;
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case MODE_BEATS:
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do_beats_mode();
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break;
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case MODE_SET:
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do_set_time_mode();
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break;
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case NUM_MODES:
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// dummy case, just silences a warning
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break;
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}
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application_state.mode_changed = false;
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return true;
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}
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void do_clock_mode(void) {
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watch_date_time date_time = watch_rtc_get_date_time();
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const char months[12][3] = {"JA", "FE", "MR", "AR", "MA", "JN", "JL", "AU", "SE", "OC", "NO", "dE"};
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watch_display_string((char *)months[date_time.unit.month - 1], 0);
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sprintf(buf, "%2d%2d%02d%02d", date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
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watch_display_string(buf, 2);
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watch_set_colon();
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}
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void do_beats_mode(void) {
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watch_clear_colon();
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watch_date_time date_time = watch_rtc_get_date_time();
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float beats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, UTC_OFFSET);
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sprintf(buf, "bt %6.0f", beats * 100);
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watch_display_string(buf, 0);
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}
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float clock2beats(uint16_t hours, uint16_t minutes, uint16_t seconds, int16_t utc_offset) {
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float beats = seconds + ((float)application_state.subsecond / (float)BEAT_REFRESH_FREQUENCY);
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beats += 60 * minutes;
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beats += (float)hours * 60 * 60;
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beats += (1 - utc_offset) * 60 * 60; // offset from utc + 1 since beats in in UTC+1
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beats /= 86.4; // convert to beats
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while(beats > 1000) beats -= 1000; // beats %= 1000 but for a float
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return beats;
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}
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void do_set_time_mode(void) {
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watch_date_time date_time = watch_rtc_get_date_time();
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watch_display_string(" ", 0);
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switch (application_state.page) {
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case 0: // hour
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sprintf(buf, "ST t%2d", date_time.unit.hour);
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break;
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case 1: // minute
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sprintf(buf, "ST t %02d", date_time.unit.minute);
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break;
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case 2: // second
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sprintf(buf, "ST t %02d", date_time.unit.second);
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break;
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case 3: // year
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sprintf(buf, "ST d%2d", date_time.unit.year + 20);
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break;
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case 4: // month
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sprintf(buf, "ST d %02d", date_time.unit.month);
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break;
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case 5: // day
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sprintf(buf, "ST d %02d", date_time.unit.day);
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break;
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}
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watch_display_string(buf, 0);
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watch_set_pixel(1, 12); // required for T in position 1
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}
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void set_time_mode_handle_primary_button(void) {
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application_state.page++;
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if (application_state.page == 6) application_state.page = 0;
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}
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void set_time_mode_handle_secondary_button(void) {
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watch_date_time date_time = watch_rtc_get_date_time();
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const uint8_t days_in_month[12] = {31, 28, 31, 30, 31, 30, 30, 31, 30, 31, 30, 31};
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switch (application_state.page) {
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case 0: // hour
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date_time.unit.hour = (date_time.unit.hour + 1) % 24;
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break;
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case 1: // minute
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date_time.unit.minute = (date_time.unit.minute + 1) % 60;
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break;
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case 2: // second
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date_time.unit.second = 0;
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break;
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case 3: // year
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// only allow 2021-2030. fix this sometime next decade
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date_time.unit.year = ((date_time.unit.year % 10) + 1);
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break;
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case 4: // month
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date_time.unit.month = ((date_time.unit.month + 1) % 12);
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break;
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case 5: // day
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date_time.unit.day = date_time.unit.day + 1;
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// can't set to the 29th on a leap year. if it's february 29, set to 11:59 on the 28th.
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// and it should roll over.
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if (date_time.unit.day > days_in_month[date_time.unit.month - 1]) {
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date_time.unit.day = 1;
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}
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break;
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}
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watch_rtc_set_date_time(date_time);
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}
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void cb_mode_pressed(void) {
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application_state.mode = (application_state.mode + 1) % NUM_MODES;
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application_state.mode_changed = true;
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application_state.mode_ticks = 300;
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application_state.page = 0;
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}
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void cb_light_pressed(void) {
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switch (application_state.mode) {
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case MODE_SET:
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set_time_mode_handle_secondary_button();
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break;
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default:
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application_state.light_ticks = 3;
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break;
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}
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}
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void cb_alarm_pressed(void) {
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switch (application_state.mode) {
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case MODE_SET:
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set_time_mode_handle_primary_button();
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break;
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default:
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break;
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}
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}
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void cb_tick(void) {
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if (application_state.light_ticks > 0) {
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application_state.light_ticks--;
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}
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if (application_state.mode_ticks > 0) {
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application_state.mode_ticks--;
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}
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}
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void cb_fast_tick(void) {
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watch_date_time date_time = watch_rtc_get_date_time();
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if (date_time.unit.second != application_state.last_second) {
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application_state.last_second = date_time.unit.second;
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application_state.subsecond = 0;
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} else {
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application_state.subsecond++;
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}
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}
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