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https://github.com/firewalkwithm3/Sensor-Watch.git
synced 2024-11-22 19:20:30 +08:00
make it clear that the movement_state contains indexes
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63d6bc6aa0
commit
06d546f179
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@ -232,7 +232,7 @@ bool movement_default_loop_handler(movement_event_t event, movement_settings_t *
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movement_illuminate_led();
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break;
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case EVENT_MODE_LONG_PRESS:
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if (MOVEMENT_SECONDARY_FACE_INDEX && movement_state.current_watch_face == 0) {
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if (MOVEMENT_SECONDARY_FACE_INDEX && movement_state.current_face_idx == 0) {
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movement_move_to_face(MOVEMENT_SECONDARY_FACE_INDEX);
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} else {
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movement_move_to_face(0);
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@ -247,25 +247,25 @@ bool movement_default_loop_handler(movement_event_t event, movement_settings_t *
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void movement_move_to_face(uint8_t watch_face_index) {
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movement_state.watch_face_changed = true;
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movement_state.next_watch_face = watch_face_index;
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movement_state.next_face_idx = watch_face_index;
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}
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void movement_move_to_next_face(void) {
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uint16_t face_max;
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if (MOVEMENT_SECONDARY_FACE_INDEX) {
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face_max = (movement_state.current_watch_face < (int16_t)MOVEMENT_SECONDARY_FACE_INDEX) ? MOVEMENT_SECONDARY_FACE_INDEX : MOVEMENT_NUM_FACES;
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face_max = (movement_state.current_face_idx < (int16_t)MOVEMENT_SECONDARY_FACE_INDEX) ? MOVEMENT_SECONDARY_FACE_INDEX : MOVEMENT_NUM_FACES;
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} else {
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face_max = MOVEMENT_NUM_FACES;
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}
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movement_move_to_face((movement_state.current_watch_face + 1) % face_max);
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movement_move_to_face((movement_state.current_face_idx + 1) % face_max);
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}
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void movement_schedule_background_task(watch_date_time date_time) {
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movement_schedule_background_task_for_face(movement_state.current_watch_face, date_time);
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movement_schedule_background_task_for_face(movement_state.current_face_idx, date_time);
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}
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void movement_cancel_background_task(void) {
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movement_cancel_background_task_for_face(movement_state.current_watch_face);
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movement_cancel_background_task_for_face(movement_state.current_face_idx);
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}
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void movement_schedule_background_task_for_face(uint8_t watch_face_index, watch_date_time date_time) {
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@ -414,7 +414,7 @@ void app_setup(void) {
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watch_faces[i].setup(&movement_state.settings, i, &watch_face_contexts[i]);
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}
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watch_faces[movement_state.current_watch_face].activate(&movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
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watch_faces[movement_state.current_face_idx].activate(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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event.subsecond = 0;
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event.event_type = EVENT_ACTIVATE;
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}
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@ -434,7 +434,7 @@ static void _sleep_mode_app_loop(void) {
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if (movement_state.needs_background_tasks_handled) _movement_handle_background_tasks();
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event.event_type = EVENT_LOW_ENERGY_UPDATE;
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watch_faces[movement_state.current_watch_face].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
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watch_faces[movement_state.current_face_idx].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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// if we need to wake immediately, do it!
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if (movement_state.needs_wake) return;
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@ -447,13 +447,13 @@ bool app_loop(void) {
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if (movement_state.watch_face_changed) {
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if (movement_state.settings.bit.button_should_sound) {
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// low note for nonzero case, high note for return to watch_face 0
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watch_buzzer_play_note(movement_state.next_watch_face ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 50);
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watch_buzzer_play_note(movement_state.next_face_idx ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 50);
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}
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watch_faces[movement_state.current_watch_face].resign(&movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
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movement_state.current_watch_face = movement_state.next_watch_face;
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watch_faces[movement_state.current_face_idx].resign(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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movement_state.current_face_idx = movement_state.next_face_idx;
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watch_clear_display();
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movement_request_tick_frequency(1);
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watch_faces[movement_state.current_watch_face].activate(&movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
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watch_faces[movement_state.current_face_idx].activate(&movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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event.subsecond = 0;
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event.event_type = EVENT_ACTIVATE;
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movement_state.watch_face_changed = false;
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@ -498,7 +498,7 @@ bool app_loop(void) {
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if (event.event_type) {
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event.subsecond = movement_state.subsecond;
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can_sleep = watch_faces[movement_state.current_watch_face].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
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can_sleep = watch_faces[movement_state.current_face_idx].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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event.event_type = EVENT_NONE;
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}
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@ -510,9 +510,9 @@ bool app_loop(void) {
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event.event_type = EVENT_TIMEOUT;
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}
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event.subsecond = movement_state.subsecond;
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watch_faces[movement_state.current_watch_face].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_watch_face]);
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watch_faces[movement_state.current_face_idx].loop(event, &movement_state.settings, watch_face_contexts[movement_state.current_face_idx]);
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event.event_type = EVENT_NONE;
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if (movement_state.settings.bit.to_always && movement_state.current_watch_face != 0) {
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if (movement_state.settings.bit.to_always && movement_state.current_face_idx != 0) {
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// ...but if the user has "timeout always" set, give it the boot.
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movement_move_to_face(0);
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}
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@ -244,8 +244,8 @@ typedef struct {
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movement_settings_t settings;
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// transient properties
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int16_t current_watch_face;
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int16_t next_watch_face;
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int16_t current_face_idx;
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int16_t next_face_idx;
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bool watch_face_changed;
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bool fast_tick_enabled;
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int16_t fast_ticks;
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