mirror of
https://github.com/firewalkwithm3/Sensor-Watch.git
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15eeca6b59
* Update movement_faces.h adding decimal_time_face.h to build * Decimal Time, a new clock face This face presents the current time as hours and hundredths of an hour. * add decimal time to Makefile
181 lines
6.7 KiB
C
181 lines
6.7 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2023 Curtis J. Brown <mrbrown8@juno.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "decimal_time_face.h"
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#include "watch.h"
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void decimal_time_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
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// These next two lines just silence the compiler warnings associated with unused parameters.
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// We have no use for the settings or the watch_face_index, so we make that explicit here.
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(void) settings;
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(void) watch_face_index;
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(void) context_ptr;
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// At boot, context_ptr will be NULL indicating that we don't have anyplace to store our context.
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if (*context_ptr == NULL) {
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// in this case, we allocate an area of memory sufficient to store the stuff we need to track.
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*context_ptr = malloc(sizeof(decimal_time_face_state_t));
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decimal_time_face_state_t *state = (decimal_time_face_state_t *)*context_ptr;
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state->chime_enabled = false;
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state->features_to_show = 0 ;
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}
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}
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void decimal_time_face_activate(movement_settings_t *settings, void *context) {
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// same as above: silence the warning, we don't need to check the settings.
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(void) settings;
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// we do however need to set some things in our context. Here we cast it to the correct type...
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decimal_time_face_state_t *state = (decimal_time_face_state_t *)context;
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watch_set_indicator(WATCH_INDICATOR_24H); // This face is always 24h, so just set the indicators
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watch_clear_indicator(WATCH_INDICATOR_PM);
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if (state->chime_enabled) {
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watch_set_indicator(WATCH_INDICATOR_BELL);
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}
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}
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bool decimal_time_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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(void) settings;
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decimal_time_face_state_t *state = (decimal_time_face_state_t *)context;
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char buf[16];
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uint8_t centihours, decimal_seconds;
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watch_date_time date_time;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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case EVENT_TICK:
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// on activate and tick
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date_time = watch_rtc_get_date_time();
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centihours = (( date_time.unit.minute * 60 + date_time.unit.second ) * 100 ) / 3600; // Integer division, fractions get dropped, no need for abs() (bonus)
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decimal_seconds = ( date_time.unit.minute * 60 + date_time.unit.second ) % 36 ;
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switch (state->features_to_show) {
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case 0:
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sprintf( buf, "dT %02d%02d ", date_time.unit.hour, centihours );
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break;
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case 1:
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sprintf( buf, "dT %02d%02d%2d", date_time.unit.hour, centihours, decimal_seconds );
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break;
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case 2:
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sprintf( buf, "dT%2d%02d%02d ", date_time.unit.day, date_time.unit.hour, centihours );
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break;
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case 3:
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sprintf( buf, "dT%2d%02d%02d%2d", date_time.unit.day, date_time.unit.hour, centihours, decimal_seconds );
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break;
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}
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watch_display_string(buf, 0); // display calculated time
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// at the top of every hour...
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if (date_time.unit.minute == 0 && date_time.unit.second == 0 && state->chime_enabled) {
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watch_set_indicator(WATCH_INDICATOR_SIGNAL);
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watch_buzzer_play_note(BUZZER_NOTE_E6, 75);
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watch_buzzer_play_note(BUZZER_NOTE_REST, 15);
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watch_buzzer_play_note(BUZZER_NOTE_E6, 75);
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watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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}
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break;
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case EVENT_ALARM_LONG_PRESS:
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state->chime_enabled = !state->chime_enabled; // just like from simple_watch_face
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if (state->chime_enabled)
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watch_set_indicator(WATCH_INDICATOR_BELL);
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else
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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break;
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case EVENT_ALARM_BUTTON_UP:
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state->features_to_show += 1 ; // cycle thru what's to be shown
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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// This low energy mode update occurs once a minute, if the watch face is in the
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// foreground when Movement enters low energy mode. We have the option of supporting
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// this mode, but since our watch face animates once a second, the "Hello there" face
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// isn't very useful in this mode. So we choose not to support it. (continued below)
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break;
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case EVENT_TIMEOUT:
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// ... Instead, we respond to the timeout event. This event happens after a configurable
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// interval on screen (1-30 minutes). The watch will give us this event as a chance to
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// resign control if we want to, and in this case, we do.
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// This function will return the watch to the first screen (usually a simple clock),
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// and it will do it long before the watch enters low energy mode. This ensures we
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// won't be on screen, and thus opts us out of getting the EVENT_LOW_ENERGY_UPDATE above.
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//movement_move_to_face(0);
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break;
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default:
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movement_default_loop_handler(event, settings);
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break;
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}
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return true;
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}
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void decimal_time_face_resign(movement_settings_t *settings, void *context) {
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// our watch face, like most watch faces, has nothing special to do when resigning.
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// there are no peripherals or sensors here to worry about turning off.
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(void) settings;
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(void) context;
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}
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// void decimal_time_face_wants_background_task() {
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//
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// }
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