* invaders face: Initial commit, fully functional so far
* invaders face: silence compiler warning
* invaders face: prevent involuntary restarts when the game is over and save some bytes on flags
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Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* chirpy demo face; activity face stub
* activity face WIP: can log, pause and clear
* activity face and chirpy demo: ready to flash to watch
* activity face tweaks
* hour display for hours < 10
* fix: added rogue paused seconds when stopping activity
* LE mode; lower power with 1Hz tick
* fix: midnight is 12
* Documentation in code comments
* fixes from code review by @neutralinsomniac
* chirpy_demo_face option to chirp out nanosec.ini + auto-format
* UI tweaks
* remove erroneously added file (content revoked)
* UI tweaks: return from LE mode; time display vs LAP
* add default loop handler (will enable long-mode-to-first-face)
* reset watch faces to match main branch
* timer face: initial commit, fully functional
* timer face: show slot number in normal mode
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Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* discgolf_face initial commit
* Comment on wrong line
* updated drawing method and added beeps
* Put description in appropriate file, added license
* fixed for loops that didn't cover whole array, long mode press snaps back to default face
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Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* Update sailing_face.c
Modified sailing_face.
Added features, some of which @niclashoyer already suggested in his initial PR:
- stopwatch-like counter after start signal
- lap counter after start signal
- optional additional sounds at every minute, 30s, 10s countdown
- sound options (no sound, start only, signals only, all)
- maximum starting time up to 10min (instead of 9)
- improved timing, display is no longer delayed by sound
* Update sailing_face.h
Modified sailing_face.
Added features, some of which @niclashoyer already suggested in his initial PR:
- stopwatch-like counter after start signal
- lap counter after start signal
- optional additional sounds at every minute, 30s, 10s countdown
- sound options (no sound, start only, signals only, all)
- maximum starting time up to 10min (instead of 9)
- improved timing, display is no longer delayed by sound
With this small change you can also count down to a important upcoming event!
This is my first time coding in C, so please double check everything! But in the emulator this seemed to work!
watch faces that handle EVENT_LIGHT_BUTTON_UP but not EVENT_LIGHT_BUTTON_DOWN
probably don't want the default EVENT_LIGHT_BUTTON_DOWN LED activation behavior
* minor enhancements for the countdown face
* Changed usage of countdown timer.
- Long button presses have been removed.
- The light button is used to restore the last countdown as well as enter setting mode when pressed again.
- The visual state has been removed from the display.
- The internal states have been renamed to reflect the new logic.
* restore time when countdown finished.
* support for fast forward on long press (untested).
* support for beeps similar to stop watch
* fixed bug wiht display when fast forwarding
* totp : rework and add SHA256/512
* totp : comment code
* totp : fix SHA224/SHA384 and examples
* totp : fix bug in totp_face_lfs
* totp : init_totp_record to SHA1
* totp : move TOTP-MCU to TOTP, update README and example
* totp : SHAX, use size_t n instead of harcoded 8
* clarify what to put in TOTP face
Co-authored-by: Emilien <Emilien>
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* buzzer sequences: first draft, does not work on hardware yet (but in simulator)
* buzzer sequences: add changes to movement.c
* buzzer sequences: add demo face to Makefile
* buzzer sequences: fix problem of interrupted sounds. Add logic for repeating sub sequences. Tidy up (move logic to watch_buzzer files, remove buzzer_demo_face)
* buzzer sequences: tidy up even more
* buzzer sequences: disable registering a 32 Hz tick callback for watch faces, so it will be used exclusively by the buzzer sequences functionality
* buzzer sequences: add callback slot functionality to watch_rtc and make watch_buzzer use it. Switch internal buzzer sequences tick frequency to 64 Hz. Revert changes to movement.c
* interval face: add initial version
* interval face: fix theoretical problem in helper function
* buzzer sequences: fix parameter sanity check in watch_rtc code
* buzzer sequences/watch_rtc: optimize calling tick callbacks in RTC_Handler
* buzzer sequences/watch_rtc: fix error in calling callback functions
* buzzer sequences: revert changes to watch_rtc logic. Instead, use TC3 as the source for timing the sound sequences.
* buzzer sequences: fix frequency of callback
* buzzer sequences: integrate changes from PR #162 (set both CCBUF and PERFBUF for correct buzzer tone)
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* set time face: add quick cycling through hours, minutes, etc. and handle February 29th properly
* set time face: add failsafe for "hanging" quick cycle mode
* set time face: get rid of compiler warning
* set time face: Fix typo and indentation errors
* Add tally face
* Fix copyright block to reflect real author
* Fix indentation
* More style editing, edited comments
* silence warning in tally_face
Co-authored-by: Andrew Mike <andrew@7thmagic.net>
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* Intermediate changes
* Databank working
* Main commit for precision timing
First version where all functions are supposed to be working
* Fix math error in nanosec. File storage for location.
* Remove obsolete comments
* Missing page name on pages rotation - thanks to jeremy
* Delete file.diff
* Cleanup+tempchart
1) finetune must always reset last calibration time when doing non-0 time correction, even when you are not applying ppm correction.
2) Dithers over 31 periods not 10, more resolution with still no risk of overflow
3) Minute-boundery finetune fix. I also just got this 1-minute error after finetune...
4) Write frequency calibration value in 1 operation rather than 2. All RTC writes must be single operations to avoid partially correct data.
5) Some code cleanup
6) Tempchart face is added for temperature statistics
* Update set_time_hackwatch_face.c
* Math error in display code of finetune, allow to update correction time even without correction - by long alarm press
* Increase reliability of stopping & starting RTC timer
As it's quite dangerous operation
* hackwatch - days adjust down fix by long alarm
* unify style
* More comments & last style change
* Simulator support
RTC operations (watch_rtc_enable and watch_rtc_freqcorr_write) are in common libs.
* Unicode fix
* Crystal aging is now adjustable (AA page in nanosec - annual aging, ppm/year)
Aging is baked into fixed offset every time finetune is performed, as it relies on last adjustment time.
* Blink on non-0 page every minute in finetune to measure clock error
* Rolling back private changes
* Cleanup
* Cleanup
* Quality of life changes in nanosec
1. Does not calculate & apply ppm correction if less than 6 hours passed since previous adjustment (as it gives very high correction values which are unrealistic and unhelpful)
2. Idle timeout resets to face 0 only if no correction was made
* unify style
* Fix low-power errors in nanosec infrastructure, faster display in finetune
* Merge fix
* unify style
Co-authored-by: Jeremy O'Brien <neutral@fastmail.com>
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* Create template for tachymeter
* Basic working tachymeter
* Improve UI for running and results
* Allow editing distance
* Alarm long-press to enter and exit editing mode
* Improve light button behaviour
* Set distance digit wise.
* Use 250ms resolution for total time
* Improve comments
* Bugfix: Show distance when running and face becomes active
* Update `%d` to `%lu` in `sprintf` call for `uint32_t`
* Ignore Alarm button (Up and Long-press) when showing results
* Improve GUI when running and face gets activated
* Change speed indicator from `/H` to `/h`
* silence warnings in tachymeter face
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* buzzer sequences: first draft, does not work on hardware yet (but in simulator)
* buzzer sequences: add changes to movement.c
* buzzer sequences: add demo face to Makefile
* buzzer sequences: fix problem of interrupted sounds. Add logic for repeating sub sequences. Tidy up (move logic to watch_buzzer files, remove buzzer_demo_face)
* buzzer sequences: tidy up even more
* buzzer sequences: disable registering a 32 Hz tick callback for watch faces, so it will be used exclusively by the buzzer sequences functionality
* buzzer sequences: add callback slot functionality to watch_rtc and make watch_buzzer use it. Switch internal buzzer sequences tick frequency to 64 Hz. Revert changes to movement.c
* buzzer sequences: fix parameter sanity check in watch_rtc code
* stock stopwatch: first fully functional implementation
* stock stopwatch: fix typo in comment
* stock stopwatch: handle resuming from deep sleep mode properly
* buzzer sequences/watch_rtc: optimize calling tick callbacks in RTC_Handler
* buzzer sequences/watch_rtc: fix error in calling callback functions
* stock stopwatch: implement workaround for sleep mode
* stock stopwatch: merge current main into stock-stopwatch
* stock stopwatch: use TC counters as source for callbacks
* stock-stopwatch: revert unnecessary changes to watch_buzzer
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* Calculator face with guess a number
* Add more functions, cleanup, and blinking
* Display operations better in the first location
* Clean up stack behaviour
Add empty stack behaviour, check stack bounds, add stack operations.
Also, make 'mode' always work to switch through faces on entering calculator
(i.e. by defaulting to OPERATION rather than NUMBER).
Some edge cases.
* Tweak negative rounding behaviour; add basic doco
* Add copyright name.
* Flip ordering of binary operations
* Fix compiler warnings
* Remove watch_private_display hackery and give face a better name
Also, slightly clearer documentation and a dupe function.
If you moved away and back to these faces, you'd lose the indicator. Not that the indicator here
seems very valuable, since it's not displayed on simple_clock_face, but at least
this makes things more consistent.
- switch indicators: use signal indicator instead of bell indicator
- make indicator show up only when there is an active alarm in the next 24 h
- Implement "hidden" UI tweak: extra long press of the alarm button in normal mode jumps back to alarm no. 1
- update comments to reflect latest changes
* Make countdown face reset to 0
It was annoying to have countdowns less than DEFAULT_MINUTES.
Admittedly, this does make DEFAULT_MINUTES fairly useless, since
we only ever see it the first time...
* Undo accidental change to movement_config.h
* Add movement_play_alarm_beeps() to movement.c and make alarm sounds customizable. Add alarm indicator to simple watch face.
* Add alarm face
* alarm_face: fix problem with disabling alarms for 00:00.
* Fix typos in comments and get rid of of unused variable warning
* remove unnecessary constant
* simple_clock_face: fix disappearing chime indicator after face switch, enable alarm indicator updates in app loop (for one-time alarms).
movement: handle situations where watch is in sleep mode and chimes fire off at the same time as alarms properly.
* alarm_face: tweak process of displaying things on the lcd. Add extra long and extra short alarms. Increase number of alarm slots to 16.
* alarm face: fix alarms playing one beeping round more than set.
* alarm face: add proper quick cycling of hour and minute setting
* alarm-face: correct am/pm indication and some minor tweaks. Reset movement_config.h to current main branch. simple-watch-face: Remove unnecessary check and swap indicators (alarm / hourly chime)
* alarm-face: reverse commit parts from another branch (accidentially commited logic depending on movement firmware auto firing the long press event)
Co-authored-by: joeycastillo <joeycastillo@utexas.edu>
* Initial work on probability watch face
* Complete probability watch face
* Restore default movement_config
* PR feedback: PR watch face title, use arc4random, clean up warnings
* Use rand instead of arc4random when building on emulator
* Accidentally overwrote movement_config
changed `--author_name` to `--author-name` to match typical style of command line arguments
changed some function names and implementations to improve readability
changed to `sys.exit` instead of exit as `sys.exit` is recommended for use in programs and `exit` is intended for use in the interactive shell (this can cause issues for some terminal emulators)